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Advance Warfare Title Update/Patch notes | What to expect
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Advance Warfare Title Update/Patch notes | What to expectPosted:

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Joined: Dec 22, 201112Year Member
Posts: 17,365
Reputation Power: 6246
This thread will be updated as soon as info gets released regarding when and what is coming in the updates. Below is information for the next Title Update (TU3)

Newest Update Info



Playlist Updates

Game Update: 12/28/14 Playlist Update (Hot fix)

New game mode (One Shot) along with double Xp

News/sid=7751/call-of-duty-advanc...le-xp.html


Game Update: 11/19/14 Playlist Update (Hot fix)

Call of Duty: Advanced Warfare - Multiplayer Improvements:

  • Atlas Gorge - Momentum - Adjusted spawn locations.
  • Biolab - Crane Wash - The Aerial Assault Drone out of world.
  • Biolab - Hallway - Player out of world .
  • Biolab - Jutting piece of collision - Player out of world .
  • Defender - Security Gate Area - The Aerial Assault Drone and Recon Drone out of world.
  • Defender - Laser Center - Care Package invalid location.
  • Detroit - Jimmys Diner Corner - Player out of world.
  • Detroit - Lower Street - The Aerial Assault Drone and Recon Drone out of world.
  • Detroit - Park - Portaling.
  • Greenband - Atrium - Player out of world.
  • Greenband - Zen Garden Lane - The Aerial Assault Drone and Recon Drone out of world.
  • Greenband - Aquarium Lobby - The Aerial Assault Drone and Recon Drone out of world.
  • Horizon - Mission Control - Player out of world.
  • Horizon - Exterior Hangar - Player out of world.
  • Instinct - Temple - Player out of world.
  • Recovery - Command Center - Player out of world.
  • Retreat - Pool Area - Player out of world.
  • Retreat - Turtle Garden - Player out of world.
  • Connectivity Optimizations.


Call of Duty: Advanced Warfare - Exo Survival:

  • Exo Survival Global - Losing HUD in Goliath.
  • Exo Survival Global - AI issue after completing level 25.


Xbox One



Game Update: 7/9/15 TU14

In-Game Updates:

  • Connectivity optimizations.
  • Matchmaking improvements.
  • Fixed a rare frame rate drop issue that occurred in multiplayer.
  • Fixed a rare issue where the underwater HUD would not display after a host migration occurs.
  • Fixed an issue where some Scorestreak and medals were not being tallied when leaving in the middle of a match.
  • Fixed a rare issue where the player could use the Exo Hover ability for longer than intended.


Weapon Updates:

  • Fixed some missing geometry on the gun barrel of some of the M1 Irons variants.
  • PDW - increased damage, max damage range increased.
  • MP443 Grach - Increased damage, max damage range increased.
  • Atlas 45 - increased damage, max damage range increased.
  • MORS - increased damage modifier on upper arm hitbox.
  • Crossbow - decreased reload time, increased projectile speed.


UI Updates:

  • Fixed an issue where players were able to accept an invite to join a DLC playlist when they didnt own the DLC, resulting in the player not joining a match.
  • Fixed an issue where a large number of previously unlocked or owned items could show under the "New Items" menu after signing in.
  • Fixed an issue where the player would return to the multiplayer menu after selecting a secondary weapon through the Armory.
  • Fixed a rare issue where Player One would spawn with Player Two's loadout after equipping an item directly from a Supply Drop in the Firing Range.


Scorestreak Updates:

  • Fixed a rare issue with the Missile Strike scorestreak where the fog settings would remain on screen until the player respawns.
  • Fixed a rare crash issue with the Goliath.
  • Fixed an issue where the player wouldn't receive an "Out of Bounds" message when using the XS 1 Vulcan outside of the playable map on Compound.
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Parliament map.


Game Mode Specific Updates:

  • Kill Confirmed / Grapple Moshpit - Fixed an issue where players were able to use the grape grapple on dog tags in Kill Confirmed.
  • Grapple Playlist - Fixed an issue where players were able to fire a grapple while climbing a ladder but stay in a first person viewpoint.
  • Gun Game - Fixed an issue where the player would not be able to progress in gun rank when getting a kill from the grave after being setback by a melee.
  • Search and Destroy - Fixed an issue where the player could get stuck on the Search and Destroy bomb site.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Kremlin - Fixed an issue where the player could get stuck on the Search and Destroy bomb site.
  • Compound - Fixed an issue where the player wouldn't receive an "Out of Bounds" message when using the XS 1 Vulcan outside of the playable map on Compound.
  • Parliament - Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Parliament map.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Fixed an issue where players were not able to crawl off a ledge while downed in Exo Zombies.
  • Fixed a rare issue where called in Sentinel Reinforcements wouldn't revive the player in a solo match.
  • Fixed an issue where a solo player would not be able to use the Exo Medic upgrade while the Sentinel Reinforcements were spawned.
  • Fixed an issue where players were able to pick up and throw back a Contact Grenade after it's been used.
  • Fixed an issue where the player could keep a scorestreak item forever.
  • Fixed a rare issue where a player could fall to their death with Exo Revive, and be forced into spectator mode.


Game Update: 6/2/15 TU13

DLC 3 / Supremacy Content

  • New Maps Added for Multiplayer: Skyrise, Parliament, Kremlin, and Compound
  • New Playlist Added for DLC 3 Maps:
  • Supremacy TDM; Supremacy Grapple; Supremacy Moshpit
  • Supremacy maps added to Hardcore Mosh Pit
  • Part Three of the Exo Zombies Saga: Carrier


In-Game Updates:

  • Fixed a rare issue when a splitscreen guest player would have their weapon removed from their loadout when starting a match.
  • Fixed a rare crash issue for players using splitscreen and joining a lobby.
  • Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program.
  • The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment.
  • The Hard Wired perk now prevents weapon flinch when taking explosive damage from tactical equipment (Stuns, EMP)


Weapon Updates:

  • Fixed a rare issue where the Variable Zoom Scope overlay would temporarily disappear after respawning.
  • Fixed an issue where the M1 Irons attachments would be reset in Master Prestige ranks.


UI Updates:

  • Added two new categories for loot, Retired and Legendary. [Feature Live: 6/9]
    Legendary: Added the Sentinel CI Gear Set.
  • Retired: Re-categorized the MP443 Grach - Latitude, Atlas 45 - A3, & PDW - CQB.


Challenges Updates:

  • The Pincushion and Deadeye medals are now awarded correctly when using a Crossbow variant.


Scorestreak Updates:

  • Fixed an issue where the ammo count for a rippable turret head scorestreak would display incorrectly with the akimbo weapon UI.


Ranked Play Updates:

  • Fixed an issue where players were not able to access the New Items list if a Reinforcement package was in the list.


Game Mode Specific Updates:

  • Players will now receive an error message of invalid surface if firing the Exo Grapple at a friendly teammate in the Exo Grapple Playlist.
  • Replaced the MK14 weapon with the M1 Irons in the Gun Game progression.


Map Specific Updates:

  • Fixed an issue where an enemy System Hack could remain on screen while using the Super Serum on Site-244.
  • Made improvements for performance issues near the B Domination marker for the Site-244.
  • Fixed various out of map exploits across different multiplayer maps.


Exo Zombies Updates:

  • Fixed various out of map exploits allowing players to remain in place and not be attacked by zombies.
  • Fixed an issue where the secondary weapon name would not show up after switching from the OHM in shotgun mode.


Game Update: 4/27/15 TU12

In-Game Updates:

  • Matchmaking improvements.
  • Connectivity optimizations.
  • Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode.
  • Fixed an issue where a players controller could be unresponsive in splitscreen if either player unplugs their controller.
  • Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
  • Fixed an issue where players would not be able to join "Xbox Live" after returning from suspend/resume mode.
  • Fixed a rare crash issue when entering the System Link menu.
  • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
  • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
  • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
  • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.


Weapon Updates:

  • MK14 Increased headshot damage multiplier.
  • ASM1 Reduced the magazine size.
  • Pytaek Decreased initial recoil, decreased aim down sights time.
  • EPM3 Increased the headshot damage multiplier, decreased the heat build up when firing.


UI Updates:

  • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
  • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
  • Fixed an issue where arms without bodies would show up in the virtual lobby.
  • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.


Challenges Updates:

  • Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.


Store Updates:

  • Added quick access to the in-game store to the Message of the Day.
  • Various improvements and network optimizations for the in-game store.


Scorestreak Updates:

  • Fixed an exploit with the Aerial Attack Drone scorestreak.
  • Fixed a rare animation bug for the XS1 Goliath scorestreak.
  • Fixed a rare issue where a player could be invincible after calling in a Goliath.


Ranked Play Updates:

  • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
  • Fixed an issue where players were able to get around the probation period when leaving a game early.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Domination, Momentum, Capture the Flag,
  • Hardpoint, and Uplink game modes.
  • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
  • [Xbox One] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
  • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
  • Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for Drift for before and after the dynamic map event.
  • Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
  • Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
  • Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
  • Fixed an issue where orbital care packages could be called into inaccessible areas.
  • Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.


Exo Survival Updates:

  • Adjusted damage for the EM1.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
  • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
  • Various improvements to the Exo Zombies menu.
  • Improved graphical stability when using the Magnetron gun.
  • Fixed an exploit where the Magnetron weapon could have unlimited ammo.
  • Fixed an issue where a trap was issuing an incorrect amount of credits.
  • Fixed an issue where players weren't being damaged by Toxic Gas.
  • Fixed an issue where Bubby could focus on the Distraction Drone.
  • Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking.

Game Update: 4/8/15 TU11

Map Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.


Game Mode Updates:

  • Players no longer advance more than one gun rank with a multikill in Gun Game.


Scorestreaks:

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
  • Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.


Exo Zombies:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.


Game Update: 3/31/15 TU10

DLC 2 Ascendance Content:

  • New Maps Added for Multiplayer: Site 244, Perplex, Chop Shop, and Climate.
  • New Playlist Added for DLC 2 Maps:
  • Ascendance TDM; Ascendance Grapple; Ascendance Moshpit
  • Ascendance maps added to Hardcore Mosh Pit
  • New Weapon Added: OHM, OHM - Werewolf, and 10 of the OHM variants have been added to the loot pool.


In-Game Updates:

  • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
  • Fixed a rare issue where viewing the scoreboard could result in a crash.
  • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
  • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
  • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
  • Fixed an issue where some static UI would remain on the screen after spectating.
  • Fixed a rare crash issue when leaving a Private Match.
  • Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
  • Fixed a rare issue where players were not able to enter the Xbox Live menu for online play.
    Fixed an issue where Advanced Supply Drops earned through leveling at 20, 30, and 40 were not always being delivered.
  • Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.
  • Fixed a rare issue where players were not able to join a match together from an invite.
  • Improvements to the "Invite to Game", accepting invitations systems, and joining friend's games.


Weapon Updates:

  • Atlas 20mm - Snapper now has the correct magazine size.
  • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
  • PDW - Added laser sight attachment.


UI Updates:

  • Fixed an issue where Advanced Supply Drops sometimes open on the left side of the screen.
  • Added Gun Game medals to Combat Record menu.
  • Added Gun Game to the list of modes in the Combat Record.
  • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
  • Double XP Images shown in game are now localized.
  • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.


Challenges Updates:

  • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
  • Fixed an issue where some weapons picked up from an enemy did not count towards
  • the Backfire medal or Guerrilla Warfare challenge.
  • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.


Store Updates:

  • Store UI Improvements.


Emblem Updates:

  • Added a confirmation pop-up when using copy / paste over an existing emblem.
  • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.


Scorestreak Updates:

  • Fixed a rare issue where players could obtain a turret head with infinite ammo.
  • Fixed an exploit with the Aerial Recon Drone scorestreak.


Broadcaster Updates

  • Adjusted the kill feed team color to match scorecard team color.
  • Improvements made to the legibility of the player card.


Game Mode Specific Updates:

  • Gun Game: Increased the Party Size limit from 1 to 8.
  • Gun Game: Added random loot variants to each weapon tier.
  • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
  • Adjusted spawning logic for Free-For-All & Gun Game game modes.
  • Adjusting various spawning logic for Domination game mode.
  • Adjusted various spawning logic for Search and Rescue game mode.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for CTF and Uplink on Solar.
  • Adjusted various spawns for Uplink on Recovery.
  • Adjusted various spawns for Momentum on Comeback.
  • Fixes for out of map exploits and bomb defusing on Comeback.
  • Various fixes related to the dynamic map event for the map Drift.


Exo Survival Updates:

  • Fixed an issue where parties were being split when entering matchmaking.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Enemies will now correctly ignore players in the incinerator room.
  • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
  • Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
  • Fixed an issue where the 3D printer would malfunction without having enough credits to operate.



Game Update: 3/3/15 TU9

In-Game Updates:

  • Full Royalty Character Loot Set unlocked.
  • Connectivity Optimizations.
  • Connectivity and matchmaking improvements when in a party.
  • Added 15 Master Prestige ranks and Grand Master Prestige.
  • Added 15 more Daily Supply Drop Challenges.
  • Fixed a rare issue where players were not able to spawn into the game.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Fixed a rare issue where players would spawn without a gun.
  • Connectivity improvement to Xbox Live servers when returning from Energy-Saving mode.
  • Added the ability for purchased Create-A-Class slots to appear in Private Matches.
  • Fixed a rare crash issue with signing out with one player while split screen.
  • Players will now be shown a Player does not own the map pack message when a player without the Havoc DLC joins their party.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • Heavy weapons: increase player movement speed by 5%
  • Corrected scopes on the AE4.
  • MK14 - reduced recoil
  • ARX160 - increased magazine size
  • AMR9 - increased damage, decreased time between bursts
  • SN6 - reduced recoil
  • KF5 - mid damage range increased
  • Atlas 45 - mid damage range increased, max damage range increased
  • PDW - increased damage
  • Shotguns: reduced spread when using Gung-Ho
  • S12 - increased fire rate, increased damage
  • EPM3 - reduced recoil
  • Lynx - reduced recoil
  • ASM1 slightly reduced initial fire rate


UI Updates:

  • Rare Supply Drop Error messages when opening fixed.
  • Added a display for how many free slots you have in the Armory from the Redeem Items menu.
  • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
  • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
  • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
  • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
  • Adjusted kill feed speed from 4 seconds to 6 seconds.


Challenges Updates:

  • Removed ability to earn more than one of a non-redeemable character gear from the
  • Daily Supply Drop Challenges.
  • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
  • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.


Store Update:

  • Players with other profiles who purchased DLC on the same console are now able to properly purchase DLC on their own profile.


Emblem Updates:

  • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.


Scorestreak Updates:

  • Sentry Gun turrets now die in one melee hit.
  • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
  • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
  • The Vulcan laser scorestreak now fires longer.


Ranked Play Updates:

  • Added probation time for players who do not complete or disconnect from Ranked Play matches.
  • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).


Broadcaster Updates

  • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
  • Fixed a rare issue where HUD elements would get stuck on the broadcasters screen.


Game Mode Specific Updates:

  • S&D: Added UI to show if you were attacking or defending at the start of the round.
  • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
  • Gun Game: Added a leaderboard for Gun Game.
  • Momentum: Adjusted spawn locations for the Drift map.
  • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed an issue where Orbital Care Packages were removed from areas of the map on
  • Drift after the dynamic map event.
  • Fixed an issue where indestructible objects would show up on the Sideshow map.
  • Adjusted the A Bomb site location on Sideshow.
  • Fixed a performance issue with some of the dynamic map pieces on the Core map.
  • Adjusted spawns locations for the Drift map..
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.


Exo Survival Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Exo Zombies Updates

  • Added ability for players to pause the game in single-player Private match.
  • Fixed an issue where players were not able to join a match together while in a party.
  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Removed the ability for host to start the match before players were ready in a Private Match setting.
  • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
  • Exo Zombies intro movie is now skippable.
  • Fixed a rare crash issue in Exo Zombies.
  • Fixed an issue where certain camos were missing for the ARX160.
  • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
  • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.



Game Update: 2/3/15 TU8

  • Fixed rare crash in Exo Zombies.
  • Fixed rare save game issue.


Game Update: 1/27/15 TU7

DLC 1 Havoc New Content:

  • New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
  • New Mode Added: Exo Zombies.
  • New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
  • Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit


In-Game Updates:

  • Adjusted the center point of some sniper scopes.
  • Fixed a rare crash issue when switching profiles for guest users.
  • Fixed a rare crash issue when using camos on a weapon.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Various matchmaking and connectivity improvements.
  • Fixed issue where announcer's voice ignores the in-game option to disable it.
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • HBRa3: max damage range increased
  • AE4: reduce recoil, increase number of shots before overheating
  • EPM3: reduce recoil
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho


Security and Anti-Cheat Updates:

  • Added security updates and features.


UI Updates:

  • Fixed a rare issue when Supply Drops would not open.
  • Adjusted kill feed speed.
  • Adjusted UI of Exo Abilities descriptions for better readability.
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.


Clan Updates:

  • Added confirmation window when kicking a member from a clan.
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
  • Fixed an issue where clan members could see your presence even if you were set to appear offline.


Store Updates:

  • Fixed various issues with players not having access to the AE4 with the Season Pass.
  • Fixed an issue where an item was not being marked Purchased in the in-game store after installing.
  • Improvements to the in-game Store UI and purchasing.
    Game will no longer prompt a player to install Atlas Gorge if they already have it.


Emblem Updates:

  • Fixed a rare issue with emblems on a second profile that's signed in a guest.


Scorestreak Updates:

  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Adjusted the view of the XS1 Vulcan Killcam.
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare issue where a player could become invisible when calling in a Scorestreak.
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.


Ranked Play Updates:

  • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
  • Improvements to party matchmaking.
  • Fixed an issue when quitting a match in a promotional game where it wouldnt update correctly.
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Capture the Flag game mode.
  • Adjusted various spawning logic for Momentum game mode.
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
  • Adjusted various spawning logic for Uplink game mode.
  • Uplink Satellite Drone now freezes when round timer ends.
  • Adjusted passing distance for the Uplink Satellite Drone.
  • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellites physics to behave strangely upon reset.
  • Randomized loadouts to survivors in Infected.


Map Specific Updates:

  • Fixed an issue where players were able to exploit certain objects to go Out of Map.
  • Fixed various Out of Map exploits across different multiplayer maps.
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
  • Adjusted Warbird flight path on Atlas Gorge.


Exo Survival Updates:

  • Updated various Exo Survival system mechanics and bugs.
  • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
  • AI will no longer target a player while in the class selection menu.


Single Player / Campaign Updates:

  • Fixed various lighting in the Single Player campaign level, Captured.


Game Update: 12/18/14 TU6

In-Game Updates:
  • Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass.
    Matchmaking improvements.
  • Connectivity improvements.
  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Increased the timing between kills to count Multikills.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed rare crash issue when switching profiles.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
  • Fixed various out of map exploits.


Security and Anti-Cheat Updates:
  • Security features.


UI Updates:
  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.


Challenge Updates:
  • Added new Supply Drop Daily Challenges.


Clan Updates:
  • Fixed an issue where Clan Wars Bonus XP was not being awarded.


Broadcaster UI Updates:
  • Addressed rare issue with eSports Broadcaster HUD disappearing.


Ranked Play Updates:
  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.



Game Update: 12/4/14 TU5

Security and Anti-Cheat Updates:
  • Multiple fixes for invalid player data, which allowed custom "super" classes.
  • Added offensive emblem policy message to emblem editor main page and save pop-up.
  • Added additional enforcement for offensive player-created emblems.


Store Updates:
  • Polish and fan requested improvements.


Emblem Updates:
  • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
  • Added ability to set an emblem as your clan emblem.


UI Updates:
  • Added support for new upcoming AE4 weapon, including challenges.
  • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
  • Fixed issue where newly unlocked items were not showing up in the new items list.
  • Safe Area adjustments for Spectator HUD.
  • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
  • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
  • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
  • Added indication of how many modules a Scorestreak can have based on players rank level.
  • Updated lobby status info for System Link games while in the firing range.
  • Fixed an issue where the Completed text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
  • Updated Multiplayer Main Menu to include Friends list option by default.
  • Updated Prestige menu flow experience and information displayed.
  • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.

In-Game Updates:
  • Fixed Momentum mantle prompt overlapping with 2X indicator
  • Fixed issue with the Taking icon overlapping the flag icons in Momentum Splitscreen.
  • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
  • Added RELOAD, LOW AMMO, and NO AMMO HUD notifications on all Weapon Loot.
  • Fixed stretched weapon loot icon in Killcam feeds.
  • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
  • Fixed Lynx ammo count issue.
  • Fixed Care Package trap module exploit.
  • Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
  • Fixed Goliath pod down on planted bomb.
  • Fixed Goliath getting stuck issues.
  • Fixed Goliath players out of world exploit.
  • Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
  • Fixed rare issue where MDL projectiles would not explode.
  • Fixed an exploit where the Minimap would be visible when you paused during a Killcam,
  • Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
  • Fixed issue when rapid supply package from a supply drop appear locked and expired.
  • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and
  • Ballistic scopes would not appear correctly.


Clan Updates:
  • Widened the Clan Invite Details window to accommodate long clan names.
  • Added warning message when transferring ownership of Clan.
  • Added Clan member position display label to the Clan Roster


Challenge Updates:
  • Fixed Far Sighted challenge requiring four long shot medals instead of the three to complete
  • Fixed an issue with the Super Star challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
  • Fixed an issue with the Crushing Victory challenge where it would not track properly when there are less than 6 players in the match.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
  • Bal27: damage reduced, max damage range decreased, recoil adjusted
  • HBRa3: max damage range decreased
  • ASM1: max damage range increased
  • MP11: max damage range increased
  • EM1: damage increased
  • EPM3: damage increased, ads time decreased
  • XMG: damage increased, lockdown mode increased
  • Ameli: damage increased
  • Pytaek: damage increased


Scorestreak Updates:
  • Fixed an issue where the System Hack Graphic would remain on Broadcasters Screen, even after system hack event was over.
  • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
  • Fixed issue with not being able to kill care package drone.
  • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
  • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
  • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
  • Fixed issue where player wouldnt be able to trigger game objects while using the ripped turret.
  • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
  • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak


Broadcaster UI Updates:
  • Added the bomb planting/defusing UI to the Broadcaster UI.
  • Adjusted scoreboard placement when viewing through Broadcaster.
  • Fixed issue where the bomb icon in the Broadcaster UI wouldnt disappear when the bomb carrier planted the bomb.
  • Fixed issue where the match summary in the After Action Report wouldnt update with Scoreboard for the broadcaster.
  • Updated HUD outlines for Broadcaster.
  • Fixed issue where Aim Down Sights overlays werent being displayed for Sniper Scopes.
  • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
  • Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams scores.
  • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
  • Added functionality for broadcaster settings to be remembered between rounds.
  • Added a subtitle to the broadcaster scoreboard that displays the current
  • Hardpoints timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
  • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.


eSports Settings Changes:
  • Search and Destroy Silent Plant = Enabled
  • Spectating POV = First Person Only
  • Battle Chatter = Disabled
  • Uplink Respawn Delay = 5 Seconds
  • Hardpoint Respawn Delay = 2.5 Seconds
  • Team Kill Penalty = None
  • Friendly Fire = Enabled
  • Explosive Delay = None


Ranked Play Updates:
  • Remove Join in Progress.
  • Turning on Skill Based Matchmaking.
  • Turning off friendly fire.
  • Fixed issue where the player wouldnt lose division points from abandoning the match by using the system close application option.
  • Initialize disconnect penalty as soon as the match starts.
  • Utilize latest eSports rule set:
  • Primary Weapons - All Specials
  • Secondary Weapons - All Launchers
  • Attachments - Tracker, Grenade Launcher, Akimbo
  • Wildcards - Bombardier
  • Exo Ability - Ping
  • Exo Launcher - Tracking Drone, Explosive Drone
  • Scorestreaks - UAV, Orbital Care Package, System Hack
  • Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.


Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

Search & Destroy:
  • Fixed rare Search & Destroy Killcam issue.
  • [Broadcaster] Added various Search & Destroy UI improvements.
  • [Broadcaster] Fixed the bug where the Target A and Target B in-world icons wouldnt disappear when the bomb was planted.


Capture the Flag:
  • Removed the text that duplicates the information presented by the flag icons.
  • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
  • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.


Uplink:
  • [Broadcaster] Added various Uplink UI improvements.
  • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
  • Fixed spawn points issue in uplink.


Hardpoint:
  • [Broadcaster] Added various Hardpoint UI improvements.
  • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
  • Fixed rare Hardpoint location disappearing issue in Private Match.
  • [Broadcaster] Adjusted so that the broadcaster will now see a Defend icon appear on the HUD when the spectated player is standing in the Hardpoint.
    Momentum:
  • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
  • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.


Map Specific Updates
Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.
  • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
  • Fixed rare spectate cam issue.
  • Fixed rare Tactical Insertion exploit in Infected.
  • Fixed Warbird out-of-bounds exploit.
  • Fixed various clipping issues with the Goliath.


Exo Survival Global Updates:
  • Fixed issues with the score number in the Exo survival after action report.
  • Fixed an issue where players would get Share Package medals using a partners Goliath Scorestreak.
  • Fixed automatic revive issues at the start of the next round.


Game Update: 11/19/14 Playlist Update (Hot fix)

Call of Duty: Advanced Warfare - Multiplayer Improvements:

  • Atlas Gorge - Momentum - Adjusted spawn locations.
  • Biolab - Crane Wash - The Aerial Assault Drone out of world.
  • Biolab - Hallway - Player out of world .
  • Biolab - Jutting piece of collision - Player out of world .
  • Defender - Security Gate Area - The Aerial Assault Drone and Recon Drone out of world.
  • Defender - Laser Center - Care Package invalid location.
  • Detroit - Jimmys Diner Corner - Player out of world.
  • Detroit - Lower Street - The Aerial Assault Drone and Recon Drone out of world.
  • Detroit - Park - Portaling.
  • Greenband - Atrium - Player out of world.
  • Greenband - Zen Garden Lane - The Aerial Assault Drone and Recon Drone out of world.
  • Greenband - Aquarium Lobby - The Aerial Assault Drone and Recon Drone out of world.
  • Horizon - Mission Control - Player out of world.
  • Horizon - Exterior Hangar - Player out of world.
  • Instinct - Temple - Player out of world.
  • Recovery - Command Center - Player out of world.
  • Retreat - Pool Area - Player out of world.
  • Retreat - Turtle Garden - Player out of world.
  • Connectivity Optimizations.


Call of Duty: Advanced Warfare - Exo Survival:

  • Exo Survival Global - Losing HUD in Goliath.
  • Exo Survival Global - AI issue after completing level 25.


Game Update: 11/17/14 TU4

  • Connectivity optimization for game servers.
  • General Bug fixes and rare crash bugs.


Game Update: 11/10/14 TU3

  • Adjustment to the in-game chat names notifications placement.
  • Fixed Prestige reset issues, including emblems and challenges.
  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Connectivity optimizations for game servers.
  • Fixed issues with Ping Bar not updating correctly.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fixed round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Fixed weapon reloads counting as speed reloads in certain circumstances.
  • Added description to reload informing that you can double-tap to speed reload.
  • Fixed DoubleXP splash, so it doesn't show up in Private Match, Combat Readiness
  • Program, or Exo Survival mode.
  • Showing 4x or 2x based on whether a loot DoubleXP item exists.
  • Add DoubleXP icon to medal splashes when DoubleXP is active.
  • Fixed rare save game issue affecting playthrough progression.
  • KC score limit increased to 85 per match.



PlayStation 4

Game Update: 4/27/15 TU12

In-Game Updates:

  • Matchmaking improvements.
  • Connectivity optimizations.
  • Fixed a rare issue where players could freeze when loading a map or remaining idle in a lobby.
  • Fixed a rare crash issue when entering the System Link menu.
  • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
  • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
  • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
  • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.


Weapon Updates:

  • MK14 Increased headshot damage multiplier.
  • ASM1 Reduced the magazine size.
  • Pytaek Decreased initial recoil, decreased aim down sights time.
  • EPM3 Increased the headshot damage multiplier, decreased the heat build up when firing.


UI Updates:

  • Fixed an issue where players were unable to connect to "Play Online" after creating an online PSN account from the in-game menu.
  • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
  • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
  • Fixed an issue where arms without bodies would show up in the virtual lobby.
  • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.


Challenges Updates:

  • Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.


Store Updates:

  • Added quick access to the in-game store to the Message of the Day.
  • Various improvements and network optimizations for the in-game store.


Scorestreak Updates:

  • Fixed an exploit with the Aerial Attack Drone scorestreak.
  • Fixed a rare animation bug for the XS1 Goliath scorestreak.
  • Fixed a rare issue where a player could be invincible after calling in a Goliath.


Ranked Play Updates:

  • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
  • Fixed an issue where players were able to get around the probation period when leaving a game early.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
  • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
  • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
  • Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for Drift for before and after the dynamic map event.


Exo Survival Updates:

  • Adjusted damage for the EM1.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
  • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
  • Various improvements to the Exo Zombies menu.


Game Update: 4/8/15 TU11

Map Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Game Mode Updates:

  • Players no longer advance more than one gun rank with a multikill in Gun Game.


Scorestreaks:

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.


Exo Zombies:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.


Game Update: 4/7/15 TU10

Advanced Supply Drops now available.

Game Update: 4/2/15 TU9

In-Game Updates:

  • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
  • Fixed a rare issue where viewing the scoreboard could result in a crash.
  • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
  • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
  • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
  • Fixed an issue where some static UI would remain on the screen after spectating.
  • Fixed a rare crash issue when leaving a Private Match.


Weapon Updates:

  • Atlas 20mm - Snapper now has the correct magazine size.
  • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
  • MP443 Grach - Added laser sight attachment.


UI Updates:

  • Added Gun Game medals to Combat Record menu.
  • Added Gun Game to the list of modes in the Combat Record.
  • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
  • Double XP Images shown in game are now localized.
  • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.


Challenges Updates:

  • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
  • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
  • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.


Store Updates:

  • Store UI Improvements.


Emblem Updates:

  • Added a confirmation pop-up when using copy / paste over an existing emblem.
  • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.


Scorestreak Updates:

  • Fixed a rare issue where players could obtain a turret head with infinite ammo.
  • Fixed an exploit with the Aerial Recon Drone scorestreak.


Broadcaster Updates:

  • Adjusted the kill feed team color to match scorecard team color.
  • Improvements made to the legibility of the player card.


Game Mode Specific Updates:

  • Gun Game: Increased the Party Size limit from 1 to 8.
  • Gun Game: Added random loot variants to each weapon tier.
  • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
  • Adjusted spawning logic for Free-For-All & Gun Game game modes.
  • Adjusting various spawning logic for Domination game mode.
  • Adjusted various spawning logic for Search and Rescue game mode.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed a rare issue where some players were not able to spawn in to the game on the Core map.
  • Adjusted various spawns for CTF and Uplink on Solar.
  • Adjusted various spawns for Uplink on Recovery.
  • Adjusted various spawns for Momentum on Comeback.
  • Fixes for out of map exploits and bomb defusing on Comeback.
  • Various fixes related to the dynamic map event for the map Drift.


Exo Survival Updates:

  • Fixed an issue where parties were being split when entering matchmaking.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Enemies will now correctly ignore players in the incinerator room.
  • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.


In-Game Updates:

  • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
  • Fixed a rare issue where viewing the scoreboard could result in a crash.
  • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
  • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
  • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
  • Fixed an issue where some static UI would remain on the screen after spectating.
  • Fixed a rare crash issue when leaving a Private Match.


Weapon Updates:

  • Atlas 20mm - Snapper now has the correct magazine size.
  • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
  • MP443 Grach - Added laser sight attachment.


UI Updates:

  • Added Gun Game medals to Combat Record menu.
  • Added Gun Game to the list of modes in the Combat Record.
  • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
  • Double XP Images shown in game are now localized.
  • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.


Challenges Updates:

  • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
  • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
  • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.


Store Updates:

  • Store UI Improvements.


Emblem Updates:

  • Added a confirmation pop-up when using copy / paste over an existing emblem.
  • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.


Scorestreak Updates:

  • Fixed a rare issue where players could obtain a turret head with infinite ammo.
  • Fixed an exploit with the Aerial Recon Drone scorestreak.


Broadcaster Updates:

  • Adjusted the kill feed team color to match scorecard team color.
    Improvements made to the legibility of the player card.


Game Mode Specific Updates:

  • Gun Game: Increased the Party Size limit from 1 to 8.
  • Gun Game: Added random loot variants to each weapon tier.
  • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
  • Adjusted spawning logic for Free-For-All & Gun Game game modes.
  • Adjusting various spawning logic for Domination game mode.
  • Adjusted various spawning logic for Search and Rescue game mode.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed a rare issue where some players were not able to spawn in to the game on the Core map.
  • Adjusted various spawns for CTF and Uplink on Solar.
  • Adjusted various spawns for Uplink on Recovery.
  • Adjusted various spawns for Momentum on Comeback.
    F
  • ixes for out of map exploits and bomb defusing on Comeback.
  • Various fixes related to the dynamic map event for the map Drift.


Exo Survival Updates:

  • Fixed an issue where parties were being split when entering matchmaking.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Enemies will now correctly ignore players in the incinerator room.
  • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
  • Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
  • Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
  • Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.


Game Update: 3/10/15 TU8

In-Game Updates:

  • Full Royalty Character Loot Set unlocked.
  • Connectivity Optimizations
  • Connectivity and matchmaking improvements when in a party.
  • Added 15 Master Prestige ranks and Grand Master Prestige.
  • Added 15 more Daily Supply Drop Challenges.
  • Fixed a rare issue where players were not able to spawn into the game.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Fixed a rare issue where players would spawn without a gun.
  • Players will now be shown a Player does not own the map pack message when a player without the Havoc DLC joins their party.
  • Added the ability for purchased Create-A-Class slots to appear in Private Matches.
  • Improvements made to the party chat systems audio handling.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • Heavy weapons: increase player movement speed by 5%
  • Corrected scopes on the AE4.
  • MK14 - reduced recoil
  • ARX160 - increased magazine size
  • AMR9 - increased damage, decreased time between bursts
  • SN6 - reduced recoil
  • KF5 - mid damage range increased
  • Atlas 45 - mid damage range increased, max damage range increased
  • PDW - increased damage
  • Shotguns: reduced spread when using Gung-Ho
  • S12 - increased fire rate, increased damage
  • EPM3 - reduced recoil
  • Lynx - reduced recoil
  • ASM1 slightly reduced initial fire rate


UI Updates:

  • Rare Supply Drop Error messages when opening fixed.
  • Added a display for how many free slots you have in the Armory from the Redeem Items menu.
  • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
  • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
  • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
  • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
  • Adjusted kill feed speed from 4 seconds to 6 seconds.
  • Fixed a rare issue where players would experience a delay when viewing their Friends list in-game.


Challenges Updates:

  • Removed ability to earn more than one of a non-redeemable character gear from the
  • Daily Supply Drop Challenges.
  • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
  • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.


Emblem Updates:

  • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.


Scorestreak Updates:

  • Sentry Gun turrets now die in one melee hit.
  • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
  • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
  • The Vulcan laser scorestreak now fires longer.


Ranked Play Updates:

  • Added probation time for players who do not complete or disconnect from Ranked Play matches.
  • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).


Broadcaster Updates

  • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
  • Fixed a rare issue where HUD elements would get stuck on the broadcasters screen.


Game Mode Specific Updates:

  • S&D: Added UI to show if you were attacking or defending at the start of the round.
  • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
  • Gun Game: Added a leaderboard for Gun Game.
  • Momentum: Adjusted spawn locations for the Drift map.
  • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
  • Fixed an issue where indestructible objects would show up on the Sideshow map.
  • Adjusted the A Bomb site location on Sideshow.
  • Fixed a performance issue with some of the dynamic map pieces on the Core map.
  • Adjusted spawns locations for the Drift map..
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.


Exo Survival Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Exo Zombies Updates:

  • Added ability for players to pause the game in single-player Private match.
  • Fixed an issue where players were not able to join a match together while in a party.
  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Removed the ability for host to start the match before players were ready in a Private Match setting.
  • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
  • Exo Zombies intro movie is now skippable.
  • Fixed a rare crash issue in Exo Zombies.
  • Fixed an issue where certain camos were missing for the ARX160.
  • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
  • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.


Game Update: 2/3/15 TU7

In-Game Updates:

  • Adjusted the center point of some sniper scopes.
  • Increased the timing between kills to count Multikills.
  • Fixed a rare crash issue when switching profiles for guest users.
  • Fixed a rare crash issue when using camos on a weapon.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    Various matchmaking and connectivity improvements.
  • Fixed issue where announcer's voice ignores the in-game option to disable it.
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • HBRa3: max damage range increased [Live]
  • AE4: reduce recoil, increase number of shots before overheating [Live]
  • EPM3: reduce recoil [Live]
  • MK14: reduce recoil [Pending]
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho [Live]
  • S-12: increased fire rate, reduced spread when using Gung-Ho [Pending]


Security and Anti-Cheat Updates:

  • Added security updates and features.


UI Updates:

  • Fixed a rare issue when Supply Drops would not open.
  • Adjusted kill feed speed.
  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.
  • Adjusted UI of Exo Abilities descriptions for better readability.
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.


Challenge Updates:

  • Added new Supply Drop Daily Challenges.


Clan Updates:

  • Added confirmation window when kicking a member from a clan.
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
  • Fixed an issue where clan members could see your presence even if you were set to appear offline.


Store Updates:

  • Fixed various issues with players not having access to the AE4 with the Season Pass.
  • Fixed an issue where an item was not being marked Purchased in the in-game store after installing.
  • Improvements to the in-game Store UI and purchasing.
    Game will no longer prompt a player to install Atlas Gorge if they already have it.


Emblem Updates:

  • Fixed a rare issue with emblems on a second profile that's signed in a guest.


Scorestreak Updates:

  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Adjusted the view of the XS1 Vulcan Killcam.
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare issue where a player could become invisible when calling in a Scorestreak.
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.


Broadcaster UI Updates:

  • Addressed rare issue with eSports Broadcaster HUD disappearing.


Ranked Play Updates:

  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.
  • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
  • Improvements to party matchmaking.
  • Fixed an issue when quitting a match in a promotional game where it wouldnt update correctly.
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Capture the Flag game mode.
  • Adjusted various spawning logic for Momentum game mode.
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
  • Adjusted various spawning logic for Uplink game mode.
  • Uplink Satellite Drone now freezes when round timer ends.
  • Adjusted passing distance for the Uplink Satellite Drone.
  • Fixed an issue where going out of bounds on certain areas of the map would cause the
  • Uplink Satellites physics to behave strangely upon reset.
  • Randomized loadouts to survivors in Infected.


Map Specific Updates:

  • Fixed an issue where players were able to exploit certain objects to go Out of Map.
  • Fixed various Out of Map exploits across different multiplayer maps.
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
  • Warbird flight path on Atlas Gorge.


Exo Survival Updates:

  • Updated various Exo Survival system mechanics.
  • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
  • AI will no longer target a player while in the class selection menu.


Single Player / Campaign Updates:

  • Fixed various lighting in the Single Player campaign level, Captured.


Game Update: 12/18/14 TU6

In-Game Updates:
  • Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass.
    Matchmaking improvements.
  • Connectivity improvements.
  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Increased the timing between kills to count Multikills.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed rare crash issue when switching profiles.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
  • Fixed various out of map exploits.


Security and Anti-Cheat Updates:
  • Security features.


UI Updates:
  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.


Challenge Updates:
  • Added new Supply Drop Daily Challenges.


Clan Updates:
  • Fixed an issue where Clan Wars Bonus XP was not being awarded.


Broadcaster UI Updates:
  • Addressed rare issue with eSports Broadcaster HUD disappearing.


Ranked Play Updates:
  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.


Game Update: 12/4/14 TU5

Security and Anti-Cheat Updates:
  • Multiple fixes for invalid player data, which allowed custom "super" classes.
  • Added offensive emblem policy message to emblem editor main page and save pop-up.
  • Added additional enforcement for offensive player-created emblems.


Store Updates:
  • Polish and fan requested improvements.


Emblem Updates:
  • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
  • Added ability to set an emblem as your clan emblem.


UI Updates:
  • Added support for new upcoming AE4 weapon, including challenges.
  • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
  • Fixed issue where newly unlocked items were not showing up in the new items list.
  • Safe Area adjustments for Spectator HUD.
  • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
  • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
  • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
  • Added indication of how many modules a Scorestreak can have based on players rank level.
  • Updated lobby status info for System Link games while in the firing range.
  • Fixed an issue where the Completed text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
  • Updated Multiplayer Main Menu to include Friends list option by default.
  • Updated Prestige menu flow experience and information displayed.
  • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.

In-Game Updates:
  • Fixed Momentum mantle prompt overlapping with 2X indicator
  • Fixed issue with the Taking icon overlapping the flag icons in Momentum Splitscreen.
  • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
  • Added RELOAD, LOW AMMO, and NO AMMO HUD notifications on all Weapon Loot.
  • Fixed stretched weapon loot icon in Killcam feeds.
  • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
  • Fixed Lynx ammo count issue.
  • Fixed Care Package trap module exploit.
  • Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
  • Fixed Goliath pod down on planted bomb.
  • Fixed Goliath getting stuck issues.
  • Fixed Goliath players out of world exploit.
  • Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
  • Fixed rare issue where MDL projectiles would not explode.
  • Fixed an exploit where the Minimap would be visible when you paused during a Killcam,
  • Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
  • Fixed issue when rapid supply package from a supply drop appear locked and expired.
  • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and
  • Ballistic scopes would not appear correctly.


Clan Updates:
  • Widened the Clan Invite Details window to accommodate long clan names.
  • Added warning message when transferring ownership of Clan.
  • Added Clan member position display label to the Clan Roster


Challenge Updates:
  • Fixed Far Sighted challenge requiring four long shot medals instead of the three to complete
  • Fixed an issue with the Super Star challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
  • Fixed an issue with the Crushing Victory challenge where it would not track properly when there are less than 6 players in the match.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
  • Bal27: damage reduced, max damage range decreased, recoil adjusted
  • HBRa3: max damage range decreased
  • ASM1: max damage range increased
  • MP11: max damage range increased
  • EM1: damage increased
  • EPM3: damage increased, ads time decreased
  • XMG: damage increased, lockdown mode increased
  • Ameli: damage increased
  • Pytaek: damage increased


Scorestreak Updates:
  • Fixed an issue where the System Hack Graphic would remain on Broadcasters Screen, even after system hack event was over.
  • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
  • Fixed issue with not being able to kill care package drone.
  • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
  • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
  • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
  • Fixed issue where player wouldnt be able to trigger game objects while using the ripped turret.
  • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
  • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak


Broadcaster UI Updates:
  • Added the bomb planting/defusing UI to the Broadcaster UI.
  • Adjusted scoreboard placement when viewing through Broadcaster.
  • Fixed issue where the bomb icon in the Broadcaster UI wouldnt disappear when the bomb carrier planted the bomb.
  • Fixed issue where the match summary in the After Action Report wouldnt update with Scoreboard for the broadcaster.
  • Updated HUD outlines for Broadcaster.
  • Fixed issue where Aim Down Sights overlays werent being displayed for Sniper Scopes.
  • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
  • Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams scores.
  • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
  • Added functionality for broadcaster settings to be remembered between rounds.
  • Added a subtitle to the broadcaster scoreboard that displays the current
  • Hardpoints timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
  • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.


eSports Settings Changes:
  • Search and Destroy Silent Plant = Enabled
  • Spectating POV = First Person Only
  • Battle Chatter = Disabled
  • Uplink Respawn Delay = 5 Seconds
  • Hardpoint Respawn Delay = 2.5 Seconds
  • Team Kill Penalty = None
  • Friendly Fire = Enabled
  • Explosive Delay = None


Ranked Play Updates:
  • Remove Join in Progress.
  • Turning on Skill Based Matchmaking.
  • Turning off friendly fire.
  • Fixed issue where the player wouldnt lose division points from abandoning the match by using the system close application option.
  • Initialize disconnect penalty as soon as the match starts.
  • Utilize latest eSports rule set:
  • Primary Weapons - All Specials
  • Secondary Weapons - All Launchers
  • Attachments - Tracker, Grenade Launcher, Akimbo
  • Wildcards - Bombardier
  • Exo Ability - Ping
  • Exo Launcher - Tracking Drone, Explosive Drone
  • Scorestreaks - UAV, Orbital Care Package, System Hack
  • Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.


Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

Search & Destroy:
  • Fixed rare Search & Destroy Killcam issue.
  • [Broadcaster] Added various Search & Destroy UI improvements.
  • [Broadcaster] Fixed the bug where the Target A and Target B in-world icons wouldnt disappear when the bomb was planted.


Capture the Flag:
  • Removed the text that duplicates the information presented by the flag icons.
  • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
  • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.


Uplink:
  • [Broadcaster] Added various Uplink UI improvements.
  • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
  • Fixed spawn points issue in uplink.


Hardpoint:
  • [Broadcaster] Added various Hardpoint UI improvements.
  • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
  • Fixed rare Hardpoint location disappearing issue in Private Match.
  • [Broadcaster] Adjusted so that the broadcaster will now see a Defend icon appear on the HUD when the spectated player is standing in the Hardpoint.
    Momentum:
  • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
  • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.


Map Specific Updates
Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.
  • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
  • Fixed rare spectate cam issue.
  • Fixed rare Tactical Insertion exploit in Infected.
  • Fixed Warbird out-of-bounds exploit.
  • Fixed various clipping issues with the Goliath.


Exo Survival Global Updates:
  • Fixed issues with the score number in the Exo survival after action report.
  • Fixed an issue where players would get Share Package medals using a partners Goliath Scorestreak.
  • Fixed automatic revive issues at the start of the next round.



Game Update: 11/19/14 Playlist Update (Hot fix)

Call of Duty: Advanced Warfare - Multiplayer Improvements:

  • Atlas Gorge - Momentum - Adjusted spawn locations.
  • Biolab - Crane Wash - The Aerial Assault Drone out of world.
  • Biolab - Hallway - Player out of world .
  • Biolab - Jutting piece of collision - Player out of world .
  • Defender - Security Gate Area - The Aerial Assault Drone and Recon Drone out of world.
  • Defender - Laser Center - Care Package invalid location.
  • Detroit - Jimmys Diner Corner - Player out of world.
  • Detroit - Lower Street - The Aerial Assault Drone and Recon Drone out of world.
  • Detroit - Park - Portaling.
  • Greenband - Atrium - Player out of world.
  • Greenband - Zen Garden Lane - The Aerial Assault Drone and Recon Drone out of world.
  • Greenband - Aquarium Lobby - The Aerial Assault Drone and Recon Drone out of world.
  • Horizon - Mission Control - Player out of world.
  • Horizon - Exterior Hangar - Player out of world.
  • Instinct - Temple - Player out of world.
  • Recovery - Command Center - Player out of world.
  • Retreat - Pool Area - Player out of world.
  • Retreat - Turtle Garden - Player out of world.
  • Connectivity Optimizations.


Call of Duty: Advanced Warfare - Exo Survival:

  • Exo Survival Global - Losing HUD in Goliath.
  • Exo Survival Global - AI issue after completing level 25.


Game Update: 11/11/14 TU4

  • Connectivity optimization for game servers.
  • General Bug fixes and rare crash bugs.


Game Update: 11/10/14 TU3

  • Adjustment to the in-game chat names notifications placement.
  • Fixed Prestige reset issues, including emblems and challenges.
  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Connectivity optimizations for game servers.
  • Fixed issues with Ping Bar not updating correctly.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fixed round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Fixed weapon reloads counting as speed reloads in certain circumstances.
  • Added description to reload informing that you can double-tap to speed reload.
  • Fixed DoubleXP splash, so it doesn't show up in Private Match, Combat Readiness
  • Program, or Exo Survival mode.
  • Showing 4x or 2x based on whether a loot DoubleXP item exists.
  • Add DoubleXP icon to medal splashes when DoubleXP is active.
  • Fixed rare save game issue affecting playthrough progression.
  • KC score limit increased to 85 per match.


Xbox 360


Game Update: 4/9/15 TU9

Map Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.


Game Mode Updates:

  • Players no longer advance more than one gun rank with a multikill in Gun Game.


Scorestreaks:

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
  • Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.


Exo Zombies:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.


Game Update: 3/31/15 TU8

DLC 2 Ascendance Content:

  • New Maps Added for Multiplayer: Site 244, Perplex, Chop Shop, and Climate.
  • New Playlist Added for DLC 2 Maps:
  • Ascendance TDM; Ascendance Grapple; Ascendance Moshpit
  • Ascendance maps added to Hardcore Mosh Pit
  • New Weapon Added: OHM, OHM - Werewolf, and 10 of the OHM variants have been added to the loot pool.


In-Game Updates:

  • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
  • Fixed a rare issue where viewing the scoreboard could result in a crash.
  • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
  • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
  • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
  • Fixed an issue where some static UI would remain on the screen after spectating.
  • Fixed a rare crash issue when leaving a Private Match.
  • Fixed a rare issue where redeeming loot for XP could result in exiting out to the multiplayer lobby.
  • Fixed an issue where Advanced Supply Drops earned through leveling at 20, 30, and 40 were not always being delivered.
  • Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.


Weapon Updates:

  • Atlas 20mm - Snapper now has the correct magazine size.
  • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
  • PDW - Added laser sight attachment.


UI Updates:

  • Fixed an issue where Advanced Supply Drops sometimes open on the left side of the screen.
  • Added Gun Game medals to Combat Record menu.
  • Added Gun Game to the list of modes in the Combat Record.
  • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
  • Double XP Images shown in game are now localized.
  • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.


Challenges Updates:

[*]Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
[*]Fixed an issue where some weapons picked up from an enemy did not count towards [*]the Backfire medal or Guerrilla Warfare challenge.
[*]Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.

Store Updates:

  • Store UI Improvements.


Emblem Updates:

  • Added a confirmation pop-up when using copy / paste over an existing emblem.
  • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.


Scorestreak Updates:

  • Fixed a rare issue where players could obtain a turret head with infinite ammo.
  • Fixed an exploit with the Aerial Recon Drone scorestreak.


Broadcaster Updates

  • Adjusted the kill feed team color to match scorecard team color.
  • Improvements made to the legibility of the player card.


Game Mode Specific Updates:

  • Gun Game: Increased the Party Size limit from 1 to 8.
  • Gun Game: Added random loot variants to each weapon tier.
  • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
  • Adjusted spawning logic for Free-For-All & Gun Game game modes.
  • Adjusting various spawning logic for Domination game mode.
  • Adjusted various spawning logic for Search and Rescue game mode.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for CTF and Uplink on Solar.
  • Adjusted various spawns for Uplink on Recovery.
  • Fixes for out of map exploits and bomb defusing on Comeback.
  • Various fixes related to the dynamic map event for the map Drift.


Exo Survival Updates:

  • Fixed an issue where parties were being split when entering matchmaking.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Enemies will now correctly ignore players in the incinerator room.
  • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
  • Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.


Game Update: 3/3/15 TU7

In-Game Updates:

  • Full Royalty Character Loot Set unlocked.
  • Connectivity Optimizations.
  • Connectivity and matchmaking improvements when in a party.
  • Added 15 Master Prestige ranks and Grand Master Prestige.
  • Added 15 more Daily Supply Drop Challenges.
  • Fixed a rare issue where players were not able to spawn into the game.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Fixed a rare issue where players would spawn without a gun.
  • Reduced the max number of players in a Private Match to 10.
  • Added the ability for purchased Create-A-Class slots to appear in Private Matches.
  • Fixed a rare crash issue with signing out with one player while split screen.
  • Players will now be shown a Player does not own the map pack message when a player without the Havoc DLC joins their party.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • Heavy weapons: increase player movement speed by 5%
  • Corrected scopes on the AE4.
  • MK14 - reduced recoil
  • ARX160 - increased magazine size
  • AMR9 - increased damage, decreased time between bursts
  • SN6 - reduced recoil
  • KF5 - mid damage range increased
  • Atlas 45 - mid damage range increased, max damage range increased
  • PDW - increased damage
  • Shotguns: reduced spread when using Gung-Ho
  • S12 - increased fire rate, increased damage
  • EPM3 - reduced recoil
  • Lynx - reduced recoil
  • ASM1 slightly reduced initial fire rate


UI Updates:

  • Rare Supply Drop Error messages when opening fixed.
  • Added a display for how many free slots you have in the Armory from the Redeem Items menu.
  • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
  • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
  • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
  • Fixed an issue where some Create-A-Class were showing the incorrect lock status when
  • selecting a Permanent Unlock when Prestiging.
  • Adjusted kill feed speed from 4 seconds to 6 seconds.


Challenges Updates:

  • Removed ability to earn more than one of a non-redeemable character gear from the
  • Daily Supply Drop Challenges.
  • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
  • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.


Emblem Updates:

  • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.


Scorestreak Updates:

  • Sentry Gun turrets now die in one melee hit.
  • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
  • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
  • The Vulcan laser scorestreak now fires longer.


Ranked Play Updates:

  • Added probation time for players who do not complete or disconnect from Ranked Play matches.
  • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).


Broadcaster Updates

  • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
  • Fixed a rare issue where HUD elements would get stuck on the broadcasters screen.


Game Mode Specific Updates:

  • S&D: Added UI to show if you were attacking or defending at the start of the round.
  • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
  • Gun Game: Added a leaderboard for Gun Game.
  • Momentum: Adjusted spawn locations for the Drift map.
  • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed an issue where Orbital Care Packages were removed from areas of the map on
  • Drift after the dynamic map event.
  • Fixed an issue where indestructible objects would show up on the Sideshow map.
  • Adjusted the A Bomb site location on Sideshow.
  • Fixed a performance issue with some of the dynamic map pieces on the Core map.
  • Adjusted spawns locations for the Drift map..
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.


Exo Survival Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Exo Zombies Updates

  • Added ability for players to pause the game in single-player Private match.
  • Fixed an issue where players were not able to join a match together while in a party.
  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Removed the ability for host to start the match before players were ready in a Private Match setting.
  • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
  • Exo Zombies intro movie is now skippable.
  • Fixed a rare crash issue in Exo Zombies.
  • Fixed an issue where certain camos were missing for the ARX160.
  • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
  • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.


Game Update: 1/27/15 TU7

DLC 1 Havoc New Content:

  • New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
  • New Mode Added: Exo Zombies.
  • New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
  • Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit


In-Game Updates:

  • Adjusted the center point of some sniper scopes.
  • Increased the timing between kills to count Multikills.
  • Fixed a rare crash issue when switching profiles for guest users.
  • Fixed a rare crash issue when using camos on a weapon.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Various matchmaking and connectivity improvements.
  • Fixed issue where announcer's voice ignores the in-game option to disable it.
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.


Weapon Balancing Updates [Pending] (Note: Adjustments affect base weapon and all loot variants):

  • HBRa3: max damage range increased
  • AE4: reduce recoil, increase number of shots before overheating
  • EPM3: reduce recoil
  • MK14: reduce recoil
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho
  • S-12: increased fire rate, reduced spread when using Gung-Ho


Security and Anti-Cheat Updates:

  • Added security updates and features.


UI Updates:

  • Fixed a rare issue when Supply Drops would not open.
  • Adjusted kill feed speed.
  • base AE4 icon as it was displaying the AE4 Widowmaker weapon.
    Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.
  • Adjusted UI of Exo Abilities descriptions for better readability.
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.


Challenge Updates:

  • Added new Supply Drop Daily Challenges.


Clan Updates:

  • Added confirmation window when kicking a member from a clan.
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
  • Fixed an issue where clan members could see your presence even if you were set to appear offline.


Store Updates:

  • Fixed various issues with players not having access to the AE4 with the Season Pass.
  • Fixed an issue where an item was not being marked Purchased in the in-game store after installing.
  • Improvements to the in-game Store UI and purchasing.
  • Game will no longer prompt a player to install Atlas Gorge if they already have it.


Emblem Updates:

  • Fixed a rare issue with emblems on a second profile that's signed in a guest.


Scorestreak Updates:

  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Adjusted the view of the XS1 Vulcan Killcam.
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare issue where a player could become invisible when calling in a Scorestreak.
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.


Broadcaster UI Updates:

[*]Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates:

  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.
    Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
  • Improvements to party matchmaking.
  • Fixed an issue when quitting a match in a promotional game where it wouldnt update correctly.
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Capture the Flag game mode.
  • Adjusted various spawning logic for Momentum game mode.
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
  • Adjusted various spawning logic for Uplink game mode.
  • Uplink Satellite Drone now freezes when round timer ends.
  • Adjusted passing distance for the Uplink Satellite Drone.
  • Fixed an issue where going out of bounds on certain areas of the map would cause the
  • Uplink Satellites physics to behave strangely upon reset.
  • Randomized loadouts to survivors in Infected.


Map Specific Updates:

  • Fixed an issue where players were able to exploit certain objects to go Out of Map.
  • Fixed various Out of Map exploits across different multiplayer maps.
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
  • Adjusted Warbird flight path on Atlas Gorge.


Exo Survival Updates:

  • Updated various Exo Survival system mechanics.
  • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
  • AI will no longer target a player while in the class selection menu.


Single Player / Campaign Updates:

  • Fixed various lighting in the Single Player campaign level, Captured.


Game Update: 1/7/15 TU6

*More updates are in the works to bring Daily Challenges and more.

    Connectivity Improvements.
    Improvements to content management for purchases made in the In-Game Store.


Game Update: 12/11/14 TU5

Security and Anti-Cheat Updates:
  • Multiple fixes for invalid player data, which allowed custom "super" classes.
  • Added offensive emblem policy message to emblem editor main page and save pop-up.
  • Added additional enforcement for offensive player-created emblems.


Store Updates:
  • Polish and fan requested improvements.


Emblem Updates:
  • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
  • Added ability to set an emblem as your clan emblem.


UI Updates:
  • Added support for new upcoming AE4 weapon, including challenges.
  • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
  • Fixed issue where newly unlocked items were not showing up in the new items list.
  • Safe Area adjustments for Spectator HUD.
  • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
  • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
  • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
  • Added indication of how many modules a Scorestreak can have based on players rank level.
  • Updated lobby status info for System Link games while in the firing range.
  • Fixed an issue where the Completed text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
  • Updated Multiplayer Main Menu to include Friends list option by default.
  • Updated Prestige menu flow experience and information displayed.
  • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.

In-Game Updates:
  • Fixed Momentum mantle prompt overlapping with 2X indicator
  • Fixed issue with the Taking icon overlapping the flag icons in Momentum Splitscreen.
  • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
  • Added RELOAD, LOW AMMO, and NO AMMO HUD notifications on all Weapon Loot.
  • Fixed stretched weapon loot icon in Killcam feeds.
  • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
  • Fixed Lynx ammo count issue.
  • Fixed Care Package trap module exploit.
  • Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
  • Fixed Goliath pod down on planted bomb.
  • Fixed Goliath getting stuck issues.
  • Fixed Goliath players out of world exploit.
  • Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
  • Fixed rare issue where MDL projectiles would not explode.
  • Fixed an exploit where the Minimap would be visible when you paused during a Killcam,
  • Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
  • Fixed issue when rapid supply package from a supply drop appear locked and expired.
  • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and
  • Ballistic scopes would not appear correctly.


Clan Updates:
  • Widened the Clan Invite Details window to accommodate long clan names.
  • Added warning message when transferring ownership of Clan.
  • Added Clan member position display label to the Clan Roster


Challenge Updates:
  • Fixed Far Sighted challenge requiring four long shot medals instead of the three to complete
  • Fixed an issue with the Super Star challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
  • Fixed an issue with the Crushing Victory challenge where it would not track properly when there are less than 6 players in the match.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
  • Bal27: damage reduced, max damage range decreased, recoil adjusted
  • HBRa3: max damage range decreased
  • ASM1: max damage range increased
  • MP11: max damage range increased
  • EM1: damage increased
  • EPM3: damage increased, ads time decreased
  • XMG: damage increased, lockdown mode increased
  • Ameli: damage increased
  • Pytaek: damage increased


Scorestreak Updates:
  • Fixed an issue where the System Hack Graphic would remain on Broadcasters Screen, even after system hack event was over.
  • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
  • Fixed issue with not being able to kill care package drone.
  • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
  • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
  • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
  • Fixed issue where player wouldnt be able to trigger game objects while using the ripped turret.
  • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
  • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak


Broadcaster UI Updates:
  • Added the bomb planting/defusing UI to the Broadcaster UI.
  • Adjusted scoreboard placement when viewing through Broadcaster.
  • Fixed issue where the bomb icon in the Broadcaster UI wouldnt disappear when the bomb carrier planted the bomb.
  • Fixed issue where the match summary in the After Action Report wouldnt update with Scoreboard for the broadcaster.
  • Updated HUD outlines for Broadcaster.
  • Fixed issue where Aim Down Sights overlays werent being displayed for Sniper Scopes.
  • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
  • Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams scores.
  • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
  • Added functionality for broadcaster settings to be remembered between rounds.
  • Added a subtitle to the broadcaster scoreboard that displays the current
  • Hardpoints timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
  • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.


eSports Settings Changes:
  • Search and Destroy Silent Plant = Enabled
  • Spectating POV = First Person Only
  • Battle Chatter = Disabled
  • Uplink Respawn Delay = 5 Seconds
  • Hardpoint Respawn Delay = 2.5 Seconds
  • Team Kill Penalty = None
  • Friendly Fire = Enabled
  • Explosive Delay = None


Ranked Play Updates:
  • Remove Join in Progress.
  • Turning on Skill Based Matchmaking.
  • Turning off friendly fire.
  • Fixed issue where the player wouldnt lose division points from abandoning the match by using the system close application option.
  • Initialize disconnect penalty as soon as the match starts.
  • Utilize latest eSports rule set:
  • Primary Weapons - All Specials
  • Secondary Weapons - All Launchers
  • Attachments - Tracker, Grenade Launcher, Akimbo
  • Wildcards - Bombardier
  • Exo Ability - Ping
  • Exo Launcher - Tracking Drone, Explosive Drone
  • Scorestreaks - UAV, Orbital Care Package, System Hack
  • Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.


Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

Search & Destroy:
  • Fixed rare Search & Destroy Killcam issue.
  • [Broadcaster] Added various Search & Destroy UI improvements.
  • [Broadcaster] Fixed the bug where the Target A and Target B in-world icons wouldnt disappear when the bomb was planted.


Capture the Flag:
  • Removed the text that duplicates the information presented by the flag icons.
  • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
  • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.


Uplink:
  • [Broadcaster] Added various Uplink UI improvements.
  • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
  • Fixed spawn points issue in uplink.


Hardpoint:
  • [Broadcaster] Added various Hardpoint UI improvements.
  • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
  • Fixed rare Hardpoint location disappearing issue in Private Match.
  • [Broadcaster] Adjusted so that the broadcaster will now see a Defend icon appear on the HUD when the spectated player is standing in the Hardpoint.
    Momentum:
  • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
  • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.


Map Specific Updates
Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.
  • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
  • Fixed rare spectate cam issue.
  • Fixed rare Tactical Insertion exploit in Infected.
  • Fixed Warbird out-of-bounds exploit.
  • Fixed various clipping issues with the Goliath.


Exo Survival Global Updates:
  • Fixed issues with the score number in the Exo survival after action report.
  • Fixed an issue where players would get Share Package medals using a partners Goliath Scorestreak.
  • Fixed automatic revive issues at the start of the next round.


Game Update: 11/20/14 TU4

  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Fixed issues with Ping Bar not updating correctly.
  • Adjustment to challenges to unlock camos for weapons.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Spawn in spectator mode fix.


Game Update: 11/13/14 TU3

  • Adjustment to the in-game chat names notifications placement.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Fixed Prestige reset issue for emblems.



PlayStation 3

Game Update: 4/14/15 TU12

In-Game Updates:

  • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
  • Fixed a rare issue where viewing the scoreboard could result in a crash.
  • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
  • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
  • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
  • Fixed an issue where some static UI would remain on the screen after spectating.
  • Fixed a rare crash issue when leaving a Private Match.
  • Fixed a rare issue where redeeming loot for XP could result in exiting out to the multiplayer lobby.
  • Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.


Weapon Updates:

  • Atlas 20mm - Snapper now has the correct magazine size.
  • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
  • MP443 Grach - Added laser sight attachment.


UI Updates:

  • Added Gun Game medals to Combat Record menu.
  • Added Gun Game to the list of modes in the Combat Record.
  • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
  • Double XP Images shown in game are now localized.
  • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.


Challenges Updates:

  • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
  • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
  • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.


Store Updates:

  • Store UI Improvements.


Emblem Updates:

  • Added a confirmation pop-up when using copy / paste over an existing emblem.
  • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.


Scorestreak Updates:

  • Fixed a rare issue where players could obtain a turret head with infinite ammo.
  • Fixed an exploit with the Aerial Recon Drone scorestreak.


Broadcaster Updates:

  • Adjusted the kill feed team color to match scorecard team color.
  • Improvements made to the legibility of the player card.


Game Mode Specific Updates:

  • Gun Game: Increased the Party Size limit from 1 to 8.
  • Gun Game: Added random loot variants to each weapon tier.
  • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
  • Adjusted spawning logic for Free-For-All & Gun Game game modes.
  • Adjusting various spawning logic for Domination game mode.
  • Adjusted various spawning logic for Search and Rescue game mode.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for CTF and Uplink on Solar.
  • Adjusted various spawns for Uplink on Recovery.
  • Fixes for out of map exploits and bomb defusing on Comeback.
  • Various fixes related to the dynamic map event for the map Drift.


Exo Survival Updates:

  • Fixed an issue where parties were being split when entering matchmaking.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Enemies will now correctly ignore players in the incinerator room.
  • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
  • Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.



Game Update: 4/9/15 TU11

    Map Updates:

  • Fixed various out of map exploits across different multiplayer maps.

    Game Mode Updates:

  • Players no longer advance more than one gun rank with a multikill in Gun Game.

    Scorestreaks:

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.

    Exo Zombies:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.


Game Update: 3/26/15 TU9

In-Game Updates:

  • Full Royalty Character Loot Set unlocked.
  • Connectivity Optimizations
  • Connectivity and matchmaking improvements when in a party.
  • Added 15 Master Prestige ranks and Grand Master Prestige.
  • Added 15 more Daily Supply Drop Challenges.
  • Fixed a rare issue where players were not able to spawn into the game.
  • Reduced the max number of players in a Private Match to 10.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Fixed a rare issue where players would spawn without a gun.
  • Players will now be shown a Player does not own the map pack message when a player without the Havoc DLC joins their party.
  • Added the ability for purchased Create-A-Class slots to appear in Private Matches.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • Heavy weapons: increase player movement speed by 5%
  • Corrected scopes on the AE4.
  • MK14 - reduced recoil
  • ARX160 - increased magazine size
  • AMR9 - increased damage, decreased time between bursts
  • SN6 - reduced recoil
  • KF5 - mid damage range increased
  • Atlas 45 - mid damage range increased, max damage range increased
  • PDW - increased damage
  • Shotguns: reduced spread when using Gung-Ho
  • S12 - increased fire rate, increased damage
  • EPM3 - reduced recoil
  • Lynx - reduced recoil
  • ASM1 slightly reduced initial fire rate


UI Updates:

  • Rare Supply Drop Error messages when opening fixed.
  • Added a display for how many free slots you have in the Armory from the Redeem Items menu.
  • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
  • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
  • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
  • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
  • Adjusted kill feed speed from 4 seconds to 6 seconds.
  • Added "New Item" indicators in the Create a Class screen.


Challenges Updates:
Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

Emblem Updates:

  • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.


Scorestreak Updates:

  • Sentry Gun turrets now die in one melee hit.
  • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
  • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
  • The Vulcan laser scorestreak now fires longer.


Ranked Play Updates:

  • Added probation time for players who do not complete or disconnect from Ranked Play matches.
  • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).


Broadcaster Updates

  • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
  • Fixed a rare issue where HUD elements would get stuck on the broadcasters screen.


Game Mode Specific Updates:

  • S&D: Added UI to show if you were attacking or defending at the start of the round.
  • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
  • Gun Game: Added a leaderboard for Gun Game.
  • Momentum: Adjusted spawn locations for the Drift map.
  • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed an issue where Orbital Care Packages were removed from areas of the map on
  • Drift after the dynamic map event.
  • Fixed an issue where indestructible objects would show up on the Sideshow map.
  • Adjusted the A Bomb site location on Sideshow.
  • Fixed a performance issue with some of the dynamic map pieces on the Core map.
    Adjusted spawns locations for the Drift map..
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.


Exo Survival Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Exo Zombies Updates:

  • Added ability for players to pause the game in single-player Private match.
  • Fixed an issue where players were not able to join a match together while in a party.
  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Removed the ability for host to start the match before players were ready in a Private Match setting.
  • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
  • Exo Zombies intro movie is now skippable.
  • Fixed a rare crash issue in Exo Zombies.
  • Fixed an issue where certain camos were missing for the ARX160.
  • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
  • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.


Game Update: 2/26/15 TU8

Required Game Update enables Havoc DLC Compatibility for all Playstation Platforms.
All Season Pass holders and Havoc DLC owners will also be required to download the Havoc DLC Pack content:
[*]New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
[*]New Mode Added: Exo Zombies.
[*]New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
[*]Added DLC playlists; HAVOC TDM, and HAVOC Mosh Pit.
[*]Added Havoc DLC Maps to Hardcore Mosh Pit.

Game Update: 2/3/15 TU7

In-Game Updates:

  • Adjusted the center point of some sniper scopes.
  • Increased the timing between kills to count Multikills.
  • Fixed a rare crash issue when switching profiles for guest users.
  • Fixed a rare crash issue when using camos on a weapon.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    Various matchmaking and connectivity improvements.
  • Fixed issue where announcer's voice ignores the in-game option to disable it.
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • HBRa3: max damage range increased [Live]
  • AE4: reduce recoil, increase number of shots before overheating [Live]
  • EPM3: reduce recoil [Live]
  • MK14: reduce recoil [Pending]
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho [Live]
  • S-12: increased fire rate, reduced spread when using Gung-Ho [Pending]


Security and Anti-Cheat Updates:

  • Added security updates and features.


UI Updates:

  • Fixed a rare issue when Supply Drops would not open.
  • Adjusted kill feed speed.
  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.
  • Adjusted UI of Exo Abilities descriptions for better readability.
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.


Challenge Updates:

  • Added new Supply Drop Daily Challenges.


Clan Updates:

  • Added confirmation window when kicking a member from a clan.
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
  • Fixed an issue where clan members could see your presence even if you were set to appear offline.


Store Updates:

  • Fixed various issues with players not having access to the AE4 with the Season Pass.
  • Fixed an issue where an item was not being marked Purchased in the in-game store after installing.
  • Improvements to the in-game Store UI and purchasing.
    Game will no longer prompt a player to install Atlas Gorge if they already have it.


Emblem Updates:

[*]Fixed a rare issue with emblems on a second profile that's signed in a guest.

Scorestreak Updates:

  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Adjusted the view of the XS1 Vulcan Killcam.
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare issue where a player could become invisible when calling in a Scorestreak.
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.


Broadcaster UI Updates:

[*]Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates:

  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.
  • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
  • Improvements to party matchmaking.
  • Fixed an issue when quitting a match in a promotional game where it wouldnt update correctly.
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Capture the Flag game mode.
  • Adjusted various spawning logic for Momentum game mode.
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
  • Adjusted various spawning logic for Uplink game mode.
  • Uplink Satellite Drone now freezes when round timer ends.
  • Adjusted passing distance for the Uplink Satellite Drone.
  • Fixed an issue where going out of bounds on certain areas of the map would cause the
  • Uplink Satellites physics to behave strangely upon reset.
  • Randomized loadouts to survivors in Infected.


Map Specific Updates:

  • Fixed an issue where players were able to exploit certain objects to go Out of Map.
  • Fixed various Out of Map exploits across different multiplayer maps.
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
  • Warbird flight path on Atlas Gorge.


Exo Survival Updates:

  • Updated various Exo Survival system mechanics.
  • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
  • AI will no longer target a player while in the class selection menu.


Single Player / Campaign Updates:

  • Fixed various lighting in the Single Player campaign level, Captured.



Game Update: 1/7/14 TU6

*More updates are in the works to bring Daily Challenges and more.

    Connectivity Improvements.
    Improvements to content management for purchases made in the In-Game Store.


Game Update: 11/20/14 TU4

  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Fixed issues with Ping Bar not updating correctly.
  • Adjustment to challenges to unlock camos for weapons.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Spawn in spectator mode fix.


Game Update: 11/11/14 TU3

  • Adjustment to the in-game chat names notifications placement.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Fixed Prestige reset issue for emblems.



PC



Game Update: 4/27/15 TU11

In-Game Updates:

  • Matchmaking improvements.
  • Connectivity optimizations.
  • Fixed a rare crash issue when entering the System Link menu.
  • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
  • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
  • Fixed an issue where the launcher scope could be seen briefly when swapping weapons with the variable zoom scope.
  • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
  • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.


Weapon Updates:

  • MK14 Increased headshot damage multiplier.
  • ASM1 Reduced the magazine size.
  • Pytaek Decreased initial recoil, decreased aim down sights time.
  • EPM3 Increased the headshot damage multiplier, decreased the heat build up when firing.


UI Updates:

  • Added more options for fullscreen display mode (stretched and centered).
  • Added an "Optimal Video" menu button in the graphics settings.
  • Fixed a rare issue where players were returned to the Multiplayer Menu when selecting classes from the additional class slots.
  • Fixed an issue where players with low video settings would have loot items without a preview image.
  • Fixed the Alt-F4 hotkey to close the application.
  • Improved options for windowed mode.
  • Turned off HBAO+ for all graphic cards by default.
  • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
  • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
  • Fixed an issue where arms without bodies would show up in the virtual lobby.
  • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.


Challenges Updates:

  • Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.


Store Updates:

  • Added quick access to the in-game store to the Message of the Day.
  • Various improvements and network optimizations for the in-game store.


Scorestreak Updates:

  • Fixed an exploit with the Aerial Attack Drone scorestreak.
  • Fixed a rare animation bug for the XS1 Goliath scorestreak.
  • Fixed a rare issue where a player could be invincible after calling in a Goliath.


Ranked Play Updates:

  • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
  • Fixed an issue where players were able to get around the probation period when leaving a game early.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Domination, Momentum, Capture the Flag,
  • Hardpoint, and Uplink game modes.
  • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
  • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
  • Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for Drift for before and after the dynamic map event.


Exo Survival Updates:

  • Adjusted damage for the EM1.


Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
  • Various improvements to the Exo Zombies menu.


Game Update: 4/7/15 TU10

Map Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Game Mode Updates:

  • Players no longer advance more than one gun rank with a multikill in Gun Game.


Scorestreaks:

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.


Exo Zombies:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.


Game Update: 4/7/15 TU9

Advanced Supply Drops now available.

Game Update: 4/2/15 TU8

In-Game Updates

  • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
  • Fixed a rare issue where viewing the scoreboard could result in a crash.
  • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
  • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
  • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
  • Fixed an issue where some static UI would remain on the screen after spectating.
  • PC: Fixed an issue where the weapon variants earned from Master Prestige ranks were not being granted.
  • Fixed a rare crash issue when leaving a Private Match.


Weapon Updates

  • Atlas 20mm - Snapper now has the correct magazine size.
  • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
  • MP443 Grach - Added laser sight attachment.
  • Removed the frame rate link to the continuous fire of the EM1.


UI Updates

  • Added Gun Game medals to Combat Record menu.
  • Added Gun Game to the list of modes in the Combat Record.
  • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
  • Double XP Images shown in game are now localized.
  • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.
  • Improvements to the map selection menu.
  • Improvements to the video options and previewing changes.


Challenges Updates

  • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
  • Fixed an issue where some weapons picked up from an enemy did not count towards
  • the Backfire medal or Guerrilla Warfare challenge.
  • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.


Store Updates

  • Store UI Improvements.


Emblem Updates

  • Added a confirmation pop-up when using copy / paste over an existing emblem.
  • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.


Scorestreak Updates

  • Fixed a rare issue where players could obtain a turret head with infinite ammo.
  • Fixed an exploit with the Aerial Recon Drone scorestreak.
  • Fixed a rare issue when calling in scorestreaks.


Broadcaster Updates

  • Adjusted the kill feed team color to match scorecard team color.
  • Improvements made to the legibility of the player card.
  • Broadcaster: Added the ability to toggle between the large scoreboard and the regular scoreboard when using a keyboard & mouse.


Game Mode Specific Updates

  • Gun Game: Increased the Party Size limit from 1 to 8.
  • Gun Game: Added random loot variants to each weapon tier.
  • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
  • Adjusted spawning logic for Free-For-All & Gun Game game modes.
  • Adjusting various spawning logic for Domination game mode.
  • Adjusted various spawning logic for Search and Rescue game mode.


Map Specific Updates

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed a rare issue where some players were not able to spawn in to the game on the Core map.
  • Adjusted various spawns for CTF and Uplink on Solar.
  • Adjusted various spawns for Uplink on Recovery..
  • Fixes for out of map exploits and bomb defusing on Comeback.
  • Various fixes related to the dynamic map event for the map Drift.


Exo Survival Updates

  • Fixed an issue where parties were being split when entering matchmaking.


Exo Zombies Updates

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    Enemies will now correctly ignore players in the incinerator room.
  • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
  • Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
  • Exo Zombies: Adjusted the in-game chat messages to display "Survivors" instead of "Sentinel."
  • Fixed an issue where players were not able to join a match together while in a party.


Game Update: 3/3/15 TU7

DLC 1 Havoc New Content:


  • New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
  • New Mode Added: Exo Zombies.
  • New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
  • Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit.
  • Added the Havoc DLC maps to the map rotation in the Hardcore Mosh Pit playlist.


In-Game Updates:

  • Full Royalty Character Loot Set unlocked.
  • Connectivity Optimizations.
  • Connectivity and matchmaking improvements when in a party.
  • Added 15 Master Prestige ranks and Grand Master Prestige.
  • Added 15 more Daily Supply Drop Challenges.
  • Fixed a rare issue where players were not able to spawn into the game.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Fixed a rare issue where players would spawn without a gun.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • Heavy weapons: increase player movement speed by 5%
  • Corrected scopes on the AE4.
  • MK14 - reduced recoil
  • ARX160 - increased magazine size
  • AMR9 - increased damage, decreased time between bursts
  • SN6 - reduced recoil
  • KF5 - mid damage range increased
  • Atlas 45 - mid damage range increased, max damage range increased
  • PDW - increased damage
  • Shotguns: reduced spread when using Gung-Ho
  • S12 - increased fire rate, increased damage
  • EPM3 - reduced recoil
  • Lynx - reduced recoil
  • ASM1 slightly reduced initial fire rate


UI Updates:

  • Rare Supply Drop Error messages when opening fixed.
  • Added a display for how many free slots you have in the Armory from the Redeem Items menu.
  • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
  • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
  • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
  • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
  • Adjusted kill feed speed from 4 seconds to 6 seconds.


Challenges Updates:

  • Removed ability to earn more than one of a non-redeemable character gear from the
  • Daily Supply Drop Challenges.
  • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
  • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

Emblem Updates:

  • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.


Scorestreak Updates:

  • Sentry Gun turrets now die in one melee hit.
  • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
  • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
  • The Vulcan laser scorestreak now fires longer.

Ranked Play Updates:

  • Added probation time for players who do not complete or disconnect from Ranked Play matches.
  • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).


Broadcaster Updates

  • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
  • Fixed a rare issue where HUD elements would get stuck on the broadcasters screen.


Game Mode Specific Updates:

  • S&D: Added UI to show if you were attacking or defending at the start of the round.
  • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
  • Gun Game: Added a leaderboard for Gun Game.


Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Exo Survival Updates:

  • Fixed various out of map exploits across different multiplayer maps.


Game Update: 2/4/15 TU6

In-Game Updates:

  • Adjusted the center point of some sniper scopes.
  • Fixed a rare crash issue when using camos on a weapon.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Various matchmaking and connectivity improvements.
  • Fixed issue where announcer's voice ignores the in-game option to disable it.
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • HBRa3: max damage range increased
  • AE4: reduce recoil, increase number of shots before overheating
  • EPM3: reduce recoil
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho


Security and Anti-Cheat Updates:

  • Added security updates and features.


UI Updates:

  • Fixed a rare issue when Supply Drops would not open.
  • Adjusted kill feed speed.
  • Adjusted UI of Exo Abilities descriptions for better readability.
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.


Clan Updates:

  • Added confirmation window when kicking a member from a clan.
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
  • Fixed an issue where clan members could see your presence even if you were set to appear offline.


Store Updates:

  • Fixed various issues with players not having access to the AE4 with the Season Pass.
  • Fixed an issue where an item was not being marked Purchased in the in-game store after installing.
  • Improvements to the in-game Store UI and purchasing.
    Game will no longer prompt a player to install Atlas Gorge if they already have it.


Emblem Updates:

  • Fixed a rare issue with emblems on a second profile that's signed in a guest.


Scorestreak Updates:

  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Adjusted the view of the XS1 Vulcan Killcam.
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare issue where a player could become invisible when calling in a Scorestreak.
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.


Ranked Play Updates:

  • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
  • Improvements to party matchmaking.
  • Fixed an issue when quitting a match in a promotional game where it wouldnt update correctly.
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.


Game Mode Specific Updates:

  • Adjusted various spawning logic for Capture the Flag game mode.
  • Adjusted various spawning logic for Momentum game mode.
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
  • Adjusted various spawning logic for Uplink game mode.
  • Uplink Satellite Drone now freezes when round timer ends.
  • Adjusted passing distance for the Uplink Satellite Drone.
  • Fixed an issue where going out of bounds on certain areas of the map would cause the
  • Uplink Satellites physics to behave strangely upon reset.
  • Randomized loadouts to survivors in Infected.


Map Specific Updates:

  • Fixed an issue where players were able to exploit certain objects to go Out of Map.
  • Fixed various Out of Map exploits across different multiplayer maps.
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
  • Adjusted Warbird flight path on Atlas Gorge.


Exo Survival Updates:

  • Updated various Exo Survival system mechanics and bugs.
  • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
  • AI will no longer target a player while in the class selection menu.


Single Player / Campaign Updates:

Fixed various lighting in the Single Player campaign level, Captured.

Game Update: 12/18/14 TU5

In-Game Updates:
  • Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass.
    Matchmaking improvements.
  • Connectivity improvements.
  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Increased the timing between kills to count Multikills.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed rare crash issue when switching profiles.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
  • Fixed various out of map exploits.


Security and Anti-Cheat Updates:
  • Security features.


UI Updates:
  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.


Challenge Updates:
  • Added new Supply Drop Daily Challenges.


Clan Updates:
  • Fixed an issue where Clan Wars Bonus XP was not being awarded.


Broadcaster UI Updates:
  • Addressed rare issue with eSports Broadcaster HUD disappearing.


Ranked Play Updates:
  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.


Game Update: 11/14/14 TU4

  • Connectivity optimization for game servers.
  • General Bug fixes and rare crash bugs.


Game Update: 11/10/14 TU3

  • Adjustment to the in-game chat names notifications placement.
  • Fixed Prestige reset issues, including emblems and challenges.
  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Connectivity optimizations for game servers.
  • Fixed issues with Ping Bar not updating correctly.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fixed round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Fixed weapon reloads counting as speed reloads in certain circumstances.
  • Added description to reload informing that you can double-tap to speed reload.
  • Fixed DoubleXP splash, so it doesn't show up in Private Match, Combat Readiness
  • Program, or Exo Survival mode.
  • Showing 4x or 2x based on whether a loot DoubleXP item exists.
  • Add DoubleXP icon to medal splashes when DoubleXP is active.
  • Fixed rare save game issue affecting playthrough progression.
  • KC score limit increased to 85 per match.



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Last edited by Famous ; edited 36 times in total

The following 19 users thanked Famous for this useful post:

smodger (09-22-2015), DrGxFakie (08-18-2015), RL9 (08-12-2015), Gnu (07-14-2015), Qeu (04-08-2015), RS (03-03-2015), G_Man (12-18-2014), Ever (12-16-2014), Redacted (12-05-2014), ProFootBallTeam (11-13-2014), GHOSTIZABOSS (11-12-2014), Brigand (11-12-2014), Tom (11-11-2014), Mazur (11-10-2014), REYdevineNOLDS (11-10-2014), Swift (11-10-2014), Nigo (11-10-2014), Hurleh (11-10-2014), RockstarGames (11-10-2014)
#2. Posted:
Ever
  • Winter 2020
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Joined: Mar 10, 201311Year Member
Posts: 6,134
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Status: Offline
Joined: Mar 10, 201311Year Member
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Hopefully some nerfs to some of the weapons. Since I've started playing, I've seen most guns have no kick/recoil to them. I would like to see some of the guns nerfed.
#3. Posted:
Disguise
  • 2 Million
Status: Offline
Joined: Apr 28, 201113Year Member
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Status: Offline
Joined: Apr 28, 201113Year Member
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Glad to see they are fixing the snd round glitches. Also, I think you meant to put expect in the title
#4. Posted:
WOLFxMANx
  • V5 Launch
Status: Offline
Joined: Mar 21, 201311Year Member
Posts: 600
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Status: Offline
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IDFWU wrote Hopefully some nerfs to some of the weapons. Since I've started playing, I've seen most guns have no kick/recoil to them. I would like to see some of the guns nerfed.

WHY IT'S ALMOST PERFECT

SNIPERS-1 shot
shotguns- 1 shot up close
Smgs up close =win far away lose
assult- autowin far
heavy- great kills

I'm happy with it I'm more worried about the lag in every other lobby and don't even cuz you say that now then they will do it and you will bitch about something else if you don't like it ghosts is still out there for you try out there shifty guns and complete crap maps
#5. Posted:
Hurleh
  • TTG Elite
Status: Offline
Joined: Jul 25, 200915Year Member
Posts: 12,820
Reputation Power: 831
Status: Offline
Joined: Jul 25, 200915Year Member
Posts: 12,820
Reputation Power: 831
Would this be for both Gen consoles?
#6. Posted:
TitanFall
  • TTG Senior
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Joined: Dec 11, 201211Year Member
Posts: 1,256
Reputation Power: 42
Status: Offline
Joined: Dec 11, 201211Year Member
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Justin01 wrote
IDFWU wrote Hopefully some nerfs to some of the weapons. Since I've started playing, I've seen most guns have no kick/recoil to them. I would like to see some of the guns nerfed.

WHY IT'S ALMOST PERFECT

SNIPERS-1 shot
shotguns- 1 shot up close
Smgs up close =win far away lose
assult- autowin far
heavy- great kills

I'm happy with it I'm more worried about the lag in every other lobby and don't even cuz you say that now then they will do it and you will ***** about something else if you don't like it ghosts is still out there for you try out there shifty guns and complete crap maps


I'm sorry but the Bal-27 fire rate is way too high for a assault rifle
#7. Posted:
Nigo
  • TTG Senior
Status: Offline
Joined: Apr 02, 201014Year Member
Posts: 1,840
Reputation Power: 87
Status: Offline
Joined: Apr 02, 201014Year Member
Posts: 1,840
Reputation Power: 87

These have been needed since release, so hopefully they kick in and make the game more enjoyable.

#8. Posted:
Swift
  • Ultra Gifter
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Joined: Jul 27, 201113Year Member
Posts: 14,536
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Status: Offline
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Hurleh wrote Would this be for both Gen consoles?


Yes, This would be for all the systems that AW is on.

Edit: I wonder if the emblem reset fix would bring back the ones that you lost? Cause I lost my sick Astro Gaming logo that I perfected.
#9. Posted:
JobForACowboy
  • Resident Elite
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Joined: Dec 14, 201013Year Member
Posts: 218
Reputation Power: 7
Status: Offline
Joined: Dec 14, 201013Year Member
Posts: 218
Reputation Power: 7
I think they should fix connectivity issues and the whole problem with dying to someone after you run past a wall, but on the kill cam it shows you not make it. That will probably help out some guns.
#10. Posted:
Activez-
  • Gold Gifter
Status: Offline
Joined: Jun 15, 200915Year Member
Posts: 9,983
Reputation Power: 2015
Status: Offline
Joined: Jun 15, 200915Year Member
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So every time we drawed on momentum it counted on my combat record?

I wonder if they'll fix any of the damage on weapons.
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