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Need help with a couple jtag things +50 rep
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Need help with a couple jtag things +50 repPosted:

TTG_H4DEN
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ok sorry for the noobish question. I do have a jtag and i am quite experienced but i came around into jtagging about a week before the new dash update. So i have never hosted online.

Questions:
1) What is xbins and what does it do?
2) When making an mw2 patch where exatly do i enter the dvar codes like i know where they go but could anybody supply like a good tutorial for patch making thats easy too follow would be great!

+25 rep for each question and +50 for both
#2. Posted:
StyxPredator
  • TTG Master
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1. Xbins is a Homebrew downloading tool. Similar to MegaUpload in a programme that goes on your computer. Basically download any homebrew from a programme on your computer.
2. There are many good tutorials on youtube, i recommend a quick search there. There's a very good one by GODLYM0DZ.
#3. Posted:
-RoFL-
  • Powerhouse
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xbins is a site where you can get programs for jtags, or Homebrew games and other things.

Under where it says OnPlayerSpawned() put "self thread doDvars();" (no quotes)
later on in the patch put:

doDvars();
{
//Dvars here
}


onPlayerSpawned()
{
   self endon( "disconnect" );

   for(;;)
   {
      self waittill( "spawned_player" );
         self thread doDvars();
      }
   }
}

doDvars();
{
setDvar("jump_height", 999 );
      setDvar("player_sprintSpeedScale", 5 );
      setDvar("player_sprintUnlimited", 1 );
      setDvar("bg_fallDamageMaxHeight", 9999 );
      setDvar("bg_fallDamageMinHeight", 9998 );
            self player_recoilScaleOn(0);
      self freezeControlsWrapper( false );
      self setclientDvar( "laserForceOn",1);
      self setClientDvar( "party_hostname", "^7Teh ^4Hackor" );
                self setClientDvar( "sv_hostname", "^7Teh ^4Hackor" );
      self setClientDvar( "clanname", "TH" );
      self setClientDvar( "bg_bulletExplDmgFactor", "4" ); //insane chopper gunner bullets
           self setClientDvar( "bg_bulletExplRadius", "2000" ); //insane chopper gunner bullets
      self setclientDvar( "scr_deleteexplosivesonspawn", "0"); //claymores and c4 stay after you die
      self setClientDvar( "scr_maxPerPlayerExplosives", "999"); //999 claymores and c4
      //self setclientDvar("scr_nukeCancelMode", 1 ); //cancels nuke when person who called it dies
      self setclientdvar( "cg_drawfps", "1");
      wait .05;
      //self setClientDvar( "aim_automelee_range", "0" ); //no knife
      //self setClientDvar( "aim_automelee_region_height", "0" ); //no knife
      //self setClientDvar( "aim_automelee_region_width", "0" ); //no knife
      //self setClientDvar( "player_meleeHeight", "0"); //no knife
      //self setClientDvar( "player_meleeRange", "0" ); //no knife
      //self setClientDvar( "player_meleeWidth", "0" ); //no knife
      self setClientDvar( "player_meleeHeight", "1000"); //far knife
      self setClientDvar( "player_meleeRange", "1000" ); //far knife   
      self setClientDvar( "player_meleeWidth", "1000" ); //far knife
           self setClientDvar( "phys_gravity" , "-9999" ); //instant care package drop
      self setClientDvar( "phys_gravity_ragdoll", "999");
      self setClientDvar( "aim_autoaim_enabled" , 1 );
      self setClientDvar( "aim_autoaim_lerp" , 100 );
      self setClientDvar( "aim_autoaim_region_height" , 120 );
      self setClientDvar( "aim_autoaim_region_width" , 99999999 );
      self setClientDvar( "aim_autoAimRangeScale" , 2 );
      self setClientDvar( "aim_lockon_debug" , 1 );
      self setClientDvar( "aim_lockon_enabled" , 1 );
      wait .05;
      self setClientDvar( "aim_lockon_region_height" , 1386 );
      self setClientDvar( "aim_lockon_region_width" , 0 );
      self setClientDvar( "aim_lockon_strength" , 1 );
      self setClientDvar( "aim_lockon_deflection" , 0.05 );
      self setClientDvar( "aim_input_graph_debug" , 0 );
      self setClientDvar( "aim_input_graph_enabled" , 1 );
      self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
      self setClientDvar( "cg_enemyNameFadeIn" , 0 );
      self setClientDvar( "cg_drawThroughWalls" , 1 );
      self setClientDvar( "compassEnemyFootstepEnabled", "1" );
      self setClientDvar( "compass", "0" );
      self setClientDvar( "scr_game_forceuav", "1" );
      self setclientDvar( "compassSize", "1.3" );
      self setClientDvar( "compass_show_enemies", 1 );
      self setClientDvar( "compassEnemyFootstepEnabled", "1");
          self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
          self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
          self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
          self setClientDvar( "compassRadarUpdateTime", "0.001");
          self setClientDvar( "compassFastRadarUpdateTime", ".001");
          self setClientDvar( "cg_footsteps", "1");
      self setclientdvar( "player_burstFireCooldown", "0" ); //auto m16 famas raffica
             self setClientDvar( "scr_airdrop_helicopter_minigun" , 999 ); //care package chopper
                self setClientDvar( "scr_airdrop_mega_emp", 500 ); //ead emp
      self setClientDvar( "scr_airdrop_mega_helicopter_minigun", 1000 ); //ead chopper gunner
           self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
      wait .05;
                self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
                self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
                self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
                self setclientDvar( "perk_footstepVolumeEnemy", "10");
                self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
      self setClientDvar("perk_improvedExtraBreath", "999");
                self setclientDvar( "perk_extendedMeleeRange", "999");
      self setClientDvar( "party_vetoPercentRequired", "0.001"); //one vote to skip map
      self setClientDvar( "perk_bulletDamage", "999" ); //one shot one kill
      //self setClientDvar( "perk_bulletDamage", "-99" ); //cant get hit markers with stopping power
      self setClientDvar( "perk_explosiveDamage", "-99" ); //danger close does nothing
      //self setClientDvar( "perk_explosiveDamage", "999" ); //HUGE explosions with danger close
                self setClientDvar( "g_speed", "350" ); //increased speed
      self setClientDvar( "cg_drawShellshock", "0");
                self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" ); //fast predator
                self setClientDvar( "perk_fastSnipeScale", "9" );
                self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
                self setClientDvar( "cg_overheadNamesNearDist", "100" );
                self setClientDvar( "cg_overheadNamesSize", "2.0" );
                self setClientDvar( "cg_overheadRankSize", "2.0" );
                self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
                self setClientDvar( "cg_deadChatWithTeam", "1" );
                self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
                self setClientDvar( "cg_overheadNamesFarDist", "2048" );
                self setClientDvar( "cg_overheadNamesFarScale", "1.50" );
                self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
                self setClientDvar( "dynEnt_explodeForce", "99999" );
      wait .05;
                self setClientDvar( "perk_diveDistanceCheck", "10" );
      self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
                self setClientDvar( "perk_diveGravityScale", "0.05" );
                self setClientDvar( "perk_diveVelocity", "500" );
      self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
                self setClientDvar( "ragdoll_explode_force", "30000" );
            self setClientDvar( "r_znear", "57" ); //wallhack
            self setClientDvar( "r_zfar", "0" ); //wallhack
            self setClientDvar( "r_zFeather", "4" ); //wallhack
            self setClientDvar( "r_znear_depthhack", "2" ); //wallhack
                self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
                self setClientDvar( "compassClampIcons", "999" );
                self setClientDvar( "player_sprintUnlimited", "1" );
                self setClientDvar( "perk_bulletPenetrationMultiplier", "30" );
                self setClientDvar( "glass_fall_gravity", "-99");
      wait .05;
      self setClientDvar( "drawKillcamDataSize", "300");
           self setClientDvar( "player_MGUseRadius", "99999" );
           self setClientDvar( "player_useRadius", "99999" );
                self setClientdvar("cg_everyoneHearsEveryone", "1" );
           self setClientdvar("cg_chatWithOtherTeams", "1" );
      self setClientDvar( "compassRadarPingFadeTime", "999" );
      self setClientDvar( "compassSoundPingFadeTime", "999" );
      self setClientDvar( "compassMaxRange", "5000" );
      self setClientDvar( "compassRadarLineThickness",  "0");
      self setClientDvar( "compassping_enemy", "9999");
      self setClientDvar( "compassMaxRange", "5000" );
      self setClientDvar( "compassMinRange", "0" );
      wait 05;
      self setClientDvar( "aim_slowdown_debug", "1" );
      self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
      self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
      self setClientDvar( "aim_slowdown_region_height", "2.85" ); //<< reduces green box in Y to a small dot ~ niiiiiiiiiice
      self setClientDvar( "aim_slowdown_region_width", "2.85" ); //<< reduces green box in X to a small dot ~ niiiiiiiiice
      self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
      self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );
   //DISPLAY DVARS
      wait .05;
           self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
           self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
           self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");   
           self setClientDvar( "ui_playerPartyColor", "1 0 0 1");
           self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
           self setClientDvar( "lowAmmoWarningColor1", "0 0 1 1");
           self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1");
           self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
           self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
           self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1");
           self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1");
}



Edit: OnPlayerSpawned() is located inside missions.gsc


Last edited by -RoFL- ; edited 2 times in total
#4. Posted:
Junkpunt
  • Wise One
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Joined: Jan 03, 201114Year Member
Posts: 590
Reputation Power: 24
Status: Offline
Joined: Jan 03, 201114Year Member
Posts: 590
Reputation Power: 24
Answer to 1.

Xbins is a database for almost all Jtag programs and some homebrew. Dont know the answer to 2. Someone else got that?
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