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Favorite Skyrim mod [PC]
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Favorite Skyrim mod [PC]Posted:
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Joined: Oct 31, 201410Year Member
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My favorite mod would have to me the Tropical Skyrim mod. I would recommend this mod to anyone that has completed the game and is looking for a change or some fun.
Here is a video
Here is a video
Details about the mod
New Areas:
The tundra area has been converted into a desert with small amounts of vegitation. I have Also added sandstorms to this area.
The costal areas have been given new life, they now feature warm sands and shady palms.
The pine forest has been changed into a dense jungle. Featuring giant palms + many more types of foliage.
The snowy areas of skyrim have been changed quite a lot. After much thought I decided to change them into a grassy environment with a few aspen trees which ended up looking like the area in Oblivion around Skingrad. I have changed the snow shader which puts snow on the top of objects into a grass/moss shader, which puts grass/moss on them.
The aspen forest has been converted into a dense bamboo forest.
The Reach has also been converted into a jungle, however it has darker textures and slighly less dense trees.
The marsh area is still a marsh, only now it has brown muddy water, cattails, and jungle foliage.
I have retextured the glaciers to turn them into huge cliffs.
The volcanic tundra has been transformed into a firey wasteland with darker rocks, very small patches of lava oozing from the ground and small fires dotting the landscape
Weather/Lighting/Environment changes:
Each of the new areas has also been given new sets of weather and lighting setups (imagespace modifiers). These new lighting/weather setups give the game a real hot and humid feel. The new setups also feature stronger (and better) bloom than vanilla skyrim. Personaly i think this suits the climate however, alot of people dislike it, so i have included an optional less bloom version for those who want it.
Animals/Monsters:
The creatures that live in skyrim aren't really what you would expect to see in a tropical climate. So i have replaced them.
You will now meet the following creatures in your travels:
Pandas. -- Replaces some bears
Jungle Spiders. -- replaces Frostbite Spiders
Seals -- replaces Horkers
Raptors -- replaces Wolves
Tigers -- replaces sabre cat
Therium (Rino like creature) -- replaces some Bear's
Ape's -- replaces Troll's
Some other skyrim creatures are still present (some with slightly different names) but with a retexture to make them fit the climate.
A lot of tropical birds have been added too. (you can have even more with the Birds of Skyrim mod, which has been included)
Other Changes:
-- Changes to the water.
-- Most cities and buildings have been retextured to suit their surroundings.
-- Nordic ruins retextured to look like ayleid ruins.
-- Ice caves retextured into stone (with moss)
-- Fur and hide armors have been retextured into leopard fur armor.
-- Backround added to main menu and loading screens.
Also, for those who have been asking, yes this will replace skyrims landscape rather than create any new lands. The reason i have chosen to take this approach is to save time. At the present, I don't have the time to create an entire new land filled with quests, npc's, monsters, items, dungeons, cities, etc.
So by replacing assets already in the game, I can focus purely on the environment and the "aesthetics" of the mod, rather than work on entirely new worlds with quests/npc's/towns, as they are already there.
The tundra area has been converted into a desert with small amounts of vegitation. I have Also added sandstorms to this area.
The costal areas have been given new life, they now feature warm sands and shady palms.
The pine forest has been changed into a dense jungle. Featuring giant palms + many more types of foliage.
The snowy areas of skyrim have been changed quite a lot. After much thought I decided to change them into a grassy environment with a few aspen trees which ended up looking like the area in Oblivion around Skingrad. I have changed the snow shader which puts snow on the top of objects into a grass/moss shader, which puts grass/moss on them.
The aspen forest has been converted into a dense bamboo forest.
The Reach has also been converted into a jungle, however it has darker textures and slighly less dense trees.
The marsh area is still a marsh, only now it has brown muddy water, cattails, and jungle foliage.
I have retextured the glaciers to turn them into huge cliffs.
The volcanic tundra has been transformed into a firey wasteland with darker rocks, very small patches of lava oozing from the ground and small fires dotting the landscape
Weather/Lighting/Environment changes:
Each of the new areas has also been given new sets of weather and lighting setups (imagespace modifiers). These new lighting/weather setups give the game a real hot and humid feel. The new setups also feature stronger (and better) bloom than vanilla skyrim. Personaly i think this suits the climate however, alot of people dislike it, so i have included an optional less bloom version for those who want it.
Animals/Monsters:
The creatures that live in skyrim aren't really what you would expect to see in a tropical climate. So i have replaced them.
You will now meet the following creatures in your travels:
Pandas. -- Replaces some bears
Jungle Spiders. -- replaces Frostbite Spiders
Seals -- replaces Horkers
Raptors -- replaces Wolves
Tigers -- replaces sabre cat
Therium (Rino like creature) -- replaces some Bear's
Ape's -- replaces Troll's
Some other skyrim creatures are still present (some with slightly different names) but with a retexture to make them fit the climate.
A lot of tropical birds have been added too. (you can have even more with the Birds of Skyrim mod, which has been included)
Other Changes:
-- Changes to the water.
-- Most cities and buildings have been retextured to suit their surroundings.
-- Nordic ruins retextured to look like ayleid ruins.
-- Ice caves retextured into stone (with moss)
-- Fur and hide armors have been retextured into leopard fur armor.
-- Backround added to main menu and loading screens.
Also, for those who have been asking, yes this will replace skyrims landscape rather than create any new lands. The reason i have chosen to take this approach is to save time. At the present, I don't have the time to create an entire new land filled with quests, npc's, monsters, items, dungeons, cities, etc.
So by replacing assets already in the game, I can focus purely on the environment and the "aesthetics" of the mod, rather than work on entirely new worlds with quests/npc's/towns, as they are already there.
Here is where you can download it
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Post your favorite mods or mods that you would recommend.
#2. Posted:
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Joined: Jun 26, 201212Year Member
Posts: 5,317
Reputation Power: 1113
Status: Offline
Joined: Jun 26, 201212Year Member
Posts: 5,317
Reputation Power: 1113
Well this may be a mod everyone knows but SkyrimUI best mod i have for skyrim there isnt a thing i would change about it.
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#3. Posted:
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Joined: Jul 25, 201410Year Member
Posts: 2,496
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Status: Offline
Joined: Jul 25, 201410Year Member
Posts: 2,496
Reputation Power: 313
I love how many mods sky rim had it's crazyyyy
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#4. Posted:
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Joined: Jan 22, 201212Year Member
Posts: 198
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Joined: Jan 22, 201212Year Member
Posts: 198
Reputation Power: 7
I like the Mario and Luigi mod. It was truely amazing. Someone had re-skinned most of the game and it was AWESOME! A bit buggy, but alot of fun.
Shames its not compatible with todays version :'(
Shames its not compatible with todays version :'(
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#5. Posted:
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Joined: Nov 18, 201410Year Member
Posts: 369
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Status: Offline
Joined: Nov 18, 201410Year Member
Posts: 369
Reputation Power: 15
Sage wrote Well this may be a mod everyone knows but SkyrimUI best mod i have for skyrim there isnt a thing i would change about it.
I love that mod I have used it alot.
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#6. Posted:
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Joined: Nov 18, 201410Year Member
Posts: 369
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Status: Offline
Joined: Nov 18, 201410Year Member
Posts: 369
Reputation Power: 15
The tropical mod is one of my favorites, I have been looking for a Skyrim online, do you know of any that still works?
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