You are viewing our Forum Archives. To view or take place in current topics click here.
#591. Posted:
Status: Offline
Joined: Jan 26, 201014Year Member
Posts: 1,490
Reputation Power: 77
Status: Offline
Joined: Jan 26, 201014Year Member
Posts: 1,490
Reputation Power: 77
Class Name: i luv modz
First Weapon
Weapon:Interventon
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:Fall
Second Weapon
Weapon:Gold Destert Eagle
Attachment 1:Grip
Attachment 2:Grip
Camo:Gold
Third Weapon (Replaces Special Grenade)
Weapon AK-47
Attachment 1:Holographic Sight
Attachment 2:Extended Mags
Camo:Fall
Perk 1:Scavenger Pro
Perk 2:Stopping Power Pro
Perk 3:Ninja Pro
Perk 4:Coldblooded Pro
First Weapon
Weapon:Interventon
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:Fall
Second Weapon
Weapon:Gold Destert Eagle
Attachment 1:Grip
Attachment 2:Grip
Camo:Gold
Third Weapon (Replaces Special Grenade)
Weapon AK-47
Attachment 1:Holographic Sight
Attachment 2:Extended Mags
Camo:Fall
Perk 1:Scavenger Pro
Perk 2:Stopping Power Pro
Perk 3:Ninja Pro
Perk 4:Coldblooded Pro
- 0useful
- 0not useful
#592. Posted:
Status: Offline
Joined: Jan 09, 201014Year Member
Posts: 201
Reputation Power: 8
Status: Offline
Joined: Jan 09, 201014Year Member
Posts: 201
Reputation Power: 8
HANDGUNS ATTACHMENTS
- No Attachment
- Silencer (USP .45 and M9 Only)
- FMJ ( Full Metal Jacket )
- Extended Mags (USP .45 and M9 Only)
- Akimbo
Where's tactical knife ?
- No Attachment
- Silencer (USP .45 and M9 Only)
- FMJ ( Full Metal Jacket )
- Extended Mags (USP .45 and M9 Only)
- Akimbo
Where's tactical knife ?
- 0useful
- 0not useful
#593. Posted:
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 330
Reputation Power: 12
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 330
Reputation Power: 12
Class Name: BEAST
First Weapon
Weapon: Tar 21
Attachment 1: Silencer
Attachment 2: FMJ
Camo: GOLDEN
Second Weapon
Weapon: Barret 50cal.
Attachment 1: Thermal
Attachment 2: FMJ
Camo: GOLDEN
Third Weapon (Replaces Special Grenade)
Weapon: COD4 Desert Eagle
Attachment 1: NONE
Attachment 2: NONE
Camo: GOLDEN
Perk 1: Stopping Power Pro
Perk 2: Steady Aim Pro
Perk 3: Sight Of Hand Pro
Perk 4 (Replaces Equipment): Commando Pro
First Weapon
Weapon: Tar 21
Attachment 1: Silencer
Attachment 2: FMJ
Camo: GOLDEN
Second Weapon
Weapon: Barret 50cal.
Attachment 1: Thermal
Attachment 2: FMJ
Camo: GOLDEN
Third Weapon (Replaces Special Grenade)
Weapon: COD4 Desert Eagle
Attachment 1: NONE
Attachment 2: NONE
Camo: GOLDEN
Perk 1: Stopping Power Pro
Perk 2: Steady Aim Pro
Perk 3: Sight Of Hand Pro
Perk 4 (Replaces Equipment): Commando Pro
- 0useful
- 0not useful
#594. Posted:
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 330
Reputation Power: 12
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 330
Reputation Power: 12
Class Name: MODDED CONTROLLERZ RULE
First Weapon
Weapon: FAL
Attachment 1: Extended Mags
Attachment 2: Holographic Sight
Camo: GOLDEN
Second Weapon
Weapon: M21
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: GOLDEN
Third Weapon (Replaces Special Grenade)
Weapon: COD4 DESERT EAGLE
attachment 1: NONE
Attachment 2: NONE
Camo: GOLDEN
Perk 1: Stopping Power Pro
Perk 2: Sight Of Hand Pro
Perk 3: Scavenger Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4): NONE
Special Grenades (If no Third Weapon): NONE
First Weapon
Weapon: FAL
Attachment 1: Extended Mags
Attachment 2: Holographic Sight
Camo: GOLDEN
Second Weapon
Weapon: M21
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: GOLDEN
Third Weapon (Replaces Special Grenade)
Weapon: COD4 DESERT EAGLE
attachment 1: NONE
Attachment 2: NONE
Camo: GOLDEN
Perk 1: Stopping Power Pro
Perk 2: Sight Of Hand Pro
Perk 3: Scavenger Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4): NONE
Special Grenades (If no Third Weapon): NONE
- 0useful
- 0not useful
#595. Posted:
Status: Offline
Joined: Mar 15, 201014Year Member
Posts: 209
Reputation Power: 7
Status: Offline
Joined: Mar 15, 201014Year Member
Posts: 209
Reputation Power: 7
Name does not matter
Guns:
1st gun intervention extended mags, and fmj, with platinum or gold
2nd gun M1014 extended mags, grip, red cheetah or red tiger
3rd gun Gold desert eagle (to replace special grenade)
Parks:
1st perk Scavenger pro
2nd perk stopping power pro
3rd perk ninja pro
4th perk sit rep pro
Guns:
1st gun intervention extended mags, and fmj, with platinum or gold
2nd gun M1014 extended mags, grip, red cheetah or red tiger
3rd gun Gold desert eagle (to replace special grenade)
Parks:
1st perk Scavenger pro
2nd perk stopping power pro
3rd perk ninja pro
4th perk sit rep pro
- 0useful
- 0not useful
#596. Posted:
Status: Offline
Joined: Dec 20, 200914Year Member
Posts: 17
Reputation Power: 0
invite wKs V Gangster please
- 0useful
- 0not useful
#597. Posted:
Status: Offline
Joined: Dec 19, 200914Year Member
Posts: 444
Reputation Power: 17
Status: Offline
Joined: Dec 19, 200914Year Member
Posts: 444
Reputation Power: 17
gt: The Don of COD
Guns:
1st gun intervention extended mags, and fmj, with gold
2nd gun M16 extended mags, and red dot, with gold
3rd gun Gold desert eagle (to replace special grenade)
Parks:
1st perk Scavenger pro
2nd perk stopping power pro
3rd perk ninja pro
4th perk sit rep pro
Guns:
1st gun intervention extended mags, and fmj, with gold
2nd gun M16 extended mags, and red dot, with gold
3rd gun Gold desert eagle (to replace special grenade)
Parks:
1st perk Scavenger pro
2nd perk stopping power pro
3rd perk ninja pro
4th perk sit rep pro
- 0useful
- 0not useful
#598. Posted:
Status: Offline
Joined: Mar 13, 201014Year Member
Posts: 86
Reputation Power: 3
Status: Offline
Joined: Mar 13, 201014Year Member
Posts: 86
Reputation Power: 3
GT LegiiT FailuRE inv pls
- 0useful
- 0not useful
#599. Posted:
Status: Offline
Joined: Mar 13, 201014Year Member
Posts: 230
Reputation Power: 7
Status: Offline
Joined: Mar 13, 201014Year Member
Posts: 230
Reputation Power: 7
GT- CHUBACCA IV
GUNS
1st-Intervention,extended mags fmj ,camo gold
2nd-Acr extended mags, silenced, platinum
3rd-dsert eagle gold 9replace special grenade
Perks
1-slieght of hand pro
2-Skavanger pro
3-Stoping power
4-sitrep pro
GUNS
1st-Intervention,extended mags fmj ,camo gold
2nd-Acr extended mags, silenced, platinum
3rd-dsert eagle gold 9replace special grenade
Perks
1-slieght of hand pro
2-Skavanger pro
3-Stoping power
4-sitrep pro
- 0useful
- 0not useful
#600. Posted:
Status: Offline
Joined: Dec 31, 200914Year Member
Posts: 1,095
Reputation Power: 202
Status: Offline
Joined: Dec 31, 200914Year Member
Posts: 1,095
Reputation Power: 202
Class Name: Ultimate Noob
First Weapon
Weapon: M16A4
Attachment 1: Holagraphic Sight
Attachment 2: FMJ or Silencer
Camo: Red Cheetah
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags or FMJ
Camo: Blue Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: RPG
Attachment 1: N/A
Attachment 2: N/A
Camo: N/A
Perk 1: Sleight Of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Sitrep Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
First Weapon
Weapon: M16A4
Attachment 1: Holagraphic Sight
Attachment 2: FMJ or Silencer
Camo: Red Cheetah
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags or FMJ
Camo: Blue Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: RPG
Attachment 1: N/A
Attachment 2: N/A
Camo: N/A
Perk 1: Sleight Of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Sitrep Pro
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.