You are viewing our Forum Archives. To view or take place in current topics click here.
#31. Posted:
Status: Offline
Joined: Oct 03, 201014Year Member
Posts: 339
Reputation Power: 14
Status: Offline
Joined: Oct 03, 201014Year Member
Posts: 339
Reputation Power: 14
Aha, that explains that then.
Thank-you.
Anyways, I'm just messing around with bits of code,
does anyone think this would work:
set enemy_indicator "1"
Meaning, indicating enemies on the map.
EDIT: And if this did work, would I add this somewhere into the 3rd Column?
Last edited by Xendrium ; edited 1 time in total
Thank-you.
Anyways, I'm just messing around with bits of code,
does anyone think this would work:
set enemy_indicator "1"
Meaning, indicating enemies on the map.
EDIT: And if this did work, would I add this somewhere into the 3rd Column?
Last edited by Xendrium ; edited 1 time in total
- 0useful
- 0not useful
#32. Posted:
Status: Offline
Joined: Sep 10, 201014Year Member
Posts: 1
Reputation Power: 0
You got it from 7S
..
..
- 0useful
- 0not useful
#33. Posted:
Status: Offline
Joined: Oct 03, 201014Year Member
Posts: 339
Reputation Power: 14
Status: Offline
Joined: Oct 03, 201014Year Member
Posts: 339
Reputation Power: 14
Thijs_2P wrote You got it from 7S
..
I got that peice of Code from 7S?
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.