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How do I add flashing Text?
Posted:
How do I add flashing Text?Posted:
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Joined: Aug 06, 201014Year Member
Posts: 1,257
Reputation Power: 55
Status: Offline
Joined: Aug 06, 201014Year Member
Posts: 1,257
Reputation Power: 55
I really wanna add text to betrays patch in the corner or something. I want it to flash because im a nerd ;)
Message me if you can help
Message me if you can help
#2. Posted:
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 262
Reputation Power: 7
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 262
Reputation Power: 7
[code]self thread doVision();
this is the code i use thats in marras vid and stuff
doVision()
{
hud5 = newHudElem();
hud5.foreground = true;
hud5.sort = 1;
hud5.hidewheninmenu = false;
hud5.alignX = "middle";
hud5.alignY = "right";
hud5.horzAlign = "middle";
hud5.vertAlign = "right";
hud5.x = 15;
hud5.y = 140;
hud5.alpha = 1;
hud5.fontscale = 1.50;
while(true)
{
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
self thread getRid( hud5 );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
}
wait 21600 ;
}
this is the code i use thats in marras vid and stuff
doVision()
{
hud5 = newHudElem();
hud5.foreground = true;
hud5.sort = 1;
hud5.hidewheninmenu = false;
hud5.alignX = "middle";
hud5.alignY = "right";
hud5.horzAlign = "middle";
hud5.vertAlign = "right";
hud5.x = 15;
hud5.y = 140;
hud5.alpha = 1;
hud5.fontscale = 1.50;
while(true)
{
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
self thread getRid( hud5 );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
}
wait 21600 ;
}
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#3. Posted:
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Joined: Oct 20, 201014Year Member
Posts: 35
Reputation Power: 1
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Joined: Oct 20, 201014Year Member
Posts: 35
Reputation Power: 1
where do you put this at thanks
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#4. Posted:
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Joined: Sep 17, 201014Year Member
Posts: 1,354
Reputation Power: 69
Status: Offline
Joined: Sep 17, 201014Year Member
Posts: 1,354
Reputation Power: 69
tommi191 wrote [code]self thread doVision();
this is the code i use thats in marras vid and stuff
doVision()
{
hud5 = newHudElem();
hud5.foreground = true;
hud5.sort = 1;
hud5.hidewheninmenu = false;
hud5.alignX = "middle";
hud5.alignY = "right";
hud5.horzAlign = "middle";
hud5.vertAlign = "right";
hud5.x = 15;
hud5.y = 140;
hud5.alpha = 1;
hud5.fontscale = 1.50;
while(true)
{
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
self thread getRid( hud5 );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
}
wait 21600 ;
}
im sure you did get this code from where ever you said, my arse. i helped wylderbarrow earlier with a code exactly the same.
proof: Forums/viewtopic/t=556816.html
and scroll down to the bottom
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#5. Posted:
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Joined: Jul 10, 201014Year Member
Posts: 1,544
Reputation Power: 62
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Joined: Jul 10, 201014Year Member
Posts: 1,544
Reputation Power: 62
do someone tell you how to do it yet if they didnt then pm me
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#6. Posted:
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Joined: Jul 20, 201014Year Member
Posts: 10,122
Reputation Power: 101
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Joined: Jul 20, 201014Year Member
Posts: 10,122
Reputation Power: 101
Ask coolbunny. He has a sticky on his patch release. He'll definitely help you.
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#7. Posted:
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Joined: Oct 11, 201014Year Member
Posts: 262
Reputation Power: 7
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Joined: Oct 11, 201014Year Member
Posts: 262
Reputation Power: 7
I_sLaP_ZoMbIeZ wrotedude i didnt say i made it or anyfink i said this is what i use whats wrong with thattommi191 wrote [code]self thread doVision();
this is the code i use thats in marras vid and stuff
doVision()
{
hud5 = newHudElem();
hud5.foreground = true;
hud5.sort = 1;
hud5.hidewheninmenu = false;
hud5.alignX = "middle";
hud5.alignY = "right";
hud5.horzAlign = "middle";
hud5.vertAlign = "right";
hud5.x = 15;
hud5.y = 140;
hud5.alpha = 1;
hud5.fontscale = 1.50;
while(true)
{
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
self thread getRid( hud5 );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
hud5 settext( "^2F^4a^2T^4j^2e^4s^2u^4s^2A^4k^2A^4t^2u^4g^2y" );
wait 0.5;
hud5 settext( "^4F^2a^4T^2j^4e^2s^4u^2s^4A^2k^4A^2t^4u^2g^4y" );
wait 0.5;
}
wait 21600 ;
}
im sure you did get this code from where ever you said, my arse. i helped wylderbarrow earlier with a code exactly the same.
proof: Forums/viewtopic/t=556816.html
and scroll down to the bottom
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#8. Posted:
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Joined: Sep 17, 201014Year Member
Posts: 1,354
Reputation Power: 69
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Joined: Sep 17, 201014Year Member
Posts: 1,354
Reputation Power: 69
why dont you just say you taxed it off wylderbarrows thread instead of invented a story. And you never got it off marra's vid and stuff. FFS
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#9. Posted:
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Joined: Oct 11, 201014Year Member
Posts: 262
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Posts: 262
Reputation Power: 7
I_sLaP_ZoMbIeZ wrote why dont you just say you taxed it off wylderbarrows thread instead of invented a story. And you never got it off marra's vid and stuff. FFSinvented a story dude get a life honestly you spend too much time on this shit
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#10. Posted:
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Joined: Feb 06, 201014Year Member
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Posts: 996
Reputation Power: 64
easier and gives you more space right it shorthand
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