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#41. Posted:
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Joined: Jun 09, 200915Year Member
Posts: 318
Reputation Power: 14
Status: Offline
Joined: Jun 09, 200915Year Member
Posts: 318
Reputation Power: 14
Noooo!!!
wheres my strike and showdown???
wheres my strike and showdown???
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#42. Posted:
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Joined: Jun 20, 200915Year Member
Posts: 1,704
Reputation Power: 72
Status: Offline
Joined: Jun 20, 200915Year Member
Posts: 1,704
Reputation Power: 72
NEW GUN ATTACHMENTS
what kind of attachment is it
what kind of attachment is it
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#43. Posted:
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Joined: Feb 14, 201014Year Member
Posts: 408
Reputation Power: 94
Status: Offline
Joined: Feb 14, 201014Year Member
Posts: 408
Reputation Power: 94
kool
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#44. Posted:
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Joined: Jan 03, 201014Year Member
Posts: 45
Reputation Power: 2
i would like some new camos and they should bring back gold it saw cool in MW1
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#45. Posted:
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Joined: Feb 18, 201014Year Member
Posts: 1,046
Reputation Power: 89
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Joined: Feb 18, 201014Year Member
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Reputation Power: 89
Purple Tiger would look great.
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#46. Posted:
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Joined: Feb 07, 201014Year Member
Posts: 2,117
Reputation Power: 86
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Joined: Feb 07, 201014Year Member
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[quote="HowiESoPro"]NEW GAME MODES: Coming in Spring 2010
Global Thermonuclear War
V.I.P
Arena
One Flag[qoute]
why would a supposed DLC gametypes be ALREADY on the game disc.... these game types must of been testing basis's for the developers for helping testing everything ran smoothly with stuff such as flag tracking , bomb placements , etc
Global Thermonuclear War
V.I.P
Arena
One Flag[qoute]
why would a supposed DLC gametypes be ALREADY on the game disc.... these game types must of been testing basis's for the developers for helping testing everything ran smoothly with stuff such as flag tracking , bomb placements , etc
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#47. Posted:
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Joined: Dec 29, 200914Year Member
Posts: 1,226
Reputation Power: 59
Status: Offline
Joined: Dec 29, 200914Year Member
Posts: 1,226
Reputation Power: 59
THis will be sick. I want the new camos.
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#48. Posted:
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Joined: Feb 03, 201014Year Member
Posts: 8,036
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Joined: Feb 03, 201014Year Member
Posts: 8,036
Reputation Power: 1128
i highly doubt all of this is true, some may be true but not all!
imagine if all this came in bundle of dlc, it would cost around 5000 msp which is about the cost of the game lmfao.
imagine if all this came in bundle of dlc, it would cost around 5000 msp which is about the cost of the game lmfao.
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#49. Posted:
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Joined: Feb 06, 201014Year Member
Posts: 1,297
Reputation Power: 56
Status: Offline
Joined: Feb 06, 201014Year Member
Posts: 1,297
Reputation Power: 56
Some of these seem like features not originally included in the game.
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#50. Posted:
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Joined: Feb 07, 201014Year Member
Posts: 66
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Joined: Feb 07, 201014Year Member
Posts: 66
Reputation Power: 5
Ok, a few little observations about the White House map video...
1) The beginning countdown is fake and the audio is a weak audio sub-in.
2) Far too many static Tactical Insertions
3) There's no ammo resupply crates like that in Multiplayer. Only single and spec-ops mode
4) At 1:10 in the video, a white arrow shows up at the top of the screen to show mission objective direction
5) Hardcore game modes don't have music.
6) The White house in its state would be far too dark for multiplayer play without night vision capabilities
It would be an awesome map to play on, but it would need alot of modification. I'm sure as hell looking forward to it.
1) The beginning countdown is fake and the audio is a weak audio sub-in.
2) Far too many static Tactical Insertions
3) There's no ammo resupply crates like that in Multiplayer. Only single and spec-ops mode
4) At 1:10 in the video, a white arrow shows up at the top of the screen to show mission objective direction
5) Hardcore game modes don't have music.
6) The White house in its state would be far too dark for multiplayer play without night vision capabilities
It would be an awesome map to play on, but it would need alot of modification. I'm sure as hell looking forward to it.
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