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Problem with laser tu16 prgram.
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Problem with laser tu16 prgram.Posted:
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Does anyone have the bytes for the laser?
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To my understanding they should be the same. Even if the offsets change, the bytes won't.
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xChillest wrote To my understanding they should be the same. Even if the offsets change, the bytes won't.
What are the bytes then?
I can't seem to find the bytes so can you tell me?
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xChillest wrote To my understanding they should be the same. Even if the offsets change, the bytes won't.
I mean for Call of Duty Ghost TU16.
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Pretty sure it's 0x1 for on and 0x0 for off ... if that's what you're asking?
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vSmithy wrote Pretty sure it's 0x1 for on and 0x0 for off ... if that's what you're asking?
How do you type that in.
I have Ghost.SetMemory(0x8227ED90 = 0x10);
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Jtag.SetMemory(offset, new byte[] { 0x01 });
Set it like that. To disable it:
Jtag.SetMemory(offset, new byte[] { 0x00 });
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xChillest wrote
Jtag.SetMemory(offset, new byte[] { 0x01 });
Set it like that. To disable it:
Jtag.SetMemory(offset, new byte[] { 0x00 });
I don't think it is the same because the offset is 0x8227ED90 and i did what you said, but im on my jtag and it shows no laser on my gun
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xChillest wrote
Jtag.SetMemory(offset, new byte[] { 0x01 });
Set it like that. To disable it:
Jtag.SetMemory(offset, new byte[] { 0x00 });
Oh ya and it crashes my jtag when I press the button on the tool
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Try this.
SetMem(0x8227ED90, new byte[] { 0x1 }); // on
SetMem(0x8227ED90, new byte[] { 0x0 }); //off
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