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CoD patch - If gamertags =
Posted:

CoD patch - If gamertags =Posted:

tandrop
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Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
#2. Posted:
ProJimmyRustler
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tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?
#3. Posted:
tandrop
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ProJimmyRustler wrote
tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?


Working on a CoD4 patch (.ff), stealth menu.
#4. Posted:
ProJimmyRustler
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tandrop wrote
ProJimmyRustler wrote
tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?


Working on a CoD4 patch (.ff), stealth menu.
Oh. Alright well it might be easier to just have verification. Is this going to be an infectable menu or no.
#5. Posted:
tandrop
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ProJimmyRustler wrote
tandrop wrote
ProJimmyRustler wrote
tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?


Working on a CoD4 patch (.ff), stealth menu.
Oh. Alright well it might be easier to just have verification. Is this going to be an infectable menu or no.


Yeah it is, I would like to setup the infection type like normal, hoster, but I'm new to this patch stuff so I don't have a clue.
#6. Posted:
ProJimmyRustler
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tandrop wrote
ProJimmyRustler wrote
tandrop wrote
ProJimmyRustler wrote
tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?


Working on a CoD4 patch (.ff), stealth menu.
Oh. Alright well it might be easier to just have verification. Is this going to be an infectable menu or no.


Yeah it is, I would like to setup the infection type like normal, hoster, but I'm new to this patch stuff so I don't have a clue.
I'm going to PM you a CoD 4 stealth R2R base that has 6 R2R levels.
#7. Posted:
tandrop
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ProJimmyRustler wrote
tandrop wrote
ProJimmyRustler wrote
tandrop wrote
ProJimmyRustler wrote
tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?


Working on a CoD4 patch (.ff), stealth menu.
Oh. Alright well it might be easier to just have verification. Is this going to be an infectable menu or no.


Yeah it is, I would like to setup the infection type like normal, hoster, but I'm new to this patch stuff so I don't have a clue.
I'm going to PM you a CoD 4 stealth R2R base that has 6 R2R levels.


Alright bro cheers, I +rep'd you
#8. Posted:
ProJimmyRustler
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tandrop wrote
ProJimmyRustler wrote
tandrop wrote
ProJimmyRustler wrote
tandrop wrote
ProJimmyRustler wrote
tandrop wrote Is there anyway to get something to show if only the gamertag = gt or they can only use the option if gamertag = gt?
Are you making a XRPC tool, GSC menu, or a .DLL menu?


Working on a CoD4 patch (.ff), stealth menu.
Oh. Alright well it might be easier to just have verification. Is this going to be an infectable menu or no.


Yeah it is, I would like to setup the infection type like normal, hoster, but I'm new to this patch stuff so I don't have a clue.
I'm going to PM you a CoD 4 stealth R2R base that has 6 R2R levels.


Alright bro cheers, I +rep'd you
No problem! Let me know if you need any more help.
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