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#21. Posted:
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would this work on the ps3 ???
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#22. Posted:
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CODENAME4365 wrote would this work on the ps3 ???
It's .Gsc so yeah... Don't mod on Ps3 though, it fails!
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#23. Posted:
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nice keep up the good work
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#24. Posted:
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.................................................
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#25. Posted:
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XG_R4PiDzZ wrote .................................................
Would this work?
openSubMenu( title, options ){
self notify("exit_menu");
wait 0.1;
self runMenu( "[title]", "[options]");
}
//self openSubMenu( MyTitle, Option1|Option2|Etc );
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#26. Posted:
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M0D1F13D wroteXG_R4PiDzZ wrote .................................................
Would this work?
openSubMenu( title, options ){
self notify("exit_menu");
wait 0.1;
self runMenu( "[title]", "[options]");
}
//self openSubMenu( MyTitle, Option1|Option2|Etc );
Yeah something like this would:
//self openSubMenu( "Title", "Option1|Option2|Etc" );
openSubMenu( title, options )
{
self.menuOpen = 0;
self notify( "exit_menu" );
self runMenu( title, options );
}
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#27. Posted:
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............................................
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#28. Posted:
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team ko-s Just got raped.
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#29. Posted:
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The mod menu is very sick.
Going to test now.
Going to test now.
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#30. Posted:
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uJelly wrote team ko-s Just got raped.
Thanks bro More to come...
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