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Can you put negative values in script, buttons on wii?
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Can you put negative values in script, buttons on wii?Posted:

Codster333
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Joined: Aug 15, 201014Year Member
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Status: Offline
Joined: Aug 15, 201014Year Member
Posts: 315
Reputation Power: 11
Can you put negative values in script for black ops?

I am currently modding black ops on the wii and have been messing with dvars i put

self setClientDvar("perk_killstreakReduction", 9 );

and at a killstreak of 16 kills i finally got a care package haha any ideas helpful, like should i try a decimal?

Also, does anyone know if the buttons are the same for the wii in black ops as on xbox? For example could i put something like

iniButtons()
{
        self.buttonAction = [];
        self.buttonAction[0]="+usereload";
        self.buttonAction[1]="weapnext";
        self.buttonAction[2]="+gostand";
        self.buttonAction[3]="+melee";
        self.buttonAction[4]="+actionslot 1";
        self.buttonAction[5]="+actionslot 2";
        self.buttonAction[6]="+actionslot 3";
        self.buttonAction[7]="+actionslot 4";
        self.buttonAction[8]="+frag";
        self.buttonAction[9]="+smoke";
        self.buttonAction[10]="+attack";
        self.buttonAction[11]="+speed_throw";
        self.buttonAction[12]="+stance";
        self.buttonAction[13]="+breathe_sprint";
        self.buttonPressed = [];
        for(i=0; i<14; i++)
        {
                self.buttonPressed[self.buttonAction[i]] = false;
                self thread monitorButtons( self.buttonAction[i] );
        }
}

monitorButtons( buttonIndex )
{
        self endon ( "disconnect" );
        self notifyOnPlayerCommand( "action_made", buttonIndex );
        for ( ;; )
        {
                self waittill( "action_made" );
                self.buttonPressed[ buttonIndex ] = true;
                wait .05;
                self.buttonPressed[ buttonIndex ] = false;
        }
}

isButtonPressed( actionID )
{
        if ( self.buttonPressed[ actionID ] == 1)
        {
                self.buttonPressed[ actionID ] = 0;
                return true;
        }
        else
                return false;
}


and expect it to work?
Well thank you for your time ttg any ideas helpful:)
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