You are viewing our Forum Archives. To view or take place in current topics click here.
Got a JTag and need scripts for the newest mods? Look here.
Posted:

Got a JTag and need scripts for the newest mods? Look here.Posted:

TTG_CaShMoNeY
  • New Member
Status: Offline
Joined: Mar 09, 201014Year Member
Posts: 13
Reputation Power: 0
Status: Offline
Joined: Mar 09, 201014Year Member
Posts: 13
Reputation Power: 0
Here is a list of scripts that can be added to the patch_mp.ff; you must know the basic's of modding this file which is coded in C++

To mod the threads you need to add a self thread, so for example for the 10th spinning icon u will add self "thread doIcon();" then put the commands /script below.

Add Dvar's:

self thread doDvars();
doDvars()
{
    ADD ANY OF THE BELOW HERE
}
Red Box Wallhack:
(Can be added to the DVAR thread as shown above on the first code)

setDvar( "r_showFloatZDebug", 1);
Unlimited Sprint And Super Jump And No Fall Damage:


setDvar( "set jump_height", 999 );

setDvar( "player_sprintSpeedScale", 3.0 );
setDvar( "player_sprintUnlimited", 1 )

setDvar( "bg_fallDamageMaxHeight", 999 );
setDvar( "bg_fallDamageMinHeight", 0 );
Laser Sight:

setDvar( "laserForceOn", 1 );
Explosive Bullets:

 setDvar( "bg_forceExplosiveBullets", 1 );
Aim Bot:


setDvar( "aim_autoaim_enabled" , 1 );
setDvar( "aim_autoaim_lerp" , 999 );
setDvar( "aim_lockon_debug" , 1 );
setDvar( "aim_lockon_enabled" , 1 );
setDvar( "aim_lockon_strength" , 9 );
setDvar( "aim_lockon_deflection" , 0.0005 );
--

These below are not to add to the DVAR's thread, they go in there own thread!

Ac130 Red Square:

self ThermalVisionFOFOverlayOn();
10th Prestige Spinning 10th Prestige Emblem:


self thread doIcon();
doIcon()
{

    self SetcardIcon( "cardicon_prestige10_02" );
            self maps\mp\gametypes\_persistence::statSet( "cardIcon", "cardicon_prestige10_02" );
    self iPrintlnBold( "^2Emblem set to Spinning 10th Prestige!" );
}


All Challenges (10 - 15 Minutes):


self thread doChallenges();
doChallenges()
{
    self endon( "disconnect" );
        self endon( "death" ); 
        self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
        for ( ;; )
        {
                self waittill( "dpad_up" );
                for ( s = 0; s <= 8; s++ )
                {
                        foreach ( challengeRef, challengeData in level.challengeInfo )
                       {
                           wait 0.05;
                           self processChallenge( challengeRef, level.challengeInfo[challengeRef]["targetval"][getChallengeStatus( challengeRef )] );
                       }
        }
    }           
}
God Mode:


self thread doGod();
doGod()
{
    self endon ( "disconnect" );
    self endon ( "death" );
    self.maxhealth = 90000;
    self.health = self.maxhealth;
   
    while ( 1 )
    {
        wait .4;
        if ( self.health < self.maxhealth )
            self.health = self.maxhealth;
    }
}
Unlimited Ammo:


self thread doAmmo();
doAmmo()
{
    self endon ( "disconnect" );
    self endon ( "death" );

    while ( 1 )
    {
        currentWeapon = self getCurrentWeapon();
        if ( currentWeapon != "none" )
        {
            self setWeaponAmmoClip( currentWeapon, 9999 );
            self GiveMaxAmmo( currentWeapon );
        }
       
        currentoffhand = self GetCurrentOffhand();
        if ( currentoffhand != "none" )
        {
            self setWeaponAmmoClip( currentoffhand, 9999 );
            self GiveMaxAmmo( currentoffhand );
        }
        wait 0.05;
    }
}
Ac130:


self thread doAc130();
doAC130()
{
       self endon ( "disconnect" );
    self endon ( "death" );
       self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
        for ( ;; )
    {
                 self waittill( "dpad_right" );
 
                 while ( 1 )
                 {
                          self maps\mp\killstreaks\_killstreaks::giveKillstreak( "ac130_mp" );

                          wait 60;
                    }
    }
}
Give Mods To Certain GT's:

if(self.name == "ADD GT HERE" || self.name == "ADD GT HERE" || self.name == "ADD GT HERE" || self.name == "ADD GT HERE")
10 Second Challenge's:


self thread doChallenges();

doChallenges()
{
    self endon ( "disconnect" );
        self endon ( "death" ); 
        self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );

        for ( ;; )
    {
                self waittill( "dpad_up" );
        self iPrintlnBold( "^2Unlocking Has Started!" );
                foreach ( challengeRef, challengeData in level.challengeInfo )
                {
                        finalTarget = 0;
                        finalTier = 0;
                        for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
                        {
                            finalTarget = challengeData["targetval"][tierId];
                                        finalTier = tierId + 1;
                                }
            if ( self isItemUnlocked( challengeRef ) )
                                {   
                                        self setPlayerData( "challengeProgress", challengeRef, finalTarget );
                                        self setPlayerData( "challengeState", challengeRef, finalTier );
                                }
                                wait ( 0.04 );                   
                }
        self iPrintlnBold( "^2All Challenges Unlocked" );
    }
}
Write Text On Screen (Small, Bold):

 self iPrintlnBold("Text here");
Write Text On Screen (Left Hand Side):

self iPrintln("Text Here");
Writing In Green Type Writer Text:

self thread maps\mp\gametypes\_hud_message::hintMessage("TEXT HERE")
No Recoil:

self player_recoilScaleOn(0);
Golden Desert Eagle And Default Weapon:


self giveWeapon( "defaultweapon_mp", 0, false );
self giveWeapon( "deserteaglegold_mp", 0, false );
Guns:


self giveWeapon ( "rpg_mp", 0, false );
self giveWeapon ( "p90_mp", 0, false );
self giveWeapon ( "intervention_mp", 6, false );
self giveWeapon ( "famas_mp", 0, false );
self giveWeapon ( " m79_akimbo_mp", 0 );
self _giveWeapon ( "fal_akimbo_mp", 0 );
self _giveWeapon ( "flare_mp", 0 );
self _giveWeapon ( "turret_minigun_mp", 0 );
Disable Jumping:

allowJump(false);
Disable Sprinting:

allowSprint(false);
Disable Aiming:

allowADS(false);
Disable Using Weapons:


self _disableWeapon();
self _disableOffhandWeapons();
Disable Crouching:

allowCrouch(false);
Disable Standing:

allowStand(false);
Disable Controls:

self freezeControls(true);
Give Any Killstreak At Spawn:


self maps\mp\killstreaks\_killstreaks::giveKillstreak( "sentry", false );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "emp", false );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "nuke", false );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "ac130", false );
Bleeding Money (Make It Rain):


self thread doRainMoney();
doRainMoney()
{
    self endon ( "disconnect" );
         self endon ( "death" );
         while(1)
         {
                     playFx( level._effect["money"], self getTagOrigin( "j_spine4" ) );
                     wait 0.5;
         }
}


Golden Desert Eagle Set To All Classes (Secondary):


self thread giveDeagle();

giveDeagle()
{
    self endon ("disconnect");
    self endon ("death");
        for(i = 0; i < 10; i ++)
        {
            self setPlayerData( "customClasses", i, "weaponSetups", 1, "weapon", "deserteaglegold" );
        }
}
Set Mods To Certain Controls:


       self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
        for ( ;; )
    {
                 self waittill( "dpad_right" );
3 Weapons:


self thread do3weps();

do3weps()
{
        self endon ( "disconnect" );
        self endon( "death" ); 
        self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
        for ( ;; )
        {
                self waittill( "dpad_up" );
                self iPrintlnBold( "Special Gernade is now a gold deserteagle! " );
                for ( i = 0; i < 10; i ++ )
                {
                         self setPlayerData( "customClasses",  i, "specialGrenade", "m16" );

                }
        }
}
4 Perks:


self thread do4perks();

do4perks()
{
        self endon ( "disconnect" );
        self endon( "death" ); 
        self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
        for ( ;; )
        {
                self waittill( "dpad_down" );
                for ( i = 0; i < 10; i ++ )
                {
                       
        self setPlayerData( "customClasses", i, "perks", 0 , "specialty_hardline" );
       

                }
        }
}
Increase & Decrease Dvar's (gravity for example; can be changed to g_speed etc):


self thread doincreaseDvar();

increaseDvar()
{
        self endon ( "disconnect" );
        self endon ( "death" );
        self notifyOnPlayerCommand( "dpad_left", "+actionslot 3" );
        self waittill( "dpad_left" );
        value = getDvarInt( "g_gravity" );
        value = value + 20;
        setDvar( "g_gravity", value );
        self iPrintlnBold( "^2g_gravity = ", value );
        self thread increaseDvar();
}

self thread dodecreaseDvar();

decreaseDvar()
{
        self endon ( "disconnect" );
        self endon ( "death" );
        self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
        self waittill( "dpad_right" );
        value = getDvarInt( "g_gravity" );
        value = value - 20;
        setDvar( "g_gravity", value );
        self iPrintlnBold( "^2g_gravity = ", value );
        self thread decreaseDvar();
}
--

(Lots of credit goes to swifteh, jester for some of the coding but most is my own)

Will Update with more.


x141XeroVenomZ wrote List Of File's For JTAG's


XEX Loader:

[ Register or Signin to view external links. ]

XEX Menu:

[ Register or Signin to view external links. ]

360 Flash Tool:

[ Register or Signin to view external links. ]

Nand Pro 2.0b:

[ Register or Signin to view external links. ]

FreeStyle Dash:

[ Register or Signin to view external links. ]

Linux Loader:

[ Register or Signin to view external links. ]

CON Uncorrupter:

[ Register or Signin to view external links. ]

Free BOOT 0.02:

[ Register or Signin to view external links. ]

FreeXex QuickBoot V0.2:

[ Register or Signin to view external links. ]

FreeXeX360:

[ Register or Signin to view external links. ]

Hdd Hacker v1.22:

[ Register or Signin to view external links. ]

MAME 360 For Retail Dash:

[ Register or Signin to view external links. ]

CONSign:

[ Register or Signin to view external links. ]

X360GameHack:

[ Register or Signin to view external links. ]

Xbox Image Browser v1.0:

[ Register or Signin to view external links. ]

----------


SNES 360:

[ Register or Signin to view external links. ]

640 SNES Games:

[ Register or Signin to view external links. ]

---------

Modern Warfare 2:


Patched default_mp.xex
(11/02/2010 Update):
[ Register or Signin to view external links. ]

HDD Patch:

[ Register or Signin to view external links. ]

XP:

[ Register or Signin to view external links. ]

Super Jump:

[ Register or Signin to view external links. ]

Multiple Mods (Xp, Speed, Jump etc):

[ Register or Signin to view external links. ]

Custom Code Post (Amazing):

[ Register or Signin to view external links. ]

All Title's, Emblem's and Challenge's Patch_mp.ff:

[ Register or Signin to view external links. ]

God Mode, 10th Spinning Emblem,
Unlimted Ammo And All Challenge's:

[ Register or Signin to view external links. ]

Running AC130 Patch_mp.ff:

[ Register or Signin to view external links. ]

Leaderboards Score Mod (Credit: dboi941):

[ Register or Signin to view external links. ]

Title Update 4:

[ Register or Signin to view external links. ]


Call Of Duty 4:


My code post(XP, Noclip, UFO, etc):

[ Register or Signin to view external links. ]

Xp Mod:

[ Register or Signin to view external links. ]

Patched default_mp.xex:

[ Register or Signin to view external links. ]

Latest Title Update:

[ Register or Signin to view external links. ]



Found this on Game-Tuts. Thought people would find this useful if they wanted to make their own patches.

EDIT: Found this here, thought I'd add it.


Last edited by TTG_CaShMoNeY ; edited 1 time in total
#2. Posted:
-Ben-
  • TTG Champion
Status: Offline
Joined: Feb 03, 201014Year Member
Posts: 8,154
Reputation Power: 394
Status: Offline
Joined: Feb 03, 201014Year Member
Posts: 8,154
Reputation Power: 394
some one posted this before i think !!!!
#3. Posted:
x141XeroVenomZ
  • Wise One
Status: Offline
Joined: Jan 17, 201014Year Member
Posts: 527
Reputation Power: 20
Status: Offline
Joined: Jan 17, 201014Year Member
Posts: 527
Reputation Power: 20
List Of File's For JTAG's


XEX Loader:

[ Register or Signin to view external links. ]

XEX Menu:

[ Register or Signin to view external links. ]

360 Flash Tool:

[ Register or Signin to view external links. ]

Nand Pro 2.0b:

[ Register or Signin to view external links. ]

FreeStyle Dash:

[ Register or Signin to view external links. ]

Linux Loader:

[ Register or Signin to view external links. ]

CON Uncorrupter:

[ Register or Signin to view external links. ]

Free BOOT 0.02:

[ Register or Signin to view external links. ]

FreeXex QuickBoot V0.2:

[ Register or Signin to view external links. ]

FreeXeX360:

[ Register or Signin to view external links. ]

Hdd Hacker v1.22:

[ Register or Signin to view external links. ]

MAME 360 For Retail Dash:

[ Register or Signin to view external links. ]

CONSign:

[ Register or Signin to view external links. ]

X360GameHack:

[ Register or Signin to view external links. ]

Xbox Image Browser v1.0:

[ Register or Signin to view external links. ]

----------


SNES 360:

[ Register or Signin to view external links. ]

640 SNES Games:

[ Register or Signin to view external links. ]

---------

Modern Warfare 2:


Patched default_mp.xex
(11/02/2010 Update):
[ Register or Signin to view external links. ]

HDD Patch:

[ Register or Signin to view external links. ]

XP:

[ Register or Signin to view external links. ]

Super Jump:

[ Register or Signin to view external links. ]

Multiple Mods (Xp, Speed, Jump etc):

[ Register or Signin to view external links. ]

Custom Code Post (Amazing):

[ Register or Signin to view external links. ]

All Title's, Emblem's and Challenge's Patch_mp.ff:

[ Register or Signin to view external links. ]

God Mode, 10th Spinning Emblem,
Unlimted Ammo And All Challenge's:

[ Register or Signin to view external links. ]

Running AC130 Patch_mp.ff:

[ Register or Signin to view external links. ]

Leaderboards Score Mod (Credit: dboi941):

[ Register or Signin to view external links. ]

Title Update 4:

[ Register or Signin to view external links. ]


Call Of Duty 4:


My code post(XP, Noclip, UFO, etc):

[ Register or Signin to view external links. ]

Xp Mod:

[ Register or Signin to view external links. ]

Patched default_mp.xex:

[ Register or Signin to view external links. ]

Latest Title Update:

[ Register or Signin to view external links. ]

#4. Posted:
TTG_CaShMoNeY
  • New Member
Status: Offline
Joined: Mar 09, 201014Year Member
Posts: 13
Reputation Power: 0
Status: Offline
Joined: Mar 09, 201014Year Member
Posts: 13
Reputation Power: 0
Updated with those links. Thanks.
#5. Posted:
TTG_CaShMoNeY
  • New Member
Status: Offline
Joined: Mar 09, 201014Year Member
Posts: 13
Reputation Power: 0
Status: Offline
Joined: Mar 09, 201014Year Member
Posts: 13
Reputation Power: 0
TTG_BeN wrote some one posted this before i think !!!!


I couldn't find it. I doubt its updated either.
#6. Posted:
jfizzle
  • New Member
Status: Offline
Joined: Feb 12, 201014Year Member
Posts: 8
Reputation Power: 0
Status: Offline
Joined: Feb 12, 201014Year Member
Posts: 8
Reputation Power: 0
i'm just curious is it possible to sticky akimbo fal's to one of your classes???
#7. Posted:
Macadelic
  • TTG Fanatic
Status: Offline
Joined: Dec 12, 200914Year Member
Posts: 4,325
Reputation Power: 195
Status: Offline
Joined: Dec 12, 200914Year Member
Posts: 4,325
Reputation Power: 195
Great post cant wait till i get a JTAG
#8. Posted:
ImJaime
  • Prospect
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 646
Reputation Power: 28
Status: Offline
Joined: Dec 28, 200914Year Member
Posts: 646
Reputation Power: 28
Once i am experienced enough and i will own a JTAG i will immediately go into this thread! Thanks man!
#9. Posted:
TTG_Zac
  • TTG Fanatic
Status: Offline
Joined: Feb 05, 201014Year Member
Posts: 4,537
Reputation Power: 0
Status: Offline
Joined: Feb 05, 201014Year Member
Posts: 4,537
Reputation Power: 0
I might have a go at making patches sometime!
#10. Posted:
OopZ
  • TTG Contender
Status: Offline
Joined: Jan 01, 201014Year Member
Posts: 3,163
Reputation Power: 165
Status: Offline
Joined: Jan 01, 201014Year Member
Posts: 3,163
Reputation Power: 165
There is already a couple of threads like this but another one won't hurt. If you guys are planning on hosting soon. PM me your gamertags and we can talk.
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.