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Clash of Clans Bot (CGB)
Posted:

Clash of Clans Bot (CGB)Posted:

vokal
  • TTG Addict
Status: Offline
Joined: Dec 05, 201014Year Member
Posts: 2,130
Reputation Power: 103
Status: Offline
Joined: Dec 05, 201014Year Member
Posts: 2,130
Reputation Power: 103
Yes a free advanced Clash of Clans bot.
Blue stacks is required
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We are proud to give to you version 3.0 of Clash Game Bot.

I am sure you will agree with me that it has been worth the wait as many new features have been added as well as many fixes/improvements
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changelist:

  • New image detection system in place


  • Auto detect collectors


  • Auto detect all barracks including dark barracks


  • Attack now (see a base you want to target and with a click of a button the bot will initiate the attack sequence)


  • Brand new donation system with the ability to whitelist/blacklist keywords


  • Improved character recognition


  • Much faster donation filling requests


  • Train all troops


  • Super fast village searching (default is 0 seconds)
  • Fixed wallbreaker detection bug


  • Much improved zooming out


  • Faster troop training
  • Smartest ever seen training system which will auto fill empty slots with archers ensuring your army camps are always full
  • Smart automatic attack modes (select weak base and it will still look for dead bases, select dead bases and the bot will also look for weak bases)
  • Auto detect your Town Hall (no more manually selecting it)
  • Lightning attack on DE storage now implemented


  • Added option to use Heroes to auto drop trophies


  • Boost spell factory option added with the ability to select how many spells should be created before being used


  • Building coordinates now saved in a separate config file so you can now share your bot settings with your friends
  • Auto upgrade building option added


  • Heroes automatically restore health by activating special abilities if not used in battle


  • Advanced troop deployment options added (drop troops on the redline, near Gold collectors/Elixir collectors & DE pumps


  • Brand new Weak Base feature which detects village Mortar and Wizard Towers


  • Removed GUI skin for lighter feel and better performance


  • Removed Bot preloader


  • Changed GUI to include tabbed options as apposed to buttons for future features

The bot will only need to detect your building locations upon first run as the coordinates are saved within a separate config file (if you move your barracks/town hall or collectors please delete "buildings" config and restart the bot)

There may reside some bugs as this release contain many new workings. If you encounter any please create a thread in the correct forum so that we can roll out hot fixes.

Remember if you appreciate the work everyone at GameBot.org does then please do donate towards the development as every little helps.

All code within the source of the bot belongs to GameBot.org
You are free to modify and distribute our source providing you provide a backling to us and give credit to the developers.
We do not permit our software re-packaged under a different brand.
Clash Game Bot is protected under the GNU.


Hot Fix v3.0.1


  • Fixed some stability issues
  • Fixed DonateCC not recognizing text
  • More checks added to detect if Army Camp is full

Hot Fix v3.0.2

  • Added automatic checks to ensure end user meets correct NET Framework version/VS ++

Hot Fix v3.0.3

  • Fixed "cannot locate next button" issue
  • Fixed bug that sometimes made BS disconnect due to false reading on inactivity
  • Fixed rare case of the bot sometimes clicking on "boost" when not requested

Hot Fix v3.0.4 -- UTC/GMT is 07:27 on Thursday, May 7, 2015

Fixed train archer issue
Fixed train loop issue
Fixed train when boosted issue
No more bot not zoomout
Fastest detect "Device Connect" , dont worry, bot can see you connect by other device right away
Auto connect after "Coc Error Stop.."
Fastest detect OOS for comeback attack as soon as possible (previous 1 min, now only 3 ---> 10s)
Shorten tab descriptions so no scroll needed
Fix auto activate heroes by health , now it's possible to drop heroes in first wave
Change village search to make compatible bully mode and trophy mode and weak base mode
Fix remain troop with smart attack , no more troops not deploy
Fix problem with smart attack and number side = 1


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Last edited by vokal ; edited 1 time in total

The following 1 user thanked vokal for this useful post:

Lil_Whyte_ (05-14-2015)
#2. Posted:
Leadable
  • Resident Elite
Status: Offline
Joined: Apr 15, 201311Year Member
Posts: 296
Reputation Power: 17
Status: Offline
Joined: Apr 15, 201311Year Member
Posts: 296
Reputation Power: 17
Looks great I might try it out.
#3. Posted:
vokal
  • TTG Addict
Status: Offline
Joined: Dec 05, 201014Year Member
Posts: 2,130
Reputation Power: 103
Status: Offline
Joined: Dec 05, 201014Year Member
Posts: 2,130
Reputation Power: 103
Version 3.0.4 has been released mainly hot fixes and a few finishing touches. As always CGB is Free to use and open source.

Hot Fix v3.0.4 -- UTC/GMT is 07:27 on Thursday, May 7, 2015

Fixed train archer issue
Fixed train loop issue
Fixed train when boosted issue
No more bot not zoomout
Fastest detect "Device Connect" , dont worry, bot can see you connect by other device right away
Auto connect after "Coc Error Stop.."
Fastest detect OOS for comeback attack as soon as possible (previous 1 min, now only 3 ---> 10s)
Shorten tab descriptions so no scroll needed
Fix auto activate heroes by health , now it's possible to drop heroes in first wave
Change village search to make compatible bully mode and trophy mode and weak base mode
Fix remain troop with smart attack , no more troops not deploy
Fix problem with smart attack and number side = 1

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#4. Posted:
JustTaazR
  • Prospect
Status: Offline
Joined: Feb 01, 201113Year Member
Posts: 634
Reputation Power: 36
Status: Offline
Joined: Feb 01, 201113Year Member
Posts: 634
Reputation Power: 36
I can vouch for this was about to make a thread telling people about this i've been using it for a couple of days and its amazing only downside is the resolution of bluestacks is locked at a smaller one than normal!
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