You are viewing our Forum Archives. To view or take place in current topics click here.
What should we add in next?
More Items
0.00% (0 votes)
0.00% (0 votes)
More Gamemodes
100.00% (1 vote)
100.00% (1 vote)
More Features
0.00% (0 votes)
0.00% (0 votes)
Total Votes: 1
UnitZ - Red Pearl Games Edition (coming soon)
Posted:
UnitZ - Red Pearl Games Edition (coming soon)Posted:
Status: Offline
Joined: Jun 25, 201113Year Member
Posts: 58
Reputation Power: 2
Status: Offline
Joined: Jun 25, 201113Year Member
Posts: 58
Reputation Power: 2
UnitZ was originally created by the Hard Worker Studios and has now became an Open Sourced project. We, at Red Pearl Games decided to take the project over, Implement new features such as game modes, items, maps and even a brand new networking interface.
Intrested? [ Register or Signin to view external links. ] for our full Campaign
UnitZ currently has four different gamemodes, based on three different maps. We are looking to add in many new maps as well as more gamesmodes.
Zombie Land: Zombie Land is an action packed gamemode; your job is to survive. In this game mode you must search the map for houses, buildings and, or other players to find items to live.
Team Deathmatch: Your average Team vs. Team deathmatch. Group up with your friends, or random players and kill the other team. Now there is no "rounds" implemented and its just free killing.
DeathmatchZ: The same concept as Team Deathmatch, except there are also zombies wanting to eat your BRAINS!
Sandbox: You spawn on top of a platform and weapons, ammo and explosives spawn right next to you. You are elevated and can test our all of the weapons, find out which ammo supports what gun and which guns you like
Intrested? [ Register or Signin to view external links. ] for our full Campaign
Features
- Crafting system - Which supports cooking, making of weapons and other items such as camp fires.
- Hit Boxes - Unlike most other games a player and AI are rigged with four hit boxes. This allows for variable damage based on where you hit the player or enemy. (2X damage for head, .5X damage for feet, or legs.
- Physics - All players and AI are fully rigged with a rigidbody. This allows for realistic effects on death.
- GUI - We have a very friendly GUI for people to learn. We also have a transparent GUI so that players can still see what is happening and avoid death
- Single / Multiplayer
- Day / Night systems
- Player auto save data (both online and offline)
Intrested? [ Register or Signin to view external links. ] for our full Campaign
You are viewing our Forum Archives. To view or take place in current topics click here.