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how do you turn source code into a xex file
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how do you turn source code into a xex filePosted:

aman765
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tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.
#2. Posted:
Soph
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aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!
#3. Posted:
XTM
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Zilch wrote
aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!

can you read? he wants to make his aimbot a plugin not a mod tool or menu
#4. Posted:
USTA
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Zilch wrote
aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!

What did I just read?
OP, it's not going to work, so don't bother trying. I would get into detail but you don't have any experience.
#5. Posted:
aman765
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USTA wrote
Zilch wrote
aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!

What did I just read?
OP, it's not going to work, so don't bother trying. I would get into detail but you don't have any experience.

I saw this old archive saying to do it in visual studio 2010 but it wasn't clear and I can't find a download.
#6. Posted:
Dinkleberg
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Zilch wrote
aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!


You have no idea what your talking about xD

OP: unless you know what your doing dont try to make it an xex file. If it was easy, there would be tons
#7. Posted:
aman765
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vDubbzy wrote
Zilch wrote
aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!


You have no idea what your talking about xD

OP: unless you know what your doing dont try to make it an xex file. If it was easy, there would be tons

Do you knkw how or can you link me?
#8. Posted:
USTA
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aman765 wrote
vDubbzy wrote
Zilch wrote
aman765 wrote tile says it all. Someone posted the source code for an aimbot and i wanted to turn it into an xex file.


haha, you mush have mistaken, try googling or searching in the forum for a name of game for said aimbot with "default_mp.xex" good luck!


You have no idea what your talking about xD

OP: unless you know what your doing dont try to make it an xex file. If it was easy, there would be tons

Do you knkw how or can you link me?


:facepalm: Ok, apparently you aren't understanding anything anyone has said, so lets back this up a bit.
First, that TU5 off-host aimbot that was released will not work. If you are in denial or if anyone feels like throwing it out there, yes, it can be fixed but that would be pointless. If you can fix it, why not just make a new one altogether?
Second, you would use SysDLL or you could patch the default to run a .dll, but memory would be sparse.
And since you have no experience, you would use Visual Studio C++, which can be found [ Register or Signin to view external links. ]
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