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#31. Posted:
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Joined: Jun 06, 201113Year Member
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-Skittle wroteIts very comical how you take my jokes and change 2 words and try passing them off as a comebackjoseph1997 wrote-Skittle wroteIm a varsity player on 2 teams in highschool "mr.ttg senior"joseph1997 wrote I dont know what opinions are? I think the game has bad weapon balancing etc? Thats not an opinion. You should lay off ttg and spend a little bit more time else where
But you're the person moaning about a game? Maybe you should "lay off" the Xbox and get some fresh air.
Sorry, I forgot that makes you any less of a **** "mr 3 year member"
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#32. Posted:
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Joined: May 21, 201113Year Member
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So over all the bickering, back to OP.
-Bad Spawns-Dev fault, not player.
-Bullet Registration-This doesn't involve a persons aim. It happens when two people fire a lethal came at approx. the same time. I have seen other shooters where both players die, but nope not cod. My theory is that whoever can upload the data faster wins aka better upload speed. Just a guess but I do not know. You can tell this happens when in the killcam when one person did fire a round, but was killed and the killcam shows the person never firing.
-Getting killed in 2 shots when firing from behind.- First you must remember that people can turn around at inhuman speeds with high sensitivity so should be expected, second whether or no you know this damage is different in all parts of the body and effects knockback in different ways. This is a mixture of user error and being able to turn around in less that a tenth of a second.
-Bullshit weapon balancing- all games have this, some guns are better than others. I may be misinterpreting what you are saying though.
-Unbalanced teams, this also could not be user error, but it could. The game must put similar skill level players together and spread out skill evenly on teams. Few other reasons why this may happen
-Lack of communication on your team
-Lack of teamwork
-Lack of OBJ players
These things may cause the teams may appear to be unbalanced when they are not.
-Lag delay- I am assuming you are talking about lag compensation which is a real thing in Cod and not many other games. If one person has a good up/down speed and another doesn't the good connection will be slightly nerfed in order to compensate. This is a thing that exists and it does for good reason.
I hope I cleared up some arguments. If you disagree with me I do not care, I don't enjoy argument instigation. I am just trying to stop people from saying "Your bad at the game that's all."
You have nothing so say except badger my grammar? I apologize I didn't realize this is english class.
Last edited by General_Raam ; edited 3 times in total
-Bad Spawns-Dev fault, not player.
-Bullet Registration-This doesn't involve a persons aim. It happens when two people fire a lethal came at approx. the same time. I have seen other shooters where both players die, but nope not cod. My theory is that whoever can upload the data faster wins aka better upload speed. Just a guess but I do not know. You can tell this happens when in the killcam when one person did fire a round, but was killed and the killcam shows the person never firing.
-Getting killed in 2 shots when firing from behind.- First you must remember that people can turn around at inhuman speeds with high sensitivity so should be expected, second whether or no you know this damage is different in all parts of the body and effects knockback in different ways. This is a mixture of user error and being able to turn around in less that a tenth of a second.
-Bullshit weapon balancing- all games have this, some guns are better than others. I may be misinterpreting what you are saying though.
-Unbalanced teams, this also could not be user error, but it could. The game must put similar skill level players together and spread out skill evenly on teams. Few other reasons why this may happen
-Lack of communication on your team
-Lack of teamwork
-Lack of OBJ players
These things may cause the teams may appear to be unbalanced when they are not.
-Lag delay- I am assuming you are talking about lag compensation which is a real thing in Cod and not many other games. If one person has a good up/down speed and another doesn't the good connection will be slightly nerfed in order to compensate. This is a thing that exists and it does for good reason.
I hope I cleared up some arguments. If you disagree with me I do not care, I don't enjoy argument instigation. I am just trying to stop people from saying "Your bad at the game that's all."
You have nothing so say except badger my grammar? I apologize I didn't realize this is english class.
Last edited by General_Raam ; edited 3 times in total
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#33. Posted:
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Joined: Aug 20, 201410Year Member
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joseph1997 wrote Bullshit weapon balancing
Unbalanced teams
Lag delay
Awful bullet registration
You sounded pretty upset, do,you want a tissue? Yes, you were moaning.
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#34. Posted:
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Joined: Jun 06, 201113Year Member
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General_Raam wrote So over all the bickering, back to OP.Agreed, and btw yes i did mean lag compensation.
-Bad Spawns-NOT PLAYER FAULT
-Bullet Registration-This doesn't involve a persons aim. It happens when to people fire a lethal came at approx. the same time. I have seen other shooters where both players die, but nope not cod. My theory is that whoever can upload the data faster wins aka better upload speed. Just a guess but I do not know. You can tell this happens when in the killcam when one person did fire a round, but was killed and the killcam shows the person never firing.
-Getting killed in 2 shots when firing from behind.- First you must remember that people can turn around at inhuman speeds with high sensitivity so should be expected, second whether or no you know this damage is different in all parts of the body and effects knockback in different ways. This is a mixture of user error and being able to turn around in less that a tenth of a second.
-Bullshit weapon balancing- all games have this, some guns are better than others. I may be misinterpreting what you are saying though.
-Unbalanced teams, this is also not user error. The game must put similar skill level players together and spread out skill evenly on teams. Few other reasons why this may happen
-Lack of communication on your team
-Lack of teamwork
-Lack of OBJ players
These things may cause the teams may appear to be unbalanced when they are not.
-Lag delay- I am assuming you are talking about lag compensation which is a real thing in Cod and not many other games. If one person has a good up/down speed and another doesn't the good connection will be slightly nerfed in order to compensate. This is a thing that exists and it does for good reason.
I hope I cleared up some arguments. If you disagree with me I do not care, I don't enjoy argument instigation.
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#35. Posted:
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joseph1997 wrote Bullshit weapon balancing
Unbalanced teams
Lag delay
Awful bullet registration
To be totally honest these do all exist in the game but only occurs a couple times in a long gaming session, it is not consistently doing the things you listed. However the unbalanced teams are very true id say 7 out of 10 games i am holding the team but i guess you just have to suck it up
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#36. Posted:
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Unsinned wroteYour right, i didnt mean these issues were constant but they occur over a period of time.joseph1997 wrote Bullshit weapon balancing
Unbalanced teams
Lag delay
Awful bullet registration
To be totally honest these do all exist in the game but only occurs a couple times in a long gaming session, it is not consistently doing the things you listed. However the unbalanced teams are very true id say 7 out of 10 games i am holding the team but i guess you just have to suck it up
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#37. Posted:
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With you people saying about the you shooting them and them turning around and killing you. it is called high sensitivity. I say good on sledgehammer for making a game unlike ghosts where you shot first and you won the gun fight. that was boring and easy. The CoD community doesn't like it when it gets challenging but they need to get used to it. this isn't ghosts, this is a good game.
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#38. Posted:
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Yeah I agree and I also think this is one of the worst Call of Dutys made right above Black Ops 1 and 2. I'm not saying this because I'm not good either I'm actually pretty decent at the game.
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#39. Posted:
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Why are all these idiots saying hes bad at the game. I am currently holding a 2.1 k/d and a 3.5 w/l ratio and i think one of the worst cods ever made. Atleast ghosts actually looked more like a call of duty game. I hate the exo suits and the scorestreaks and the maps so i guess thats my fault too right? No.....
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