You are viewing our Forum Archives. To view or take place in current topics click here.
Another Illustration
Posted:

Another IllustrationPosted:

CuIt
  • Prospect
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 637
Reputation Power: 34
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 637
Reputation Power: 34
Hey everyone, so I'm back with another
illustration. People said I should add shading and stuff,
so I did....
maybe now you'll see why I dont usually add it lol
(im not too good at it)
Well, you know what to do! Any and all feedback is appreciated.
[ Register or Signin to view external links. ]
#2. Posted:
Polygon
  • TTG Addict
Status: Offline
Joined: Sep 02, 201311Year Member
Posts: 2,802
Reputation Power: 2009
Status: Offline
Joined: Sep 02, 201311Year Member
Posts: 2,802
Reputation Power: 2009
The shading is good!
It's mostly in the right places and I'm also a fan of the highlights.

I feel like you're holding back though.
eg. with the horns, you could've shaded a lot more.
As-well as the left side of the face.

I feel as if the light is in the back right -
meaning the left ear would be completely shaded and so will most of his left side.


Not bad!
Keep it up!

EDIT: Go wild with the shading.
Pretend you're some crazy artist and just experiment.
My art teacher used to tell me that - just don't hold back -
sometimes scruffy can look better.
Just experiment with shading.

-Polygon


Last edited by Polygon ; edited 1 time in total
#3. Posted:
CuIt
  • Prospect
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 637
Reputation Power: 34
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 637
Reputation Power: 34
Polygon wrote
The shading is good!
It's mostly in the right places and I'm also a fan of the highlights.

I feel like you're holding back though.
eg. with the horns, you could've shaded a lot more.
As-well as the left side of the face.

I feel as if the light is in the back right -
meaning the left ear would be completely shaded and so will most of his left side.


Not bad!
Keep it up!

-Polygon

Thanks for the feedback bro!!
will definitely keep all that in mind when working
in the future, I might go back and fix the shading later
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.