You are viewing our Forum Archives. To view or take place in current topics click here.
#31. Posted:
Robbie_x_TTG_Modz
  • TTG Senior
Status: Offline
Joined: Jul 31, 201014Year Member
Posts: 1,184
Reputation Power: 69
Status: Offline
Joined: Jul 31, 201014Year Member
Posts: 1,184
Reputation Power: 69
so does this mean unbannable jtag :O ZOMG
#32. Posted:
NinjaDefuse
  • Retired Staff
Status: Offline
Joined: May 03, 201014Year Member
Posts: 5,842
Reputation Power: 390
Status: Offline
Joined: May 03, 201014Year Member
Posts: 5,842
Reputation Power: 390
This is an incredible post L96.

I have faith in you that you are going to pull through and come up with something even more amazing than your previous release or concept.

Great work.
#33. Posted:
-C4RB0N-
  • TTG Master
Status: Offline
Joined: Nov 30, 201014Year Member
Posts: 845
Reputation Power: 42
Status: Offline
Joined: Nov 30, 201014Year Member
Posts: 845
Reputation Power: 42
TTGxL96SNIPES wrote
-C4RB0N- wrote
TTGxL96SNIPES wrote Yes but this is the only way i believe that jtags can be unbannable i do think this is what Zondrina is using.

the oringinal section that jester was using has been patched but i think Zondrina has found another part of the nand that is sending the info to ms which is allowing him to by pass and go online.

Think about it. His jtag is unbannable dont even try to say he is on a retail because he is running unsigned code which only jtags can for sure.


And his JTAG is unbannable and online there for he is by passing the server checks completley. Then ms thinks he is on a retail console thats why he is saying its a combination of a JTAG and a retail console...

Who is understanding what im saying


I understand EXACTLY what you're saying... It makes so much sense too! The problem is, so many packets... I know i have a low post count and low rep, but I was jtag modding LONG before I was on TTG...

And I do get everything you are saying




I can tell you know i honestly think this is how its done we just need to find where abouts in the nand the packets that we need r being sent from



Well it seems very realistic, but maybe when this packet is sent to microsoft, it goes by a different name? that would make it very hard to find.

This is a long shot, but maybe a way to test to see if this would work is to set up a server kinda like xlink that could search for this packet. And once it is found, the corresponding IP would show up as flagged. Just a thought. That way we could see if when we catch the packet if the flag would still be activated...
#34. Posted:
TTGxL96SNIPES
  • 2000 Thanks
Status: Offline
Joined: Aug 07, 201014Year Member
Posts: 4,034
Reputation Power: 457
Status: Offline
Joined: Aug 07, 201014Year Member
Posts: 4,034
Reputation Power: 457
-C4RB0N- wrote
TTGxL96SNIPES wrote
-C4RB0N- wrote
TTGxL96SNIPES wrote Yes but this is the only way i believe that jtags can be unbannable i do think this is what Zondrina is using.

the oringinal section that jester was using has been patched but i think Zondrina has found another part of the nand that is sending the info to ms which is allowing him to by pass and go online.

Think about it. His jtag is unbannable dont even try to say he is on a retail because he is running unsigned code which only jtags can for sure.


And his JTAG is unbannable and online there for he is by passing the server checks completley. Then ms thinks he is on a retail console thats why he is saying its a combination of a JTAG and a retail console...

Who is understanding what im saying


I understand EXACTLY what you're saying... It makes so much sense too! The problem is, so many packets... I know i have a low post count and low rep, but I was jtag modding LONG before I was on TTG...

And I do get everything you are saying




I can tell you know i honestly think this is how its done we just need to find where abouts in the nand the packets that we need r being sent from



Well it seems very realistic, but maybe when this packet is sent to microsoft, it goes by a different name? that would make it very hard to find.

This is a long shot, but maybe a way to test to see if this would work is to set up a server kinda like xlink that could search for this packet. And once it is found, the corresponding IP would show up as flagged. Just a thought. That way we could see if when we catch the packet if the flag would still be activated...




Yes, we need to get a source. Aim me TTGxL96SNIPES
#35. Posted:
Frenchyy
  • TTG Undisputed
Status: Offline
Joined: Oct 18, 201014Year Member
Posts: 5,739
Reputation Power: 235
Status: Offline
Joined: Oct 18, 201014Year Member
Posts: 5,739
Reputation Power: 235
great great great thind m8
#36. Posted:
blur
  • TTG Senior
Status: Offline
Joined: Dec 20, 201013Year Member
Posts: 1,726
Reputation Power: 70
Status: Offline
Joined: Dec 20, 201013Year Member
Posts: 1,726
Reputation Power: 70
i hope this works
#37. Posted:
vonHelms
  • TTG Natural
Status: Offline
Joined: Dec 18, 200914Year Member
Posts: 954
Reputation Power: 50
Status: Offline
Joined: Dec 18, 200914Year Member
Posts: 954
Reputation Power: 50
Wow man, you are God himself.

If you can get this to work, I will love you forever, lol!

Good luck and God speed!
#38. Posted:
SOMBRA_619
  • TTG Master
Status: Offline
Joined: Apr 23, 200915Year Member
Posts: 858
Reputation Power: 55
Status: Offline
Joined: Apr 23, 200915Year Member
Posts: 858
Reputation Power: 55
wow this is pretty beast
#39. Posted:
Mustachio
  • TTG Contender
Status: Offline
Joined: Aug 14, 201014Year Member
Posts: 3,082
Reputation Power: 139
Status: Offline
Joined: Aug 14, 201014Year Member
Posts: 3,082
Reputation Power: 139
What are you using windows 2000 lol.
#40. Posted:
tgmHack13
  • TTG Senior
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,061
Reputation Power: 44
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,061
Reputation Power: 44
this is an amazing find. good luck on finding it out. will zondriana ever realease
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.