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GTA V anti cheat system UPDATED WITH INFO!
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GTA V anti cheat system UPDATED WITH INFO!Posted:
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Joined: Sep 03, 201311Year Member
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Who's ready to lose millions over this cheat system i know i am
This system uses a specific ratio, in which is used to detect influxes of GTA$ from exploits and mods. Although the system seems basic, it is a very useful asset in Rockstar's eyes for reliability.
The following situations are an example of how the new anti-cheat system will operate:
"I've earned $100,000,000 through duplicating a vehicle over and over again. This only took me half an hour and it was easily effective!" - This type of player would have a 70% chance of being temporarily suspended from Grand Theft Auto Online.
"I've transferred a character from last-generation after 1.05 after paying a modder to add loads of cash and RP to my account" - This type of player would have a 95% chance of being banned from Grand Theft Auto Online for either one month or two weeks.
"I've recently edited my stats using an RPC tool and have transferred my progress over to my current-generation console" - This type of player would almost certainly be banned from Grand Theft Auto Online for one month or two weeks.
Your PlayStation 4 or Xbox One will have calculated your cheater status before even sending your data to the server for even further analysis! Ensure you do not participate in any cash exploits or transfer modded characters after 1.05 releases on December 23rd 2014.
There isn't a 100% chance of being banned, but with this new system, it is almost certain that most cheats will be caught after syncing their exploited/cheated progress to the server. You are banned within 8 hours of sending your saved data to the server: prod.cs.rockstargames.com.
The maximum amount that can be earned within a 30-minute period (real-life minutes, not in-game) to prevent being marked as a cheat is around $40,000 GTA$. The maximum amount of RP is 14000 before being marked as a cheat.
Earning this amount through missions, genuine car sales etc within 30 minutes will not mean you are marked as a cheat, as the system can tell the difference between someone farming missions and someone duplicating/selling vehicles without the 45-minute sell cap.
This system uses a specific ratio, in which is used to detect influxes of GTA$ from exploits and mods. Although the system seems basic, it is a very useful asset in Rockstar's eyes for reliability.
The following situations are an example of how the new anti-cheat system will operate:
"I've earned $100,000,000 through duplicating a vehicle over and over again. This only took me half an hour and it was easily effective!" - This type of player would have a 70% chance of being temporarily suspended from Grand Theft Auto Online.
"I've transferred a character from last-generation after 1.05 after paying a modder to add loads of cash and RP to my account" - This type of player would have a 95% chance of being banned from Grand Theft Auto Online for either one month or two weeks.
"I've recently edited my stats using an RPC tool and have transferred my progress over to my current-generation console" - This type of player would almost certainly be banned from Grand Theft Auto Online for one month or two weeks.
Your PlayStation 4 or Xbox One will have calculated your cheater status before even sending your data to the server for even further analysis! Ensure you do not participate in any cash exploits or transfer modded characters after 1.05 releases on December 23rd 2014.
There isn't a 100% chance of being banned, but with this new system, it is almost certain that most cheats will be caught after syncing their exploited/cheated progress to the server. You are banned within 8 hours of sending your saved data to the server: prod.cs.rockstargames.com.
The maximum amount that can be earned within a 30-minute period (real-life minutes, not in-game) to prevent being marked as a cheat is around $40,000 GTA$. The maximum amount of RP is 14000 before being marked as a cheat.
Earning this amount through missions, genuine car sales etc within 30 minutes will not mean you are marked as a cheat, as the system can tell the difference between someone farming missions and someone duplicating/selling vehicles without the 45-minute sell cap.
Last edited by GTAdev1 ; edited 1 time in total
#2. Posted:
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yet the people are gonna start quitting
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#3. Posted:
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FaulksGaming wrote yet the people are gonna start quitting
Lol im not i'll just make another account and give it billions and level 1000 like my second character 1 month and 2 days and still not banned
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What is that? 2020202020202
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#5. Posted:
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OMG_its_RemixHD wrote What is that?
The new cheat system appears to take away money if it doesn't add up to how much you played from jobs and ect
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#6. Posted:
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Actually I am wondering what this is to be honest.
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#7. Posted:
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Updated topic with information on what the new system is !
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#8. Posted:
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FaulksGaming wrote yet the people are gonna start quittingAfter reading the edited version of the OP I know what it is now. I honestly dont think they will lose as much people as some think. It will keep the game good for a while
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#9. Posted:
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What if I never bank the 50million I have and just keep it "in my pocket"? I have done numerous cash drops in invite only ssessions and still no problem. I just never transfer the money into my account. It's been over a month now
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#10. Posted:
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What if you just put a small amount of it in your bank every couple of days? Will you still get suspended?
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