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Reguarding GPD's and TU3
Posted:
Reguarding GPD's and TU3Posted:
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Joined: Jun 25, 201014Year Member
Posts: 1,015
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Status: Offline
Joined: Jun 25, 201014Year Member
Posts: 1,015
Reputation Power: 49
Why are people saying that the TU3 title update patched all GPD modding, when it didnt? I just modded a clean GPD, which consisted of my custom class names being changed.
Everyone keeps saying that the TU3 automatically resets once entered online but it doesnt reset the classes.
Unless you know what your talking about, don't post until you get your facts straight. It's getting pretty old when people say that all GPD modding is patched when it isnt. If anything the XP is patched.
-Death2Scammers
Everyone keeps saying that the TU3 automatically resets once entered online but it doesnt reset the classes.
Unless you know what your talking about, don't post until you get your facts straight. It's getting pretty old when people say that all GPD modding is patched when it isnt. If anything the XP is patched.
-Death2Scammers
#2. Posted:
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adding something to a GPD that isnt already there will be removed, but becasue custom classes are already there it wont be removed along with your clan tag. hope this helps.
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#3. Posted:
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But would the zombie gpd be patched?
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#4. Posted:
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Joined: Jul 26, 201014Year Member
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online zombies HAVE been patched, gotta only do offline w/ cleared cache
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