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Why cod ghosts was just ok
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Why cod ghosts was just okPosted:
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1. The sounds were weird
2. The graphics sucked
3. Infection was really bad
4. The maps were ok but a bit too big for a cod game
2. The graphics sucked
3. Infection was really bad
4. The maps were ok but a bit too big for a cod game
#2. Posted:
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Motto: Beware of western spies brothers
Well in my opinion it was a great cod
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#3. Posted:
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Hyper11 wrote 1. The sounds were weird
2. The graphics sucked
3. Infection was really bad
4. The maps were ok but a bit too big for a cod game
1. Do you have a broken headset or something? Sounds fine to me.
2. I started on 360 for Ghosts and I thought it looked fine for a last gen version, and even after transferring to xbone I was still satisfied with it. I'll admit it could probably be better and hopefully the next cod will have some visual improvements.
3. I'll take your word for it, I never play infection.
4. Agreed, a lot of the maps are too large unless playing ground war so there are more people to fill the maps. Even though the maps were huge I still didn't find it difficult to get kills, granted it took a while to find the other team.
- Ghosts was one of my favorite CODs to be honest. The campaign felt like a movie, extinction mode is cool and I've enjoyed the challenge and teamwork in it, and squad mode was an interesting way to practice for multiplayer rather than using bots in a private lobby. I got the game after some of the insane imbalanced stuff was patched so I didn't experience what put off most people (at least I assume that's why they would have left) COD 2016 is going to have a beta from what I'm hearing so we hopefully won't see anything that horrible on regular release.
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