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#591. Posted:
munje
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secondary gun camo, new guns, maps, while your waiting for next game to start there sould be a minigame,and many new guns
#592. Posted:
luigigamer
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recordable killcams
#593. Posted:
Bl00dyMurd3r
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gun packs, more large and small maps, more accurate javelin / stinger (9 times out of 10 if i lock on to a pavelow to blow up it will miss despite the fact i "locked on"
#594. Posted:
iAmpLiiFyZ
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All new weopons... M1a1 can stay killstreaks unlockable etc. stuff like that
#595. Posted:
Jimbo8787
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-I would like to see the same style of killsteaks as MW2,but instead of u guys picking 3 at lvl 10 once it unlocks let us pick the 3 we want, Also mabye add up to 4 killsteaks per death, or if it stays 3 mabye have the ability to restart your kill steaks after u get to a certain amount of kills ( 20 or 25 ).

-I like the perk ideal and have Pro's added to them i think they should steal this ideal.

-Multiplayer campaings up to 4 poeple, even online campaings as well this lacks major in MW2

-More Detailed maps and more maps in general,

-Better spawning system, MW2 spawning system is horrible

-Take out the last stand perk or just make it a deathsteak

-The ability to choose which special gernades i want to bring with me (eg 1 smoke 1 flash 1 stun, or 2 frags 1 smoke ect ect )

i'll edit this post 2morrow when its not 5am and i can think
#596. Posted:
DrCubeFTW
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Treyarch, please consider the following for Black Ops...

Perk changes:
- Bring back Juggernaut. You can't leave Stopping Power in the game but take away Juggernaut. They are two sides of the same coin. Painkiller was not a proper counter to Stopping Power due to its time limit and the fact that it kicked in after many deaths.

- Bring back Martyrdom. This perk helped to define Call of Duty. Don't nerf it like MW2 did. Put it back in the game.

- Get rid of Commando but keep Marathon and Lightweight. Commando makes knifing too easy in MW2. Knifing should be more of the risky art it was in CoD4.

- Keep the unlockable Pro mechanic of MW2's perks.

- Consider a perk or gear option that will allow people to carry more than 1 grenade, especially if you get rid of the Scavenger perk.

Weapon changes
- Restrict the secondary weapon to pistol or launcher only. NO shotguns or SMGs/machine pistols as secondary weapons. Shotguns go back to being primary weapons only.

- No silencers for shotguns

- Add the following sniper rifle to the game: A bolt action version of the Barret .50. It must be reloaded/chambered after EVERY shot, reload time is VERY long (like machine gun long), and it is slow to aim down the sights. However, this gun is the highest damage, longest range gun in the game. It can kill even a Juggernaut without stopping power. Basically, this is the one shot one kill gun (i.e. a pro's gun) but you're dead meat if you miss because the reload time is extremely long. Snipers need a gun that will really challenge them and this is it. MW2's sniper rifle selection lacks variety.

- Bring back the MP5 SD

- Golden guns. I don't know why they didn't make it into MW2 because they are on the disc.

Killstreak changes
- Get rid of the nuke

- Keeping the care packages and emergency air drops.

- Killstreaks as powerful as chopper gunner are harder to get (i.e. require 20+ kills).

Gameplay changes
- Allow me to stick C4 to players, not just walls. I've wanted to stick a pack of C4 to the back of an unaware sniper and let him regroup with his friends so I can blow them all up.

Map changes
- 1 really big map, like double the size of the largest MW2 map.

Engine changes
- Halo 3 match recording feature. I want to be able to play back and analyze my games.

TLDR: Make Black Ops a little more like CoD4 but not all the way.
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