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#11. Posted:
XBLAtlas
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msgme bro i got demon for u for 10$
#12. Posted:
Skittle
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DarkVortex wrote Don't pay for a bypass.

c++:
*(int*)0x822E994C = 0x61490000;


C#:
Jtag.SetMemory(0x822E994C, new byte[] { 0x61, 0x49, 0x00, 0x00 });


Just launch the game signed out and use this.

Because he's going to know what to do with this lol
"Do I put that into a text file and flash it to my NAND?"
#13. Posted:
LEWIS-07-26-97
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i need one as well if u find one let me know
#14. Posted:
DarkVortex
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XBLAtlas wrote msgme bro i got demon for u for 10$
Demon is free now, don't try to scam.
#15. Posted:
DarkVortex
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Here's Demon bypass: [ Register or Signin to view external links. ]
#16. Posted:
UnknownC0der
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AnimeHypedUp wrote What value is r10 holding?


DarkVortex wrote Not sure tbh, I haven't reversed much of the function. I just know that this will keep the flag at 0x3 which is all you need to do to bypass really.


DarkVortex, why are you such a liar? You and Mario can't even reverse engineer anyway. You guys only know what you know about this from me, which half of your understanding is wrong because you don't understand what I say. None of you **** reversed anything...I told imGol2den ages ago that you can yourself control what values are being appended to the bitflag, and that is when he tried to release it. What he released was false and wouldn't have worked, so I corrected him on something that would work, and has more logical meaning to it. The fact you claim the value is appending to a flag, yet don't know what the GPR is holding is pathetic, it proves you only know from public release's. AnimeHypedUp aka Marinemarcus97, in the code fragment, GPR 11 (since registers start with r0, so r10 is the 11th general purpose register) contains the current value of what will be the final bitflag, which will be appended to the buffer after it is all done. It is all done via LOCAL VARIABLES, which if anyone on this website claiming to be reversing things, would know are pushed onto the local functions stack frame (Which is initiated at the start of the function), but as we have already shown, they don't. I have already released all you guys need to actually get on the game, I have recently gave particals of information regarding staying on the game (Not getting banned) Which I will not be sharing, since you wannabe reverse engineer's like to claim people's work so much.

To conclude your rant; What DarkVotex posted, is nothing but a clone of what I released. Which works fine, so "his" will to. Appending a value of NULL to anything in a code fragment, equates to NOP (Since it is not doing anything...) Just so you know.
#17. Posted:
GorillaModz
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just buy a bypas, it'll be easier and you won't mess up your console messing around with those offsets.
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