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#21. Posted:
Status: Offline
Joined: Apr 10, 200915Year Member
Posts: 1,310
Reputation Power: 88
Status: Offline
Joined: Apr 10, 200915Year Member
Posts: 1,310
Reputation Power: 88
Class Name: Dont Try Just Die
First Weapon UMP 45
Weapon:
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon Spas-12
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon M16
Attachment 1: Silencer
Attachment 2: Holographic
Camo: Fall
Perk 1: Marathon
Perk 2: stopping power
Perk 3: ninja
Perk 4 (Replaces Equipment): sleight of hand
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon): none
First Weapon UMP 45
Weapon:
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon Spas-12
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon M16
Attachment 1: Silencer
Attachment 2: Holographic
Camo: Fall
Perk 1: Marathon
Perk 2: stopping power
Perk 3: ninja
Perk 4 (Replaces Equipment): sleight of hand
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon): none
- 0useful
- 0not useful
#22. Posted:
Status: Offline
Joined: Apr 14, 200915Year Member
Posts: 5,275
Reputation Power: 1141
Status: Offline
Joined: Apr 14, 200915Year Member
Posts: 5,275
Reputation Power: 1141
Class Name: Game Over!
First Weapon
Weapon: AK-47
Attachment 1: Grenade Launcher
Attachment 2: Acog
Camo: Blue-Tiger (w/e translates for MW2)
Second Weapon
Weapon: Barret .50 Cal Sniper
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Blue-Tiger (w/e translates for MW2)
Third Weapon (Replaces Special Grenade)
Weapon: Riot Shield(For back protection)
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Danger Close Pro
Equipment (If no Perk 4): n/a
Special Grenades (If no Third Weapon): n/a
Hope you like it, going for a Sniping approach with the possibility of Noob-Tubes. Epic Explosions mixed with an epic sniper. Riot-shield will be used purely for back cover. Sounds like a fun mod.
First Weapon
Weapon: AK-47
Attachment 1: Grenade Launcher
Attachment 2: Acog
Camo: Blue-Tiger (w/e translates for MW2)
Second Weapon
Weapon: Barret .50 Cal Sniper
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Blue-Tiger (w/e translates for MW2)
Third Weapon (Replaces Special Grenade)
Weapon: Riot Shield(For back protection)
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Danger Close Pro
Equipment (If no Perk 4): n/a
Special Grenades (If no Third Weapon): n/a
Hope you like it, going for a Sniping approach with the possibility of Noob-Tubes. Epic Explosions mixed with an epic sniper. Riot-shield will be used purely for back cover. Sounds like a fun mod.
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#23. Posted:
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 1
Reputation Power: 0
Class Name: DuRtY
First Weapon
Weapon: AK-47
Attachment 1: Holographic Sight
Attachment 2: Silencer
Camo:Fall
Second Weapon
Weapon:Aug Hbar
Attachment 1:Forgrip
Attachment 2:Silencer
Camo:fall
Third Weapon (Replaces Special Grenade)
Weapon: M21 Ebr
Attachment 1:Extended Mags
Attachment 2:Silencer
Camo:Fall
Perk 1:Seight of Hand Pro
Perk 2: Cold-Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment):Stopping Power Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: AK-47
Attachment 1: Holographic Sight
Attachment 2: Silencer
Camo:Fall
Second Weapon
Weapon:Aug Hbar
Attachment 1:Forgrip
Attachment 2:Silencer
Camo:fall
Third Weapon (Replaces Special Grenade)
Weapon: M21 Ebr
Attachment 1:Extended Mags
Attachment 2:Silencer
Camo:Fall
Perk 1:Seight of Hand Pro
Perk 2: Cold-Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment):Stopping Power Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#24. Posted:
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 8,537
Reputation Power: 405
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 8,537
Reputation Power: 405
Class Name: INDESTRUCTIBLE WARRIOR
First Weapon
Weapon: Riot Shield (on front)
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon: Riot Shield (on back)
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Aug Hbar
Attachment 1: Grip
Attachment 2: Silencer
Camo: Red Cheater
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Commando
Perk 4 (Replaces Equipment): Ninja
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Riot Shield (on front)
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon: Riot Shield (on back)
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Aug Hbar
Attachment 1: Grip
Attachment 2: Silencer
Camo: Red Cheater
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Commando
Perk 4 (Replaces Equipment): Ninja
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#25. Posted:
Status: Offline
Joined: Jan 20, 201014Year Member
Posts: 148
Reputation Power: 6
Class Name: * Extra 4 *
First Weapon
Weapon: M4A1
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon
Weapon: M16A4
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: M1014
Attachment 1: Grip
Attachment 2: Extended Mags
Camo: -
Perk 1: Scavenger
Perk 2: Cold Blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Stopping Power
Equipment (If no Perk 4): -
Special Grenades (If no Third Weapon): -
First Weapon
Weapon: M4A1
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Second Weapon
Weapon: M16A4
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: M1014
Attachment 1: Grip
Attachment 2: Extended Mags
Camo: -
Perk 1: Scavenger
Perk 2: Cold Blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Stopping Power
Equipment (If no Perk 4): -
Special Grenades (If no Third Weapon): -
- 0useful
- 0not useful
#26. Posted:
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 59
Reputation Power: 2
Class Name: Ninja PRO!
First Weapon
Weapon: UMP
Attachment 1: Silencer
Attachment 2: extended mags
Camo: Fall
Second Weapon
Weapon: ACR
Attachment 1: red dot
Attachment 2: silencer
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon intervention
Attachment 1: FMJ
Attachment 2: extended mags
Camo: fall
Perk 1: Stopping power
Perk 2: Cold blooded
Perk 3: marathon
Perk 4 (Replaces Equipment): ninja pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Cheers!
First Weapon
Weapon: UMP
Attachment 1: Silencer
Attachment 2: extended mags
Camo: Fall
Second Weapon
Weapon: ACR
Attachment 1: red dot
Attachment 2: silencer
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon intervention
Attachment 1: FMJ
Attachment 2: extended mags
Camo: fall
Perk 1: Stopping power
Perk 2: Cold blooded
Perk 3: marathon
Perk 4 (Replaces Equipment): ninja pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Cheers!
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#27. Posted:
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Class Name: Get Rapped muth FUKKA!!!
First Weapon
Weapon: ACR
Attachment 1: silencer
Attachment 2: red dot site
Camo: gold
Second Weapon
Weapon: TAR-21
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: gold
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: FMJ
Attachment 2: Thermal Sights
Camo: gold
Perk 1: Scavenger Pro
Perk 2: Sleigh of Hand Pro
Perk 3: Stopping power pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by mfraschilla ; edited 1 time in total
First Weapon
Weapon: ACR
Attachment 1: silencer
Attachment 2: red dot site
Camo: gold
Second Weapon
Weapon: TAR-21
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: gold
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: FMJ
Attachment 2: Thermal Sights
Camo: gold
Perk 1: Scavenger Pro
Perk 2: Sleigh of Hand Pro
Perk 3: Stopping power pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by mfraschilla ; edited 1 time in total
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- 0not useful
#28. Posted:
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 3
Reputation Power: 0
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 3
Reputation Power: 0
Class Name: Gold Finger
First Weapon: Scar
Attachment 1:Grenade launcher
Attachment 2:FMJ
Camo: Gold
Second Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Heartbeat Monitor
Camo: Gold
Third Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Perk 1: Stopping Power Pro
Perk 2: Ninja Pro
Perk 3: Cold-Blooded pro
Perk 4: Marathon Pro
:arrow:
First Weapon: Scar
Attachment 1:Grenade launcher
Attachment 2:FMJ
Camo: Gold
Second Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Heartbeat Monitor
Camo: Gold
Third Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Perk 1: Stopping Power Pro
Perk 2: Ninja Pro
Perk 3: Cold-Blooded pro
Perk 4: Marathon Pro
:arrow:
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#29. Posted:
Status: Offline
Joined: Jan 27, 201014Year Member
Posts: 11
Reputation Power: 0
Class Name: Unknown
First Weapon
Weapon: SCAR-H
Attachment 1: Silencer
Attachment 2: FMJ ( Full Metal Jacket )
Camo: Fall
Second Weapon
Weapon: UMP45
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: Barret .50cal
Attachment 1: FMJ
Attachment 2: Thermal
Camo:
Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold-Blooded
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
GT: TheUnkno0wn
First Weapon
Weapon: SCAR-H
Attachment 1: Silencer
Attachment 2: FMJ ( Full Metal Jacket )
Camo: Fall
Second Weapon
Weapon: UMP45
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: Barret .50cal
Attachment 1: FMJ
Attachment 2: Thermal
Camo:
Perk 1: Scavenger
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold-Blooded
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
GT: TheUnkno0wn
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#30. Posted:
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 8,537
Reputation Power: 405
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 8,537
Reputation Power: 405
Class Name: BOOOOOOOOM!
First Weapon
Weapon: RPG
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon: RPG
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon One Man Army Package
Attachment 1:
Attachment 2:
Camo:
Perk 1: One man army
Perk 2: Danger Close
Perk 3: Commando
Perk 4 (Replaces Equipment): Cold Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by J2O ; edited 1 time in total
First Weapon
Weapon: RPG
Attachment 1:
Attachment 2:
Camo:
Second Weapon
Weapon: RPG
Attachment 1:
Attachment 2:
Camo:
Third Weapon (Replaces Special Grenade)
Weapon One Man Army Package
Attachment 1:
Attachment 2:
Camo:
Perk 1: One man army
Perk 2: Danger Close
Perk 3: Commando
Perk 4 (Replaces Equipment): Cold Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by J2O ; edited 1 time in total
- 0useful
- 0not useful
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