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MW2 Custom Classes Mod! 3 Guns and 4 perks! Taking Requests!
Posted:
MW2 Custom Classes Mod! 3 Guns and 4 perks! Taking Requests!Posted:
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Joined: Aug 11, 200915Year Member
Posts: 293
Reputation Power: 47
Status: Offline
Joined: Aug 11, 200915Year Member
Posts: 293
Reputation Power: 47
HEY TheTechGame!
Guess what? We are looking for the most pro, most creative, and most fun classes. They can be for winning like a MLG pro, or plainly for just screwing around. Except now, you have more choices. You can use 3 Weapons whether it be three secondary's, or three primary's, or for teh hax three riot shields. Mix and Match. Also they can have two attachments WITHOUT Bling. Same idea for perks, use whatever you want. You can mix and match the perks so they don't have to be normal, like you could use Stopping Power, Hardline, Lightweight, and Cold Blooded. But if you decide to have 3 Weapons and/or 4 Perks, you don't have equipment and/or special grenades. Also, please make sure the attachments are possible. For example, no Red Dot Sight and Holographic Sight on the same weapon or Javelin Akimbo LOL. It has to be possible. ALSO now you have more camos to choose from, but remember you can only use them on primary weapons. Please use the format below, and then post in this thread. Have FUN and we can't wait to see your combinations!
Also as a little contest, the 10 peoples classes we choose will get the mod for free. Good luck!
Why are we asking for this? Because there is now a way so when you join a JTAG lobby, you can have these classes set to your Custom Classes, permanently, until you change it. That means you can use them in ranked games, without being host.
Much Love,
TTG SEAN, zrueda, and the rest of the staff!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Also as a little contest, the 10 peoples classes we choose will get the mod for free. Good luck!
Why are we asking for this? Because there is now a way so when you join a JTAG lobby, you can have these classes set to your Custom Classes, permanently, until you change it. That means you can use them in ranked games, without being host.
Much Love,
TTG SEAN, zrueda, and the rest of the staff!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
FORMAT FOR REQUEST
Class Name:
First Weapon
Weapon:
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon:
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon
Attachment 1:
Attachment 2:
Camo:
Perk 1:
Perk 2:
Perk 3:
Perk 4 (Replaces Equipment):
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
ITEMS
PRIMARYS
ASSAULT RIFLES
- M4A1
- FAMAS
- SCAR-H
- TAR-21
- FAL
- M16A4
- ACR
- F2000
- AK47
ASSAULT RIFLE ATTACHMENTS
- No Attachment
- Grenade Launcher
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Shotgun
- Holographic Sight
- Heartbeat Sensor
- Thermal
- Extended Mags
SUB MACHINE GUNS
- MP5K
- UMP45
- Vector
- P90
- Mini Uzi
SUB MACHINE GUNS ATTACHMENTS
- No Attachment
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Holographic Sight
- Thermal
- Extended Mags
- Akimbo
LIGHT MACHINE GUNS
- L86 LSW
- RPD
- MG4
- AUG HBAR
- M240
LIGHT MACHINE GUN ATTACHMENTS
- No Attachment
- Grip
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Holographic Sight
- Heartbeat Sensor
- Thermal
- Extended Mags
SNIPER RIFLES
- Intervention
- Barret .50cal
- WA2000
- M21 EBR
SNIPER RIFLE ATTACHMENTS
- No Attachment
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Heartbeat Sensor
- Thermal
- Extended Mags
RIOT SHIELD
- Shield (No Camos)
CAMOUFLAGES
- None
- Desert
- Arctic
- Woodland
- Digital
- Urban
- Blue Tiger
- Red Tiger
- Fall
- Gold (Same from COD4)
- Blue Cheetah (Blue and Black Cheetah skin)
- Red Cheetah (Red and Black Cheetah skin)
- Platinum
SECONDARYS
MACHINE PISTOLS
- PP2000
- G18
- M93 Raffica
- TMP
MACHINE PISTOLS ATTACHMENTS
- No Attachment
- Red Dot Sight
- Silencer
- FMJ ( Full Metal Jacket )
- Holographic Sight
- Extended Mags
- Akimbo
SHOTGUNS
- SPAS-12
- AA-12
- Striker
- Ranger
- M1014
- Model 1887
SHOTGUNS ATTACHMENTS
- No Attachment
- Red Dot Sight (Spas-12, AA-12, Striker, and M1014 Only)
- Silencer (Spas-12, AA-12, Striker, and M1014 Only)
- FMJ ( Full Metal Jacket )
- Holographic Sight (Spas-12, AA-12, Striker, and M1014 Only)
- Extended Mags (Spas-12, AA-12, Striker, and M1014 Only)
- Akimbo (Ranger and Model 1887 Only)
HANDGUNS
- USP .45
- .44 Magnum
- M9
- Desert Eagle (Platinum or Gold, but No Attachments)
HANDGUNS ATTACHMENTS
- No Attachment
- Silencer (USP .45 and M9 Only)
- FMJ ( Full Metal Jacket )
- Extended Mags (USP .45 and M9 Only)
- Akimbo
LAUNCHERS
- AT4-HS
- Thumper x2
- Stinger
- Javelin
- RPG x2
PERKS - SLOT ONE
- Marathon
- Sleight of Hand
- Scavenger
- Bling
- One Man Army
PERKS - SLOT TWO
- Stopping Power
- Lightweight
- Hardline
- Cold-Blooded
- Danger Close
PERKS - SLOT THREE
- Commando
- Steady Aim
- Scrambler
- Ninja
- SitRep
- Last Stand
RULES
1. Only post in the thread with classes, no small talk. And don't quote the main post.
2. Use the format for posting a class request.
3. Don't copy other peoples posts.
4. Have fun!
FAQ
Q: Can we use three primarys?
A: Yes.
Q: How many can we sumbit?
A: As many as you want, but don't copy anyones please.
Q: Can we have equpment?
A: No, only if you don't have a fourth perk. Because essentially the perk replaces the equipment.
Q: Can I put camos on secondary weapons?
A: Nope.
Q: Will I be able to get these mods?
A: Yes at a later date, and it will cost a little bit of money.
Last edited by zrueda ; edited 12 times in total
#2. Posted:
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Joined: Mar 21, 200915Year Member
Posts: 1,661
Reputation Power: 1
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 1,661
Reputation Power: 1
Whatttt??? Thats crazy uhm alright this is whats going down..
Class Name: F**k Yes (with the correct letters)
First Weapon
Weapon: Famas
Attachment 1: Red Dot
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Fall
Third Weapon (Replaces Special Grenades)
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): None
Oh also one of them 3 riot shield things would be cool
Class Name: F**k Yes (with the correct letters)
First Weapon
Weapon: Famas
Attachment 1: Red Dot
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Fall
Third Weapon (Replaces Special Grenades)
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): None
Oh also one of them 3 riot shield things would be cool
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#3. Posted:
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Joined: Jun 24, 200915Year Member
Posts: 6,735
Reputation Power: 1134
Status: Offline
Joined: Jun 24, 200915Year Member
Posts: 6,735
Reputation Power: 1134
Class Name: YEAH BOY
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Holographic sight
Camo: Gold
Second Weapon
Weapon: Platnium Desert eagle
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenades)
Weapon: Barret .50 Cal
Attachment 1: Silencer
Attachment 2: Thermal
Camo: Platnium
Perk 1: Marathon
Perk 2: Cold blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Slight of hand
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Holographic sight
Camo: Gold
Second Weapon
Weapon: Platnium Desert eagle
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenades)
Weapon: Barret .50 Cal
Attachment 1: Silencer
Attachment 2: Thermal
Camo: Platnium
Perk 1: Marathon
Perk 2: Cold blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Slight of hand
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 2useful
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#4. Posted:
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Joined: Jun 23, 200915Year Member
Posts: 5,153
Reputation Power: 1056
Status: Offline
Joined: Jun 23, 200915Year Member
Posts: 5,153
Reputation Power: 1056
Whoa this is cool
Class Name: Modded Rape
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Second Weapon
Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Heartbeat Sensor
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: ACR
Attachment 1: Silencer
Attachment 2: Heartbeat Sensor
Camo: Red Cheetah
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sleight Of Hand
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Edit, I want another one if possible
Class Name: What The F*ck
First Weapon
Weapon: Mini Uzi
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Barrett.50Cal
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: ACR
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Gold
Perk 1: Stopping Power
Perk 2: Ninja
Perk 3: Sleight Of Hand
Perk 4 (Replaces Equipment): Marathon
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
All Perks are Pro perks by the way, I don't know if your gonna do that any but this is just to make sure,.
Thanks !
Last edited by TTG_NoOneCares ; edited 2 times in total
Class Name: Modded Rape
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Second Weapon
Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Heartbeat Sensor
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: ACR
Attachment 1: Silencer
Attachment 2: Heartbeat Sensor
Camo: Red Cheetah
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sleight Of Hand
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Edit, I want another one if possible
Class Name: What The F*ck
First Weapon
Weapon: Mini Uzi
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Barrett.50Cal
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: ACR
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Gold
Perk 1: Stopping Power
Perk 2: Ninja
Perk 3: Sleight Of Hand
Perk 4 (Replaces Equipment): Marathon
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
All Perks are Pro perks by the way, I don't know if your gonna do that any but this is just to make sure,.
Thanks !
Last edited by TTG_NoOneCares ; edited 2 times in total
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#5. Posted:
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Joined: Feb 23, 201014Year Member
Posts: 40
Reputation Power: 2
Name= Dirtttty Noob
Riot Shield. (See thru red cheetah + would be sick but thats iompossible)
Riot Shield. (one on front and one on back so ur like invincible)
RPG.
Perks.
Danger Close pro
Commando Pro
ColdBlooded Pro
Hardline
Riot Shield. (See thru red cheetah + would be sick but thats iompossible)
Riot Shield. (one on front and one on back so ur like invincible)
RPG.
Perks.
Danger Close pro
Commando Pro
ColdBlooded Pro
Hardline
- 1useful
- 1not useful
#6. Posted:
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Joined: Oct 17, 200915Year Member
Posts: 1,421
Reputation Power: 65
Status: Offline
Joined: Oct 17, 200915Year Member
Posts: 1,421
Reputation Power: 65
Class Name: Silent Ninja
First Weapon
Weapon: AK-47
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Gold
Second Weapon
Weapon: M4 CARBINE
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: INTERVENTION
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Perk 1: Sleight Of Hand Pro
Perk 2: Cold-Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Commando Pro
Last edited by irFaze ; edited 1 time in total
First Weapon
Weapon: AK-47
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Gold
Second Weapon
Weapon: M4 CARBINE
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: INTERVENTION
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Perk 1: Sleight Of Hand Pro
Perk 2: Cold-Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Commando Pro
Last edited by irFaze ; edited 1 time in total
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#7. Posted:
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Joined: Dec 22, 200915Year Member
Posts: 5,352
Reputation Power: 461
Status: Offline
Joined: Dec 22, 200915Year Member
Posts: 5,352
Reputation Power: 461
Class Name:
First Weapon
Weapon: UMP45
Attachment 1: Red dot
Attachment 2: Silencer
Camo: Gold
Second Weapon
Weapon: M16
Attachment 1:Holographic
Attachment 2: Silencer
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: Black chetah
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Ninja pro
Perk 4 (Replaces Equipment): Stopping Power pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by Colorado880 ; edited 1 time in total
First Weapon
Weapon: UMP45
Attachment 1: Red dot
Attachment 2: Silencer
Camo: Gold
Second Weapon
Weapon: M16
Attachment 1:Holographic
Attachment 2: Silencer
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: Black chetah
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Ninja pro
Perk 4 (Replaces Equipment): Stopping Power pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by Colorado880 ; edited 1 time in total
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#8. Posted:
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Joined: Jun 12, 200915Year Member
Posts: 48
Reputation Power: 3
Class Name: Keego's Awesome Class
First Weapon
Weapon: ACR
Attachment 1: Red Dot Sight
Attachment 2: FMJ (Full Metal Jacket)
Camo: Red Tiger
Second Weapon
Weapon: MP5K
Attachment 1: FMJ(Full Metal Jacket)
Attachment 2: Extended Mags
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: FMJ(Full Metal Jacket)
Attachment 2: Extended Mags
Camo: Blue Tiger
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Steady Aim Pro
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon):
First Weapon
Weapon: ACR
Attachment 1: Red Dot Sight
Attachment 2: FMJ (Full Metal Jacket)
Camo: Red Tiger
Second Weapon
Weapon: MP5K
Attachment 1: FMJ(Full Metal Jacket)
Attachment 2: Extended Mags
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: FMJ(Full Metal Jacket)
Attachment 2: Extended Mags
Camo: Blue Tiger
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Steady Aim Pro
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon):
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#9. Posted:
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Joined: Feb 21, 201014Year Member
Posts: 54
Reputation Power: 2
Class Name: Still Power
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Fall
Second Weapon
Weapon: Mini-Uzi
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon: Spas-12
Attachment 1: FMJ
Attachment 2: Grip
Camo: None
Perk 1: Sleight of Hands Pro
Perk 2: Stopping Power Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Thermal
Camo: Fall
Second Weapon
Weapon: Mini-Uzi
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon: Spas-12
Attachment 1: FMJ
Attachment 2: Grip
Camo: None
Perk 1: Sleight of Hands Pro
Perk 2: Stopping Power Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#10. Posted:
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Joined: Jan 08, 201014Year Member
Posts: 103
Reputation Power: 4
Class Name: Herbz Class
First Weapon
Weapon: M16
Attachment 1: red dot sight
Attachment 2: FMJ
Camo: fall
Second Weapon
Weapon: UMP
Attachment 1: FMJ
Attachment 2: extended mags
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon ACR
Attachment 1: red dot sight
Attachment 2: FMJ
Camo: fall
Perk 1: marathon pro
Perk 2: stopping power pro
Perk 3: ninja pro
Perk 4 (Replaces Equipment): scavager pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
best class
First Weapon
Weapon: M16
Attachment 1: red dot sight
Attachment 2: FMJ
Camo: fall
Second Weapon
Weapon: UMP
Attachment 1: FMJ
Attachment 2: extended mags
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon ACR
Attachment 1: red dot sight
Attachment 2: FMJ
Camo: fall
Perk 1: marathon pro
Perk 2: stopping power pro
Perk 3: ninja pro
Perk 4 (Replaces Equipment): scavager pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
best class
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- 0not useful
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