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COD: Black ops .ff decrypted / Black ops Dvars / Code post
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COD: Black ops .ff decrypted / Black ops Dvars / Code postPosted:

Sean
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Posts: 7,692
Reputation Power: 32314
Just to stop people from posting that the files cannot be decrypted yes they can here proof

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done by team horizon over at XboxMB passed on by zrueda

Also have some Dvars


PlayViewmodelFX()
hasperk()
GetVehicleHealth()
GetLeftTreadHealth()
GetHeliDamageState()
GetRightTreadHealth()
GetAnimState()
GetAnimStateCategory()
GetTotalAmmo() < Unlimited ammo? :o
GetCurrentWeapon() < Weapon Modding?
HasWeapon()
SetLocalRadarEnabled()
SetLocalRadarPosition()
SetExtraCamEntity()
SetExtraCamActive()
GetExtraCamStatic()
SetExtraCamStatic()
SetExtraCamOrigin()
SetExtraCamAngles()
IsCameraSpikeToggled()
ResetCompassScale()
SetFlagAsAway() < CTF?
hud_drawHud
xblive_wagermatch (used like xbl_privatematch = 0 ?)
Connect timeout.Minimum time (in seconds) for a lobby to be open before auto starting a match
party_linearMapCycle
^ We will cycle through the maps linearly if this is true


FTW (Good ones)
xblive_privatematch (ONLINE XP IN PRIVATE MATCH??!?)
defaultHitDamage (can be used for all weapons)


Some Zombie Info!
Current game is a blackops game.zombiefive_discovered...Zombie Five map discovered..Zombietron mode discovered..zombietron_discovered...Current game is an zombietron top down game.legacy_zombiemode...Current game is a legacy zombie game....zombiemode..Current game is an zombie game..arcademode

^So Multiple Zombie Modes.. Legacy? Arcade? ZOMBIETRON?

Same Zombie Model?
common_zombie...waw_zombie


Things Confirmed?
dvar indexes.....codpoints...prestige....restoreDvars....setu....dvar_color..dvar_float..dvar_int....dvar_bool...dvardump....dvarlist


Spawns Will be determined from a mp_ file..
spawn_manager...misc_prefab.mp_uspawn_point.mp_twar_spawn...mp_sd_spawn.mp_sab_spawn....mp_dom_spawn....mp_ctf_spawn....mp_tdm_spawn....mp_wager_spawn..mp_dm_spawn.modelscale..intensity


Sniping Hold Breath time
holdBreathTimer


Time Before Grenades Explode
throwBackGrenadeTimeLeft


Speed ..?
moveSpeedScaleMultiplier
sprintState.sprintCooldown
sprintState.lastSprintStart.holdBreathScale.cursorHintEntIndex


KillStreaks
spyplaneTypeEnabled


NoClip?
(code)..(pos deltas)....angle_deltas....(noclip)....(nophysics).point_relative


Flashbang Codes
setflashbanged
setflashbangimmunity


Big Thing on "Nodes"
getperfectinfo..clearpotentialthreat....setpotentialthreat..clearentitytarget...setentitytarget.clearenemy..nearnode....clearruntopos...setruntopos.isingoal....clearfixednodesafevolume....getfixednodesafevolume..setfixednodesafevolume..cleargoalvolume.getgoalvolume...setgoalvolume...setgoalentity...setgoalpos..setgoalnode.pushplayer..checkprone..getnegotiationendnode...getnegotiationstartnode.canattackenemynode



Flamethrower Section
default initial damage delivered by getting hit by a flame ball.flame_config_valid..Internal use only...Turn on/off Flamethrower debug rendering....flame_debug_render..flame_team_damage...Turn on/off Flamethrower damage to friendlies...Turn on/off Flamethrower rendering..flame_render....flame_use_dvars.Turn on/off use of dvars for flamethrower behavior..flame_test..Turn on/off Flamethrower testing........ @ o.....Flame_Generate_Verts(cl=%d).internal....external


Perk (not Perks)

perk_bulletPenetrationMultiplier
perk_extraMoneyMultiplier < EXTRA COD POINTS?!?
perk_throwbackInnerRadius (The radius to a live grenade player must be within initially to do a throwback with the toss back perk on...Multiplier for increasing use timers)
perk_interactSpeedMultiplier
perk_mantleReduction(The percentage decrease of mantle up time)
perk_shellShockReduction
perk_damageKickReduction(The percentage decrease of view kick flinch when the player takes damage)
perk_healthRegenMultiplier
perk_healthRegenMultiplier..(Multiplier to the time which the player starts to regenerate health after damage)
perk_sprintRecoveryMultiplier (Percent of sprint recovery time to use)
perk_deathStreakCountRequired (Number of deaths required to obtain a deathstreak)
perk_speedMultiplier
perk_disarmExplosiveTime(Time in seconds to disarm a proximity explosive)
perk_delayExplosiveTime ( time in seconds to delay a proximity mine)
perk_killstreakReduction(Hardline?)
perk_grenadeTossBackTimer (Minimum timer for a grenade.  If the time left is less than this it will be bumped up.  Tossback Perk)
perk_sprintMultiplier
frag_grenade_short_mp
perk_grenadeDeath (Name of the grenade weapon to drop)
perk_bulletPenetrationMultiplier(Multiplier for extra bullet penetration)
perk_extraBreath (Number of extra seconds a player can hold his breath)
perk_weapMeleeMultiplier (Percentage of weapon melee recovery rate to use)
perk_weapAdsMultiplier(Percentage of weapon ADS rate to use) MONEY! (:
perk_weapSwitchMultiplier(Percentage of weapon switching rate to use)
perk_weapRateMultiplier(Percentage of weapon firing rate to use)
perk_weapReloadMultiplier(Percentage of weapon reload time to use)
perk_weapSpreadMultiplier(Percentage of weapon spread to use)



Specialties! [OMG TEH HAX? Fast ADS? Teh Quick Scopin?]

specialty_unlimitedsprint[marathon?]
specialty_twoprimaries [overkill?]
specialty_twogrenades
specialty_twoattach [bling bling?]
specialty_showonradar [reconnisance?]
specialty_sprintrecovery [Lightweight Pro?]
specialty_shellshock
specialty_stunprotection [this would piss me off]
specialty_showenemyequipment
specialty_shades [there are flares in BO?]
specialty_scavenger
specialty_rof
specialty_reconnaissance
specialty_quieter [ninja pro ftw]
specialty_pistoldeath[final stand?]
specialty_pin_back [lot of cod 5 perks]
specialty_nottargetedbyai (not Targeted By AI) [cold blooded?]
specialty_noname [ No Red name? cold blooded Pro?]
specialty_nomotionsensor
specialty_movefaster [lightweight]
specialty_loudenemies [sitrep Pro]
specialty_longersprint [ extreme conditioning?]
specialty_killstreak [ Hardline?]
specialty_holdbreath [ steady Aim Pro]
specialty_healthregen [ Juggernaut? ]
specialty_grenadepulldeath [ Goddamn Martyrdom]
specialty_gpsjammer[Scrambler]
specialty_gas_mask
specialty_gambler[?wager match perk?]
specialty_flakjacket [less damage taken from explosives]
specialty_fireproof [less flamethrower damage taken]
specialty_finalstand
specialty_fastweaponswitch
specialty_fastreload
specialty_fastmeleerecovery
specialty_fastmantle
specialty_fastinteract
specialty_fastads [QUICK SCOPING LIVESSSSS]
specialty_fallheight[Mofo'in Commando Pro?]
specialty_extramoney (more cod points pt 2.)
specialty_extraammo
specialty_explosivedamage
specialty_disarmexplosive
specialty_detectexplosive
specialty_delayexplosive
specialty_copycat
specialty_bulletpenetration
specialty_bulletflinch
specialty_bulletdamage[Stopping Power?]
specialty_bulletaccuracy [steady Aim]
specialty_armorvest
specialty_armorpiercing





Customization?
killstreak3.killstreak2.killstreak1.facepaintcolor..facepaintpattern....equipment...primarygrenade..classbonus..specialty3..specialty2..specialty1..secondarytag....secondaryemblem.secondarylens...secondaryreticlecolor...secondaryreticle....secondarycamo...secondaryattachmentmuzzle...secondaryattachmenttrigger..secondaryattachmentbottom...secondaryattachmenttop..secondaryattachment.secondary...primarytag..primaryemblem...primarylens.primaryreticlecolor.primaryreticle..primarycamo.primaryattachmentmuzzle.primaryattachmenttrigger....primaryattachmentbottom.primaryattachmenttop....primaryattachment


There Will be 10 Classes, 5 already unlocked, 5 unlocked by Prestige

prestigeClass5..prestigeClass4..prestigeClass3..prestigeClass2..prestigeClass1..customClass5....customClass4....customClass3....customClass2....customClass1....killstreak..deathstreak


Weapon Stuff

miscweapon..body....headgear....head....inventory...specialgrenade..specialty...weapon_flamethrower.weapon_grenadelauncher..weapon_masterkey....weapon_grenade..weapon_explosive....weapon_shotgun..weapon_special..weapon_launcher.weapon_pistol...weapon_sniper...weapon_lmg..weapon_cqb..weapon_assault..weapon_smg


You have to Purchase the Use of a Clan Tag..

PurchaseClanTagFeature


Possible Projectiles?

blade...bolt....tank_shell..mortar_shell....projectile_dud..rocket_explode_xtreme...rocket_explode..rifle_grenade...grenade_explode.grenade_bounce..shotgun.bullet_xtreme...bullet_ap...bullet_large....bullet_small


Attachments

bayonet.ft..rf..hp..fmj.saddle..dualclip....extclip.grip....silencer....mk..gl..ir..vzoom...lps.acog....elbit...reflex


Multiple Zombie Modes
-Legacy
-Arcade
-ZOMBIETRON

Thanks to Digsby for posting the Dvars on XboxMB.com

Black ops Code post
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nice little info thread for you all


Last edited by Sean ; edited 2 times in total

The following 52 users thanked Sean for this useful post:

xSonic_Fanboy (11-21-2010), Matttm (11-20-2010), -Brad- (11-03-2010), Rated (11-03-2010), PurpleGumiBear (11-03-2010), TurtleSt3w (10-28-2010), TooMuchHalo3 (10-27-2010), DMH_Mods (10-27-2010), Kyle93 (10-23-2010), TTG_GYPSY (10-22-2010), KoDeMaN (10-22-2010), Insert_Name (10-22-2010), SL1MSH4DY (10-20-2010), -7o4- (10-20-2010), TTG_AlexM (10-20-2010), Gonzo_ (10-19-2010), NinjaNoFear (10-19-2010), Korone (10-19-2010), -CoD- (10-18-2010), prasoc (10-18-2010), arieldude18 (10-18-2010), Stamin-Up (10-18-2010), MatthewUK (10-18-2010), r3v0lution (10-18-2010), Snowhiter (10-18-2010), bobarooney (10-18-2010), Neil (10-18-2010), xFaainTzv2 (10-18-2010), TTG_CATTY (10-18-2010), Bersras (10-18-2010), Hilton (10-18-2010), ObviouslyJesus (10-18-2010), Buncez (10-18-2010), MwT-Lobbies (10-18-2010), CoNdEmR (10-18-2010), G_Man (10-18-2010), -uMad- (10-18-2010), irRoy (10-18-2010), TTG_ChRiS_TTM (10-17-2010), Teravainen (10-17-2010), the_hillbilly (10-17-2010), V3RIFIED (10-17-2010), -Rogman (10-17-2010), JuicyJ (10-17-2010), tracti0nz (10-17-2010), Forest (10-17-2010), TTG_PopdedoP (10-17-2010), Nip (10-17-2010), iTzThE1NOnlY (10-17-2010), Fanboy (10-17-2010), -Gamer- (10-17-2010), InFRaH (10-17-2010)
#2. Posted:
Silencer
  • TTG Fanatic
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Joined: Jul 20, 201014Year Member
Posts: 4,847
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Status: Offline
Joined: Jul 20, 201014Year Member
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Can you please explain what ZOMBIETRON is?
#3. Posted:
2Ez
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Joined: Feb 27, 201014Year Member
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Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 2,727
Reputation Power: 269
The fact this is posted already baffles me..
#4. Posted:
Forest
  • Winter 2023
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but thats the beta code post, retail copy could be different
#5. Posted:
NickDaModda
  • TTG Contender
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Joined: Jun 26, 201014Year Member
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Status: Offline
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Nice start Hope to see some fun and new mods in Black Ops
#6. Posted:
Sean
  • Administrator
Status: Offline
Joined: May 14, 200816Year Member
Posts: 7,692
Reputation Power: 32314
Status: Offline
Joined: May 14, 200816Year Member
Posts: 7,692
Reputation Power: 32314
2Ez wrote The fact this is posted already baffles me..


zruedalax jumped in for the kill but failed to detail the thread he just posted an image and said OH YES! this is a mixed thread that everyone can addon to
#7. Posted:
-Gamer-
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Joined: Sep 12, 201014Year Member
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Status: Offline
Joined: Sep 12, 201014Year Member
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so wait will there be jtags

dum it down for me lol
#8. Posted:
-Olu-
  • TTG Senior
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Joined: Apr 13, 200915Year Member
Posts: 1,264
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Let The Modding Begin! 8)
#9. Posted:
Fanboy
  • Retired Staff
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Joined: May 16, 201014Year Member
Posts: 4,959
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Motto: yolo
Motto: yolo
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Joined: May 16, 201014Year Member
Posts: 4,959
Reputation Power: 1443
Motto: yolo
Oh, thanks Sean, now this game is completely ****, jk but hopefully treyarch will keep an eye on leader boards and shit like that, why buy black ops if it will be another mw2, minus well save the money :
#10. Posted:
Thy
  • TTG Natural
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Joined: Jul 07, 200915Year Member
Posts: 950
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Status: Offline
Joined: Jul 07, 200915Year Member
Posts: 950
Reputation Power: 34
can we make isos before game comes out
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