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BLACK OPS GPD. BYPASS!! TU3 *new* *updated*
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BLACK OPS GPD. BYPASS!! TU3 *new* *updated*Posted:

PCO_JTAG
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Here It Is The CoD Bypass Tutorial... edited for bo

You Need:
Colasoft Packet Builder (CPB)
Wireshark

1.Start up your xbox 360 and log in to XBL

2.Set up your 360 so it connects to your Ethernet adapter with ICS

3.Using Wireshark start capturing on your Ethernet adapter.
Once the capture has started Run COD7, go into a game and play that match,
when it ends and your back to your party on your own stop the capture dont stop it until
it looks like no more packets are being captured in Wireshark.
Stop the capture and save your capture as test.cap (make sure its .cap).

4.Once thats done quit the game so you are back to the XMB.

5.Delete the game patch title update 3 (oN MEMORY UNIT OR HDD TAB )

6.Copy your modified profile to the 360 ( use instant 15! )

7.Go back to your laptop/pc and open up test.cap in Colasoft Packet Builder.

8.Click on the Send All button located in the toolbar.



Follow this carefully


#Tick "Burst Mode"

#Tick "Loop Sending"

#Reduce the loops from 1 to 0 for infinate loop

#Set Delay Between Loops to the number of packets you have captured

So if you have captured 411 packets then it should be set to 411 milliseconds
(see problems at bottom) The lower the number the higher the chances

#Make sure you are still signed in, if not sign in before running the game again.

#Click on "Start" in Colasoft PB IMMEDIATLY. Now run the game.
This should bypass the "Patch update Request" message after the Call of Duty Logo dissapears.
Dont panic if the logo takes longer than usual to disappear,
but if its there for more than 2 minutes restart the 360 by the console and not the
controller (Make those adjustments to the Delay Between Loops value in CPB).
Run the whole game through to Multiplayer>Player match>find game>TDM and with
luck you should be able to join in an online match with the hacks





Problems:
Its a 50/50 battle between not flooding the 360 with packets causing the connection to fail
resulting in you having to sign in again.
Colasoft not sending the right packet quickly enough resulting in the update request message
appearing. Press the Guide button on the controller,
Quit Game and start again but always make sure you are signed in.
You will just need to mess around with the "Delay Between Loops" value until you get it
right. If you do you will be online with the hacks working.

TECHNICALY YOUR Lagging past the update


WAIT READ EXTRA!!

1. im thinking of using proxy's if thats possible it would work no doubt?


Last edited by PCO_JTAG ; edited 3 times in total
#2. Posted:
-DevKit-
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Do you expect the average person to understand this?
#3. Posted:
PCO_JTAG
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nope didnt think about that
#4. Posted:
Nip
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i understand about %70 of this...
#5. Posted:
Mountaineer
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Your making me sick..
#6. Posted:
PCO_JTAG
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alright ill simplify for everyone
#7. Posted:
Southerner
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Im kind of confused and im a little over average!
#8. Posted:
_California_
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im not gonna lie this is pretty confusing haha
so basicly your flooding your ip with packets to make it lag so you can lag pass the servers do you dont have to do the update??
#9. Posted:
PCO_JTAG
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yupp pretty mutch
#10. Posted:
Guard
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REALLY confusing dude.
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