You are viewing our Forum Archives. To view or take place in current topics click here.
#91. Posted:
Zilla
  • TTG Addict
Status: Offline
Joined: Jan 10, 201014Year Member
Posts: 2,765
Reputation Power: 1393
Status: Offline
Joined: Jan 10, 201014Year Member
Posts: 2,765
Reputation Power: 1393
Class Name: Sniper CRAZY

First Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: PLATINUM

Second Weapon

Weapon: .50 Cal
Attachment 1: Thermal Scope
Attachment 2: FMJ
Camo: GOLD (a gold .50 cal ahhhh)

Third Weapon (Replaces Special Grenade)

Weapon ACR
Attachment 1: Red Dot
Attachment 2: FMJ
Camo: Red Cheetah

Perk 1: Slight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro

Equipment (If no Perk 4): I dont need equipment! I got 3 Primary Weapons!
Special Grenades (If no Third Weapon): Hmmm. Stun Grenade or Red Cheetah Acr... Yea ACR!

Quikscope Madness! and when the battle comes up close whip out the ACR!
-Zilla
#92. Posted:
I_R_BRIAN
  • TTG Addict
Status: Offline
Joined: Mar 22, 200915Year Member
Posts: 2,011
Reputation Power: 103
Status: Offline
Joined: Mar 22, 200915Year Member
Posts: 2,011
Reputation Power: 103
I am confused is this for online or just for split-screen?
#93. Posted:
aerospec
  • Prospect
Status: Offline
Joined: Jun 25, 200915Year Member
Posts: 638
Reputation Power: 30
Status: Offline
Joined: Jun 25, 200915Year Member
Posts: 638
Reputation Power: 30
Class Name: Douche Attack!

First Weapon

Weapon: UMP
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: None

Second Weapon

Weapon: Intervention
Attachment 1: Fmj
Attachment 2: Extended Mags
Camo: Fall

Third Weapon (Replaces Special Grenade)

Weapon Aug HBar
Attachment 1: FMJ
Attachment 2: GRIP
Camo: Red cheetah

Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Stopping Power Pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#94. Posted:
MadLeprachaun
  • TTG Senior
Status: Offline
Joined: Dec 29, 200914Year Member
Posts: 1,226
Reputation Power: 59
Status: Offline
Joined: Dec 29, 200914Year Member
Posts: 1,226
Reputation Power: 59
Class Name:WTF (X)HaXs(X)

First Weapon

Weapon:AK-47
Attachment 1:Holographic sight
Attachment 2:Silencer
Camo:Blue Cheetah

Second Weapon

Weapon:Intervention
Attachment 1:Extended Mags
Attachment 2:Heart Beat Sensor
Camo:Gold

Third Weapon (Replaces Special Grenade)

Weapon Desert Eagle
Attachment 1:/
Attachment 2:/
Camo:Platinum

Perk 1:Stopping Power
Perk 2:Marathon
Perk 3:Sleight of Hand
Perk 4 (Replaces Equipment):Steady Aim
All The basic perks i alwaus nice

Equipment (If no Perk 4):None
Special Grenades (If no Third Weapon):None
You know this class would own!
#95. Posted:
SquisHEYstik
  • Rising Star
Status: Offline
Joined: Dec 29, 200914Year Member
Posts: 794
Reputation Power: 51
Status: Offline
Joined: Dec 29, 200914Year Member
Posts: 794
Reputation Power: 51
Class Name: OHnoYOUDIDN'T.

First Weapon

Weapon: Scar H
Attachment 1: Silenced
Attachment 2: FMJ
Camo: ANY-

You thought the Silenced Scar was deadly huh? Wait till you meet him with an FMJ, he'll blast your face into kingdom come when his damage is 0.4% stronger, AND HIDDEN TO! Walking around with his steathlyness and fast aiming, Can you dig it?


Second Weapon

Weapon: Barret .50 Cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: ANY

Ouch, We got a sprayer here, hunting around wasteland like a maniac, FAST like a cadallac sting like a bee!  Her skills are way to great for you, with her fast-like reflexes with sleight of hand, and her unlimited supply of ammo, whatchu going to do? 


Third Weapon (Replaces Special Grenade)

Weapon G18 MACHINE PISTOL
Attachment 1: Akimbo
Attachment 2: FMJ

ouchouchouch, wait wait, your saying this so-called enemy can outrun your she-barrett and notice those streaks of bullets from your Scar-H?  Oh, wait I know, whip out those sexy G18 SPRAYING PISTOLS, get in a corner, and wait to jump those mother **** out of the sky! Spray and prey, woo!


Perk 1: SLEIGHT of HAND pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Scavenger Pro

Equipment (If no Perk 4): PERK 4. --
Special Grenades (If no Third Weapon): ---

If you can't get em near-by or far away, you always got the g18's in your hands(;

Could you like give an estimate of how much that would cost if we didn't win this contest? I'd pay now :3
#96. Posted:
teddieftw
  • Ladder Climber
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 375
Reputation Power: 20
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 375
Reputation Power: 20
Class Name: Don't touch your trigger.

First Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum

Second Weapon

Weapon: Desert Eagles
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: Gold

Third Weapon

Weapon: AK47
Attachment 1: Grenade Launcher
Attachment 2: Extended Mags
Camo: Blue Cheetah

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4: Sit Rep Pro
#97. Posted:
p33nmonster
  • New Member
Status: Offline
Joined: Feb 08, 201014Year Member
Posts: 4
Reputation Power: 0
Status: Offline
Joined: Feb 08, 201014Year Member
Posts: 4
Reputation Power: 0
First Weapon

Weapon:Ump
Attachment 1:holographic
Attachment 2:fmj
Camo:gold

Second Weapon

Weapon:Magnum
Attachment 1:tactical knife
Attachment 2:fmj
Camo:gold

Third Weapon (Replaces Special Grenade)

Weapon:Riot Shield
Attachment 1:
Attachment 2:
Camo:

Perk 1:marathon pro
Perk 2:lightweight pro
Perk 3:ninja pro
Perk 4 (Replaces Equipment):commando pro
#98. Posted:
xClearShot
  • Challenger
Status: Offline
Joined: Feb 18, 201014Year Member
Posts: 130
Reputation Power: 5
Status: Offline
Joined: Feb 18, 201014Year Member
Posts: 130
Reputation Power: 5
Class Name: TheTechGame.com

First Weapon

Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Spongebob or Gold

Second Weapon

Weapon: UMP .45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Transparent Glass

Third Weapon (Replaces Special Grenade)

Weapon: MG4
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Zebra

Perk 1: Sleight of hand pro
Perk 2: Stopping Power Pro
Perk 3: Steady Aim Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#99. Posted:
xFracTioNz
  • New Member
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 19
Reputation Power: 0
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 19
Reputation Power: 0
Class Name:

First Weapon

Weapon: Intervention
Attachment 1: fmj
Attachment 2: extened mags
Camo: purple tiger

Second Weapon

Weapon: mp5k
Attachment 1: silncer
Attachment 2: fmj
Camo: Dr. pepper

Third Weapon (Replaces Special Grenade)

Weapon Barret 50.Cal
Attachment 1: fmj
Attachment 2: EXTENED MAGS
Camo: xFracTioNz in white with the backround black

Perk 1: Slieght of hands pro
Perk 2: Marathon pro
Perk 3: stopping power pro
Perk 4 (Replaces Equipment): coold-blooded pro

Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
#100. Posted:
manfly12
  • Resident Elite
Status: Offline
Joined: Jan 14, 201014Year Member
Posts: 278
Reputation Power: 11
Status: Offline
Joined: Jan 14, 201014Year Member
Posts: 278
Reputation Power: 11
Class Name:Stealth Sniper

First Weapon

Weapon: Riot Sheild
Attachment 1: N/A
Attachment 2: N/A
Camo: N/A

Second Weapon

Weapon: Barrett 50. Cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah

Third Weapon (Replaces Special Grenade)

Weapon: AA-12
Attachment 1: Extended Mags
Attachment 2: Fore Grip
Camo: N/A

Perk 1: Scavanger
Perk 2: Cold Blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Stopping Power

Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A


If Im Picked just mesage me, just changed my gTag to I Praise Yahweh
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.