You are viewing our Forum Archives. To view or take place in current topics click here.
#351. Posted:
Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 1,092
Reputation Power: 57
goldnbullet wrote Class Name: i do it for the lulz
First Weapon
Weapon: TAR 21
Attachment 1: heartbeat sensor
Attachment 2: silencer
Camo: fall
Second Weapon
Weapon: intervention
Attachment 1: FMJ
Attachment 2: thermal scope
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon: Desert eagle
Attachment 1: akimbo
Attachment 2: extended mags
Camo: gold? if possible
Perk 1: Scavenger pro
Perk 2: stopping power pro
Perk 3: cold blooded pro
Perk 4 (Replaces Equipment): steady aim pro
Equipment (If no Perk 4): none
Special Grenades (If no Third Weapon):none
<a></a>
<a></a>
- 0useful
- 0not useful
#352. Posted:
Status: Offline
Joined: Oct 16, 200915Year Member
Posts: 2,350
Reputation Power: 118
Status: Offline
Joined: Oct 16, 200915Year Member
Posts: 2,350
Reputation Power: 118
Class Name: Bow down to Wombat!
First Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: fall
Second Weapon
Weapon: SCAR-H
Attachment 1: Heartbeat Sensor
Attachment 2: Silencer
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon: UMP 45
Attachment 1: Silenced
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
First Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: fall
Second Weapon
Weapon: SCAR-H
Attachment 1: Heartbeat Sensor
Attachment 2: Silencer
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon: UMP 45
Attachment 1: Silenced
Attachment 2: Extended Mags
Camo: Fall
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Sleight of Hand Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
- 0useful
- 0not useful
#353. Posted:
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 6
Reputation Power: 0
Class Name: Go hard
First Weapon
Weapon: ACR
Attachment 1: FMJ
Attachment 2: Holographic
Camo: Arctic
Second Weapon
Weapon: M21 EBR
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Arctic
Third Weapon (Replaces Special Grenade)
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Banana
Perk 1: Cold Blooded Pro
Perk 2: Steady Aim Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: ACR
Attachment 1: FMJ
Attachment 2: Holographic
Camo: Arctic
Second Weapon
Weapon: M21 EBR
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Arctic
Third Weapon (Replaces Special Grenade)
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Banana
Perk 1: Cold Blooded Pro
Perk 2: Steady Aim Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#354. Posted:
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 4
Reputation Power: 0
Status: Offline
Joined: Feb 21, 201014Year Member
Posts: 4
Reputation Power: 0
Class Name: Unstoppable
First Weapon
Weapon: ACR
Attachment 1: Holographic Sight
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: Barret 50 Cal
Attachment 1: FMJ
Attachment 2: Thermal Sight
Camo:Urban
Third Weapon (Replaces Special Grenade)
Weapon: AA-12
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:
Perk 1:Scavenger Pro
Perk 2:Stopping Power Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon): Flash
First Weapon
Weapon: ACR
Attachment 1: Holographic Sight
Attachment 2: Extended Mags
Camo: Fall
Second Weapon
Weapon: Barret 50 Cal
Attachment 1: FMJ
Attachment 2: Thermal Sight
Camo:Urban
Third Weapon (Replaces Special Grenade)
Weapon: AA-12
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:
Perk 1:Scavenger Pro
Perk 2:Stopping Power Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon): Flash
- 0useful
- 0not useful
#355. Posted:
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 8
Reputation Power: 0
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 8
Reputation Power: 0
robinson0120 wrote Class Name: mod
First Weapon Weapon:ACR
Attachment 1: Silencer
Attachment 2: Extended mags
Camo: platinum
Second Weapon Weapon: AA12
Attachment 1: Grip
Attachment 2: Extended mags
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Barret 50 cal
Attachment 1: Heartbeat sensor
Attachment 2: extended mags
Camo: gold
Perk 1: Scavenger pro
Perk 2: stopping power pro
Perk 3: Cold blooded pro
Perk 4 (Replaces Equipment):Ninja pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#356. Posted:
Status: Offline
Joined: Jan 18, 201014Year Member
Posts: 120
Reputation Power: 5
Status: Offline
Joined: Jan 18, 201014Year Member
Posts: 120
Reputation Power: 5
Class Name: PRO
First Weapon
Weapon: ACR
Attachment 1:RED DOT
Attachment 2:FMJ
Camo:PLATINUM
Second Weapon
Weapon:M16
Attachment 1:HOLOGRAPHIC SIGHT
Attachment 2:GRENADE LAUNCHER
Camo:RED TIGER
Third Weapon (Replaces Special Grenade)
Weapon:FAMAS
Attachment 1:RED DOT
Attachment 2:SILENCER
Camo:GOLD
Perk 1:MARATHON PRO
Perk 2:COMMANDO PRO
Perk 3:SCAVENGER PRO
Perk 4 (Replaces Equipment):STOPPING POWER PRO
Equipment (If no Perk 4): NONE
Special Grenades (If no Third Weapon): NONE
i reckon its the best class
First Weapon
Weapon: ACR
Attachment 1:RED DOT
Attachment 2:FMJ
Camo:PLATINUM
Second Weapon
Weapon:M16
Attachment 1:HOLOGRAPHIC SIGHT
Attachment 2:GRENADE LAUNCHER
Camo:RED TIGER
Third Weapon (Replaces Special Grenade)
Weapon:FAMAS
Attachment 1:RED DOT
Attachment 2:SILENCER
Camo:GOLD
Perk 1:MARATHON PRO
Perk 2:COMMANDO PRO
Perk 3:SCAVENGER PRO
Perk 4 (Replaces Equipment):STOPPING POWER PRO
Equipment (If no Perk 4): NONE
Special Grenades (If no Third Weapon): NONE
i reckon its the best class
- 0useful
- 0not useful
#357. Posted:
Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 11
Reputation Power: 0
Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 11
Reputation Power: 0
Class name: Gold Terrorist Raper
Weapon: AK-47
Attachment 1: FMJ
Attachment 2: Holographic sight
Camo: Gold
Second Weapon
Weapon: SPAS 12
Attachment 1:FMJ
Attachment 2:
Camo: G O L D
Third Weapon (Replaces Special Grenades)
Weapon: RPG-7 x 2
Attachment 1: Silencer ( L O L )
Attachment 2: /
Camo: GOLD
Perk 1: Sleight of hand PRO
Perk 2: Stopping power PRO
Perk 3: Ninja PRO
Perk 4 (Replaces Equipment): Danger Close
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Weapon: AK-47
Attachment 1: FMJ
Attachment 2: Holographic sight
Camo: Gold
Second Weapon
Weapon: SPAS 12
Attachment 1:FMJ
Attachment 2:
Camo: G O L D
Third Weapon (Replaces Special Grenades)
Weapon: RPG-7 x 2
Attachment 1: Silencer ( L O L )
Attachment 2: /
Camo: GOLD
Perk 1: Sleight of hand PRO
Perk 2: Stopping power PRO
Perk 3: Ninja PRO
Perk 4 (Replaces Equipment): Danger Close
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#358. Posted:
Status: Offline
Joined: Sep 04, 200915Year Member
Posts: 551
Reputation Power: 22
Status: Offline
Joined: Sep 04, 200915Year Member
Posts: 551
Reputation Power: 22
Class Name: Beastage!!!
First Weapon
Weapon: ACR
Attachment 1: grenade launcher
Attachment 2: red dot sight
Camo: platinum
Second Weapon
Weapon: spaz-12
Attachment 1: foregrip
Attachment 2: extended mags
Camo:
Third Weapon (Replaces Special Grenade)
Weapon m16a4
Attachment 1: holographic sight
Attachment 2: silencer
Camo:
Perk 1: slight of hand
Perk 2: scavenger
Perk 3: stoppping power
Perk 4 (Replaces Equipment): cold blooded
First Weapon
Weapon: ACR
Attachment 1: grenade launcher
Attachment 2: red dot sight
Camo: platinum
Second Weapon
Weapon: spaz-12
Attachment 1: foregrip
Attachment 2: extended mags
Camo:
Third Weapon (Replaces Special Grenade)
Weapon m16a4
Attachment 1: holographic sight
Attachment 2: silencer
Camo:
Perk 1: slight of hand
Perk 2: scavenger
Perk 3: stoppping power
Perk 4 (Replaces Equipment): cold blooded
- 0useful
- 0not useful
#359. Posted:
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 2
Reputation Power: 0
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 2
Reputation Power: 0
Class Name: Miow
First Weapon
Weapon: ACR
Attachment 1: Hoolographic Sight
Attachment 2: Silencer
Camo: Fall
Second Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Fall
Third Weapon (Replaces Special Grenades)
Weapon: UMP45
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Fall
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Comando Pro
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): None
First Weapon
Weapon: ACR
Attachment 1: Hoolographic Sight
Attachment 2: Silencer
Camo: Fall
Second Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: Fall
Third Weapon (Replaces Special Grenades)
Weapon: UMP45
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Fall
Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Comando Pro
Perk 4 (Replaces Equipment): None
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): None
- 0useful
- 0not useful
#360. Posted:
Status: Offline
Joined: Jun 15, 200915Year Member
Posts: 2
Reputation Power: 0
Status: Offline
Joined: Jun 15, 200915Year Member
Posts: 2
Reputation Power: 0
Class Name: Longshot
First Weapon
Weapon: ACR
Attachment 1: ACOG
Attachment 2: Extended Mags
Camo: Red Tiger
Second Weapon
Weapon: Famas
Attachment 1: ACOG
Attachment 2: Grenade Launcher
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon M21 EBR
Attachment 1: Thermal
Attachment 2: Silencer
Camo: Digital
Perk 1: Stopping Power
Perk 2: Cold Blooded
Perk 3: Scavenger
Perk 4 (Replaces Equipment): Sleight of Hand
Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon): Smoke Grenade
First Weapon
Weapon: ACR
Attachment 1: ACOG
Attachment 2: Extended Mags
Camo: Red Tiger
Second Weapon
Weapon: Famas
Attachment 1: ACOG
Attachment 2: Grenade Launcher
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon M21 EBR
Attachment 1: Thermal
Attachment 2: Silencer
Camo: Digital
Perk 1: Stopping Power
Perk 2: Cold Blooded
Perk 3: Scavenger
Perk 4 (Replaces Equipment): Sleight of Hand
Equipment (If no Perk 4): Claymore
Special Grenades (If no Third Weapon): Smoke Grenade
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.