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#141. Posted:
Status: Offline
Joined: Jul 29, 200915Year Member
Posts: 173
Reputation Power: 13
Class Name: ^4Hax???
First Weapon
Weapon:AK-47
Attachment 1:Silencer
Attachment 2:FMJ
Camo:Gold
Second Weapon
Weapon:MP5K
Attachment 1:Silencer
Attachment 2:FMJ
Camo:Platinum
Third Weapon (Replaces Special Grenade)
Weapon: ACR
Attachment 1:Silencer
Attachment 2:FMJ
Camo:Gold
Perk 1:Scavenger
Perk 2:Stopping Power
Perk 3:Steady Aim
Perk 4 (Replaces Equipment):Sleight of Hand
First Weapon
Weapon:AK-47
Attachment 1:Silencer
Attachment 2:FMJ
Camo:Gold
Second Weapon
Weapon:MP5K
Attachment 1:Silencer
Attachment 2:FMJ
Camo:Platinum
Third Weapon (Replaces Special Grenade)
Weapon: ACR
Attachment 1:Silencer
Attachment 2:FMJ
Camo:Gold
Perk 1:Scavenger
Perk 2:Stopping Power
Perk 3:Steady Aim
Perk 4 (Replaces Equipment):Sleight of Hand
- 0useful
- 0not useful
#142. Posted:
Status: Offline
Joined: Feb 26, 201014Year Member
Posts: 45
Reputation Power: 2
Class Name: MLGxTTG
First Weapon
Weapon: AK47
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Second Weapon
Weapon: WA2000
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon AA-12
Attachment 1: Silencer
Attachment 2: FMJ
Camo: n/a
Perk 1: Marathon
Perk 2: Sleight of Hand
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sitrep
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: AK47
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Second Weapon
Weapon: WA2000
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon AA-12
Attachment 1: Silencer
Attachment 2: FMJ
Camo: n/a
Perk 1: Marathon
Perk 2: Sleight of Hand
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sitrep
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#143. Posted:
Status: Offline
Joined: Feb 26, 201014Year Member
Posts: 45
Reputation Power: 2
Class Name: Rush pro
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Platinum
Second Weapon
Weapon: G18
Attachment 1: Akimbo
Attachment 2: FMJ
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:
Perk 1: Marathon
Perk 2: Liteweight
Perk 3: Commando
Perk 4 (Replaces Equipment): Steady Aim
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Platinum
Second Weapon
Weapon: G18
Attachment 1: Akimbo
Attachment 2: FMJ
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:
Perk 1: Marathon
Perk 2: Liteweight
Perk 3: Commando
Perk 4 (Replaces Equipment): Steady Aim
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#144. Posted:
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 140
Reputation Power: 6
Class Name: You"ll never need another class again.
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: invisible (hax!)
Second Weapon
Weapon: Barett .50 cal
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Pink cheetah
Third Weapon (Replaces Special Grenade)
Weapon: RPG-7
Attachment 1: FMJ (LOL)
Attachment 2: Silencer (LOL)
Camo: Red bandana
Perk 1: Marathon Pro
Perk 2: Cold Blooded Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: invisible (hax!)
Second Weapon
Weapon: Barett .50 cal
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Pink cheetah
Third Weapon (Replaces Special Grenade)
Weapon: RPG-7
Attachment 1: FMJ (LOL)
Attachment 2: Silencer (LOL)
Camo: Red bandana
Perk 1: Marathon Pro
Perk 2: Cold Blooded Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#145. Posted:
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 4
Reputation Power: 0
(This contest made me make my first post)
(This is from the perspective of an MLG player)
Class Name: Snip3
First Weapon
Weapon: Intervention
Attachment 1: FMJ (Full Metal Jacket)
Attachment 2: Extended Mags
Camo: Red Cheetah
Second Weapon
Weapon: ACR
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon: Desert Eagle
Attachment 1: None
Attachment 2: None
Camo: Platinum
Perk 1: Cold Blooded
Perk 2: Stopping Power (For One Shots)
Perk 3: Steady Aim (For No Scoping)
Perk 4 (Replaces Equipment): Lightweight (For Sprint Sniping)[fade:ad3421b68e][/fade:ad3421b68e]
Class Name: Scramble
First Weapon
Weapon: UMP45
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: None
Second Weapon
Weapon: G18
Attachment 1: Akimbo
Attachment 2: Silencer
Camo: None
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Commando
Perk 4 (Replaces Equipment): Stopping Power
Secondary Grenade: Stun Grenades
(This is from the perspective of an MLG player)
Class Name: Snip3
First Weapon
Weapon: Intervention
Attachment 1: FMJ (Full Metal Jacket)
Attachment 2: Extended Mags
Camo: Red Cheetah
Second Weapon
Weapon: ACR
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon: Desert Eagle
Attachment 1: None
Attachment 2: None
Camo: Platinum
Perk 1: Cold Blooded
Perk 2: Stopping Power (For One Shots)
Perk 3: Steady Aim (For No Scoping)
Perk 4 (Replaces Equipment): Lightweight (For Sprint Sniping)[fade:ad3421b68e][/fade:ad3421b68e]
Class Name: Scramble
First Weapon
Weapon: UMP45
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: None
Second Weapon
Weapon: G18
Attachment 1: Akimbo
Attachment 2: Silencer
Camo: None
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Commando
Perk 4 (Replaces Equipment): Stopping Power
Secondary Grenade: Stun Grenades
- 0useful
- 0not useful
#146. Posted:
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 9
Reputation Power: 0
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 9
Reputation Power: 0
Class Name: DO NOT USE! (PERSONAL)
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Model 1887
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon: Intervention
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: Platinum
Perk 1: Ninja Pro
Perk 2: Stopping Power
Perk 3: Marathon
Perk 4 (Replaces Equipment): Sleight of Hand
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
Last edited by TeHNuBzzPwNeR ; edited 2 times in total
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Model 1887
Attachment 1: Akimbo
Attachment 2: FMJ
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon: Intervention
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: Platinum
Perk 1: Ninja Pro
Perk 2: Stopping Power
Perk 3: Marathon
Perk 4 (Replaces Equipment): Sleight of Hand
Equipment (If no Perk 4): None
Special Grenades (If no Third Weapon): None
Last edited by TeHNuBzzPwNeR ; edited 2 times in total
- 0useful
- 0not useful
#147. Posted:
Status: Offline
Joined: Dec 19, 200915Year Member
Posts: 559
Reputation Power: 21
Class Name: Montage Clips pls
First Weapon
Weapon: Barret 50.cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon: M9
Attachment 1: FMJ
Attachment 2: Akimbo
Camo: N/A
Perk 1: Sleight of Hand PRO
Perk 2: Stopping Power PRO
Perk 3: Ninja PRO
Perk 4 (Replaces Equipment): Marathon PRO
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
Perfect for getting montage clips if you're a sniper and like to rush their spawn and can get good streaks and killfeeds , M9's for when you get hitmarkers at close range and you need to finish off the asshole who won't die with one bullet.
Class Name: iLike 2Rush XD
First Weapon
Weapon: MP5K
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: Mini-Uzi
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: UMP45
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Marathon PRO
Perk 2: Lightweight PRO
Perk 3: Ninja PRO
Perk 4 (Replaces Equipment): Steady Aim PRO
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
Absolutely rape for rushing, you'd never need to pick up a different gun and you'd be on the move consistently and can easily spray from the hip without getting picked up by HBS nubs.
First Weapon
Weapon: Barret 50.cal
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Tiger
Third Weapon (Replaces Special Grenade)
Weapon: M9
Attachment 1: FMJ
Attachment 2: Akimbo
Camo: N/A
Perk 1: Sleight of Hand PRO
Perk 2: Stopping Power PRO
Perk 3: Ninja PRO
Perk 4 (Replaces Equipment): Marathon PRO
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
Perfect for getting montage clips if you're a sniper and like to rush their spawn and can get good streaks and killfeeds , M9's for when you get hitmarkers at close range and you need to finish off the asshole who won't die with one bullet.
Class Name: iLike 2Rush XD
First Weapon
Weapon: MP5K
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: Mini-Uzi
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: UMP45
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Marathon PRO
Perk 2: Lightweight PRO
Perk 3: Ninja PRO
Perk 4 (Replaces Equipment): Steady Aim PRO
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
Absolutely rape for rushing, you'd never need to pick up a different gun and you'd be on the move consistently and can easily spray from the hip without getting picked up by HBS nubs.
- 0useful
- 0not useful
#148. Posted:
Status: Offline
Joined: Feb 26, 201014Year Member
Posts: 45
Reputation Power: 2
Class Name: AK ALL DAY
First Weapon
Weapon: AK47
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Second Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:
Perk 1: Marathon
Perk 2: Cold Blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sitrep
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: AK47
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Platinum
Second Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon Riot Shield
Attachment 1:
Attachment 2:
Camo:
Perk 1: Marathon
Perk 2: Cold Blooded
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sitrep
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#149. Posted:
Status: Offline
Joined: Feb 19, 201014Year Member
Posts: 111
Reputation Power: 4
class name: ttg fo sho
first weapon
weapon: UMP 45
ATTACHMENT 1: SILENCER
ATTACHMENT 2: EXTENDED MAGS
CAMO: RED CHEETAH
SECOND WEAPON
WEAPON: M21
ATTACHMENT 1: SILENCER
ATTACHMENT 2: FMJ
CAMO: GOLD
THIRD WEAPON (REPLACES SPECIAL GRENADE)
WEAPON: RPG
ATTACHMENT 1: NONE
ATTACHMENT 2: NONE
CAMO: NONE
PERKS:
PERK 1: STOPPING POWER PRO
PERK 2: COLD BLOODED PRO
PERK 3: SITREP PRO
PERK 4: NINJA PRO PRO
THANKS
first weapon
weapon: UMP 45
ATTACHMENT 1: SILENCER
ATTACHMENT 2: EXTENDED MAGS
CAMO: RED CHEETAH
SECOND WEAPON
WEAPON: M21
ATTACHMENT 1: SILENCER
ATTACHMENT 2: FMJ
CAMO: GOLD
THIRD WEAPON (REPLACES SPECIAL GRENADE)
WEAPON: RPG
ATTACHMENT 1: NONE
ATTACHMENT 2: NONE
CAMO: NONE
PERKS:
PERK 1: STOPPING POWER PRO
PERK 2: COLD BLOODED PRO
PERK 3: SITREP PRO
PERK 4: NINJA PRO PRO
THANKS
- 0useful
- 0not useful
#150. Posted:
Status: Offline
Joined: Jan 30, 201014Year Member
Posts: 18
Reputation Power: 0
Class Name:Straight Merkin
First Weapon
Weapon:barret 50 cal
Attachment 1:fmj
Attachment 2:ext mags
Camo:fall
Second Weapon
Weapon:ak-47
Attachment 1:silencer
Attachment 2:heartbeat sensor
Camo:platinum
Third Weapon (Replaces Special Grenade)
Weapon: aa-12
Attachment 1:extended mags
Attachment 2:silencer
Camo:
Perk 1:scavenger pro
Perk 2:cold blodded pro
Perk 3:ninja pro
Perk 4 (Replaces Equipment): stopping power pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon
First Weapon
Weapon:barret 50 cal
Attachment 1:fmj
Attachment 2:ext mags
Camo:fall
Second Weapon
Weapon:ak-47
Attachment 1:silencer
Attachment 2:heartbeat sensor
Camo:platinum
Third Weapon (Replaces Special Grenade)
Weapon: aa-12
Attachment 1:extended mags
Attachment 2:silencer
Camo:
Perk 1:scavenger pro
Perk 2:cold blodded pro
Perk 3:ninja pro
Perk 4 (Replaces Equipment): stopping power pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon
- 0useful
- 0not useful
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