You are viewing our Forum Archives. To view or take place in current topics click here.
Need help on a decision for pvp
Posted:
Need help on a decision for pvpPosted:
Status: Offline
Joined: Feb 12, 201212Year Member
Posts: 711
Reputation Power: 51
I have these 2 decent pvp weapons that are so far the best ones I have for pvp but i'm not sure which one is better
1) Aug para 25% crit hit chance, talents are responsive,deadly,swift and with 10.3k base dmg
2) Vector 24% crit hit chance, talents are responsive,brutal,ferocious and with 11.5k base dmg
I'm leaning towards the vector but i'm on console and it's a bit hard to hit headshots but the base dmg is a lot higher on vector which one do you guys recommend I use?
1) Aug para 25% crit hit chance, talents are responsive,deadly,swift and with 10.3k base dmg
2) Vector 24% crit hit chance, talents are responsive,brutal,ferocious and with 11.5k base dmg
I'm leaning towards the vector but i'm on console and it's a bit hard to hit headshots but the base dmg is a lot higher on vector which one do you guys recommend I use?
#2. Posted:
Status: Offline
Joined: Oct 04, 201014Year Member
Posts: 1,514
Reputation Power: 72
Status: Offline
Joined: Oct 04, 201014Year Member
Posts: 1,514
Reputation Power: 72
for pvp i would personally run both, The best advice i can give is this, keep in your inv 2 pieces of lone star and the low level police back pack, equip them in a safehouse, Fil your ammo to get a shit ton of ammo, then change to your normal gear set.
Then run both smgs, this way you should be rocking close to 2k ammo in reserve .
Running both SMGS will mean a very fast ammount of damage done to players in the DZ, also, whats your primary DPS and toughness ? as these are more important when it comes to PVP, often base damage on a weapon means nothing, as getting the correct mods on the weapon will do more and hitting 350-500k toughness will mean some extra survivability as well.
lastly look at your Armor rating and what % damage mitigation you have, current cap is 75%, ive noticed at 75k, i have 223k dps with my first wave M1a 204, and even with senty gear 3 marks on a player i only get about 48k per headshot, so its a MASSIVE reduction compared to the 300-500k hits i get on players with around 30-40%.
Good luck.
Then run both smgs, this way you should be rocking close to 2k ammo in reserve .
Running both SMGS will mean a very fast ammount of damage done to players in the DZ, also, whats your primary DPS and toughness ? as these are more important when it comes to PVP, often base damage on a weapon means nothing, as getting the correct mods on the weapon will do more and hitting 350-500k toughness will mean some extra survivability as well.
lastly look at your Armor rating and what % damage mitigation you have, current cap is 75%, ive noticed at 75k, i have 223k dps with my first wave M1a 204, and even with senty gear 3 marks on a player i only get about 48k per headshot, so its a MASSIVE reduction compared to the 300-500k hits i get on players with around 30-40%.
Good luck.
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: May 26, 201113Year Member
Posts: 1,977
Reputation Power: 908
Status: Offline
Joined: May 26, 201113Year Member
Posts: 1,977
Reputation Power: 908
Vector is a all around better gun than the AUG is and btw the guy above is an idiot Dont ever Run 2 SMGs on the same build.
- 0useful
- 1not useful
#4. Posted:
Status: Offline
Joined: Oct 04, 201014Year Member
Posts: 1,514
Reputation Power: 72
Status: Offline
Joined: Oct 04, 201014Year Member
Posts: 1,514
Reputation Power: 72
Columbia wrote Vector is a all around better gun than the AUG is and btw the guy above is retarded Dont ever Run 2 SMGs on the same build.
i dont see why not?
if you cant even back up your comment with an explanation i wouldn't bother to post if i were you or explain why the Vector is an "all round better gun" than the aug as i find the Aug much better than the vector too.
Ive frequently ran dual smgs, it takes 3 - 5 seconds on average to reload an smg, swapping takes 1, in those extra 2 seconds that your enemy is reloading you can put another 20 rounds in them, which could be the difference between life and death in the DZ.
I would assume you dont have much exp in the DZ or the division as a whole. if you would like to post your build here, im sure some other players might be able to advise on a good build for you.
- 1useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Aug 19, 201014Year Member
Posts: 5,243
Reputation Power: 532
Status: Offline
Joined: Aug 19, 201014Year Member
Posts: 5,243
Reputation Power: 532
GR33NV3N0M wrote
i dont see why not?
if you cant even back up your comment with an explanation i wouldn't bother to post if i were you or explain why the Vector is an "all round better gun" than the aug as i find the Aug much better than the vector too.
Ive frequently ran dual smgs, it takes 3 - 5 seconds on average to reload an smg, swapping takes 1, in those extra 2 seconds that your enemy is reloading you can put another 20 rounds in them, which could be the difference between life and death in the DZ.
I would assume you dont have much exp in the DZ or the division as a whole. if you would like to post your build here, im sure some other players might be able to advise on a good build for you.
The AUG has swift on it which means reloading faster for starters - that is probably around a 13% reduction (Swift is a shit talent anyway though)
I can't think of a single situation where I would rather have an extra SMG instead of the utility of a Marksman Rifle.
I would probably go for the Aug if your aiming isn't great. Getting the critical hits (Assuming you don't have shit gear; meaning your crit chance is at least 40-45%) will be a big chunk of damage compared to hitting headshots.
What are the rolls for the talents anyway? (How high is the +%dmg for ferocious and deadly)
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Oct 04, 201014Year Member
Posts: 1,514
Reputation Power: 72
Status: Offline
Joined: Oct 04, 201014Year Member
Posts: 1,514
Reputation Power: 72
-Deano wroteGR33NV3N0M wrote
i dont see why not?
if you cant even back up your comment with an explanation i wouldn't bother to post if i were you or explain why the Vector is an "all round better gun" than the aug as i find the Aug much better than the vector too.
Ive frequently ran dual smgs, it takes 3 - 5 seconds on average to reload an smg, swapping takes 1, in those extra 2 seconds that your enemy is reloading you can put another 20 rounds in them, which could be the difference between life and death in the DZ.
I would assume you dont have much exp in the DZ or the division as a whole. if you would like to post your build here, im sure some other players might be able to advise on a good build for you.
The AUG has swift on it which means reloading faster for starters - that is probably around a 13% reduction (Swift is a shit talent anyway though)
I can't think of a single situation where I would rather have an extra SMG instead of the utility of a Marksman Rifle.
I would probably go for the Aug if your aiming isn't great. Getting the critical hits (Assuming you don't have shit gear; meaning your crit chance is at least 40-45%) will be a big chunk of damage compared to hitting headshots.
What are the rolls for the talents anyway? (How high is the +%dmg for ferocious and deadly)
Not a bad point with swift, i still always keep a marksman with me, however i always find hitting shots with it on other players more difficult than having an extra SMG, i mean no doubt this is down to preference more than anything.
When it comes to PVE i always run the Aug and M1a, but PVP its 90% of the time 2 SMGS or 1 SMG and 1 AR.
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Aug 19, 201014Year Member
Posts: 5,243
Reputation Power: 532
Status: Offline
Joined: Aug 19, 201014Year Member
Posts: 5,243
Reputation Power: 532
GR33NV3N0M wrote
Not a bad point with swift, i still always keep a marksman with me, however i always find hitting shots with it on other players more difficult than having an extra SMG, i mean no doubt this is down to preference more than anything.
When it comes to PVE i always run the Aug and M1a, but PVP its 90% of the time 2 SMGS or 1 SMG and 1 AR.
I guess you have a point there. I pretty much only do PVE stuff. I rarely decide to go rogue and only PVP if I am attacked by someone else.
Maybe it is better for 2 SMGs if you are actively PVPing? The big trouble I would have with that unless you kill the person within those two clips, it's a stupid idea.
A lot of the DZ06 stuff I find myself with PVP, everyone will have a smart cover so your damage is never going to kill them within 2 clips.
Maybe for lower DZ areas, it might be good.
- 1useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Feb 12, 201212Year Member
Posts: 711
Reputation Power: 51
The deadly % is 26 or 27 it's in the special vendor, as for 2 smgs I ran that before the 1.2 update and it wasn't viable for me at all and I always have over 2k rounds I rather run an AR but I still can't find a good one. My crit hit chance is over 40%. As for the guns after using both of them for a bit it's honestly the exact same I have found success in both of them I might choose to run the vector as I can just catch people off guard and melt them through headshots during extractions thank you all for your replies though
- 0useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Sep 02, 20159Year Member
Posts: 260
Reputation Power: 10
Status: Offline
Joined: Sep 02, 20159Year Member
Posts: 260
Reputation Power: 10
I actively run two smgs an do what weapons rather than reload when in combat with other players not AI. When in battle with AI you can take cover taking the time to reload anyway. I always carry a high powered marksman rifle for the higher dz she. Farming an run that with sentry. When rouge hunting or goi g rouge I run a mix of things depending on how the players are fighting. But yeah basically when we're going rouge that second smg is golden as long as they're both as strong as each other. I down people much quicker hence the fight becomes better to mange when hitting man hunt. I never needed two before the update because I had such high dps I downed most players with the one. But the high health electronics builds now takes that little extra. You have to build a gear set on your style of play. Everybody gets downed and don't let them say they never do. Good luck
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.