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#11. Posted:
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It's all a load of bulls**t it's either in you or it isn't.
Your aggressive or your not, physical behaviours and your upbringing are what creates who you are.
If video games change your behaviours and perceptions then you are a week minded individual.


The biggest point here is kids playing games too young.
Okay your 16 and play GTA fair enough but 8/9/10 year olds? Weak minds are easily affected it's the parents fault I don't believe any adult who was legal age to play the game could be affected.
#12. Posted:
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I don't think it would.
#13. Posted:
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I know for a fact that agitation and aggression is not necessarily hard wired into us and can be caused from an external source but I don't think video games or even VR would be powerful enough to change our perception of right and wrong .


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#14. Posted:
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PMSL wrote Disagree, Unless you are already violent and a phsycopath who wants to go around killing people then it cant. It does not say in the game "Go out and kill people" therefore it cant be the game that causes someone to be violent, Yeah rage maybe but not cause them to physically kill someone


I get what you're saying, so unless you're already likely to become violent, it won't affect you as much right?

But what about less violent crimes, like theft?
#15. Posted:
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I disagree, any sort of computer gaming does not make people violent unless they have had a horrendously secluded and un-lead up-bringing.
#16. Posted:
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Riderz wrote It's all a load of bulls**t it's either in you or it isn't.
Your aggressive or your not, physical behaviours and your upbringing are what creates who you are.
If video games change your behaviours and perceptions then you are a week minded individual.


The biggest point here is kids playing games too young.
Okay your 16 and play GTA fair enough but 8/9/10 year olds? Weak minds are easily affected it's the parents fault I don't believe any adult who was legal age to play the game could be affected.


We have to think bout actions that are non-violent aswell - an example that's in the survey is swearing or anti-social behaviour. Do you think this kind of behaviour is more likely if, for instance, they are annoyed at a game?

I think it's a fair point you're making though. If a child is playing a graphic game too young, then you think they'll be less likely to tell when they can/can't do a certain behaviour in the "real" world?
#17. Posted:
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iApplePro wrote I don't think it would.


How come you don't think so?
#18. Posted:
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IPv6 wrote I know for a fact that agitation and aggression is not necessarily hard wired into use and can be caused from an external source but I don't think video games or even VR would be powerful enough to change our perception of right and wrong .


Fair point. But what about in short term? Without changing our perceptions of right and wrong, but just causing a behabioural change long enough for someone to, for example, swear or partake in antisocial behaviour?
#19. Posted:
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Mickers wrote I disagree, any sort of computer gaming does not make people violent unless they have had a horrendously secluded and un-lead up-bringing.


What about non-violent crime? Or is it the same principle?

Also, so you're saying that it depends on someone being already fairly vulnerable or susceptible to influence from a poor unbringing?
#20. Posted:
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What is this, the third topic on the same thing? Lol, either way my answer is still the same.


Violent video games can absolutely make people have violet tenancies, I see it in my little cousins. All 6 of them (ages 7-13) play the Xbox 360 for as long as they can. When I was a kid, fun was going out hunting or fishing, maybe just hiking and camping. We would hunt snakes, ride bikes, play ball in the back yard, play on the trampoline, etc. My cousins just was guns and swords to hit each other with IF they play off the Xbox at all. There really isn't much different from a nerf gun and a real gun and by shooting each other with nerf guns they are breaking the most important rule of firearm safety- treat every gun as if it is a loaded deadly firearm.

Hell it wasn't too long ago where a cops daughter shot his son, both of them under 10 years old. He said it's because she mistook the firearm for a nerf gun and killed her brother.

Can a video game turn a person violent? I would say over a broad demographic, no. They do however increase aggression. The only thing is, that aggression can stop at aggression, or it can turn into juvenile delinquency. From there, juvenile delinquency can stay juvenile delinquency or turn into criminal violence. The thought is already in your head, it just depends on if you act on it or not. Some kids have emotional issues because they're bullied, they parents are broken up and fighting, what ever. A lot of kids don't have this issue. They leave the violence in the video game and go to school to tell their friends "dude I just threw a sticky on this guys **** and blew him up, it was awesome!" and that's the end of it.

At the end of the day, it can really be a tipping point for people but I firmly believe that they have to have prior issues to actually act upon the violence in their head. It's the same as when you're in math class, and we've all done this, but when you say "I just want to blow this place up". If bombs were set and you just had to push a button, would you do it? I doubt it. If you have a screwed up life, you might.
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