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Help. VS Mod Menu Coding.
Posted:

Help. VS Mod Menu Coding.Posted:

RexxiKnows
  • Resident Elite
Status: Offline
Joined: Oct 02, 201311Year Member
Posts: 216
Reputation Power: 8
Status: Offline
Joined: Oct 02, 201311Year Member
Posts: 216
Reputation Power: 8
Okay, so i open a menu base in vs and then i open the dll where i can edit it. I click debug when i have finished editing and get this in the output section,
'''1>------ Build started: Project: dll_load, Configuration: Debug Xbox 360 ------
1>Build started 30/09/2014 21:30:33.
1>InitializeBuildStatus:
1> Creating "Debug\dll_load.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1> All outputs are up-to-date.
1> All outputs are up-to-date.
1>Link:
1> All outputs are up-to-date.
1>ImageXex:
1>Skipping target "ImageXex" because all output files are up-to-date with respect to the input files.
1>FinalizeBuildStatus:
1> Deleting file "Debug\dll_load.unsuccessfulbuild".
1> Touching "Debug\dll_load.lastbuildstate".
1>
1>Build succeeded.
1>
1>Time Elapsed 00:00:02.34
2>------ Deploy started: Project: dll_load, Configuration: Debug Xbox 360 ------
2>Build started 30/09/2014 21:30:36.
2>
2>Build succeeded.
2>
2>Time Elapsed 00:00:00.00
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Deploy: 1 succeeded, 0 failed, 0 skipped ==========
'''
then, if i go in the debug folder, do i just drag the dll onto my xbox? and which xex can i use for this?
#2. Posted:
HappyHAZE
  • Challenger
Status: Offline
Joined: Sep 03, 201410Year Member
Posts: 158
Reputation Power: 7
Status: Offline
Joined: Sep 03, 201410Year Member
Posts: 158
Reputation Power: 7
just use a random 1 thats what i do
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