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#11. Posted:
SuttyHD
  • TTG Natural
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Joined: Aug 25, 201014Year Member
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There Was No Update For Me
#12. Posted:
Grey
  • TTG Contender
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TTGNiTroCiTy wrote so im getting multiple answers here which one is real


new map packs playlist and store. and S&D glitch patched...





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Remember The Name,


-T-Swift-
#13. Posted:
Grey
  • TTG Contender
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SuttyHD wrote There Was No Update For Me


it's not an update really. just a hotfix. go to main menu and then to multiplayer and it'll be there. hope i helped.



[font=Ariel:57214120dc]
Remember The Name,


-T-Swift-
#14. Posted:
Experiment
  • TTG Senior
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Well it patched alot of things lol go search it on google.com
#15. Posted:
Zauberer
  • Ladder Climber
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here is what they patched

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#16. Posted:
JayMizy
  • New Member
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Joined: Nov 12, 201014Year Member
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FOR THE PEOPLE TOO LAZY TO CLICK THE LINK

# New contracts added to the rotation.
# Added optional pre-match timer for LAN / System-Link games.
# Support for First Strike map pack. All First Strike maps will be available in every playlist on 2/1.

Issues Addressed:
# Fix timing specific issue where the game can be put into slow motion.
# Addressed "disconnected path" error when using the doors in Radiation after a host migration.
# Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
# Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
# Fixed a freeze when quickly loading maps one after another in private match.
# Fixed issue where players get primary weapons in Second Chance.
# Fixed NEW stamp not disappearing for Custom Slot 9 when highlighting the slot.
# Removed water vision effect when respawning after dying in the acid pool in Radiation.
# Several contract fixes.
# Now allow players to connect to System Link Games even if they are not connected to LIVE.
# Fixed crash when host migration occurred during a join-in-progress.
# Fixed issue with players seeing incomplete Create a Class submenus when Party leader switches lobbies or kicks player.
# Fixed in-game Friends List from opening when viewing then closing the playercard of a player in a lobby.
# Addressed Zombies split screen issue where players sometimes get booted back in the lobby.
# Replaced debug text appearing for some content in the in-game Store.
# Fixed crash when attempting to watch a film or clip with 3 or more profiles signed in.
# Fixed freeze while watching films and changing sign-in status using inactive profiles.
# Fixed a freeze if a player opens the Xbox Guide while the match is ending and quits immediately as they arrive in the post-game lobby.

Gameplay Tuning:
# Second Chance players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
# Adjustments to the PSG1 with attachments.
# AK74U adjustments.
# RCXD adjustments.
# Silenced sniper rifle adjustments.
# Removed hit markers when shooting friendly equipment.
#17. Posted:
Circle
  • TTG Addict
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Alright you know how they made it where you couldn't hit the Y button twice while you were reloading to stop it...Well you can do that again but thats about the only thing I know.
#18. Posted:
TTGxM40SNIPES
  • TTG Warrior
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well im not sure, but i bet it patched the new infections
#19. Posted:
-DesertEagle-
  • Powerhouse
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Joined: Dec 31, 201013Year Member
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Joined: Dec 31, 201013Year Member
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Its not a update its a hotfix. Thats why people think they didnt get it.
#20. Posted:
TTG_FaTaLiTyZz
  • Junior Member
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Joined: Dec 12, 201013Year Member
Posts: 83
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Joined: Dec 12, 201013Year Member
Posts: 83
Reputation Power: 5
also patched the emblem combat training money glitch again...
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