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Analysis and Disproves of Ascension Lunar Lander Easter Egg
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Analysis and Disproves of Ascension Lunar Lander Easter EggPosted:

Heart
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As my friends (including Gooonz) have tested out the Lunar Lander Easter Egg trying to solve the next step, we have come up with several disproves and analysis info we would like to share with the community to stop the wrong ideas from coming out.




To start off, there are a few mentioned theories we would like to fully announced as Disproved:

-Using Death Machine to shoot Car Batteries
-Shooting at Monkeys in front of Gerch Device on top of orb
-Doing the Nodes backwords
-Re-doing the Nodes in order
-Diving into Gerch Device to go inside "Secret Room" in Centrifuge Room
-(As of now) Fourth Lander Building
-(As of now) Fourth Lander Pad
-Samantha confrontation
-Shooting Secret Room Door With Death Machines
-Going into PaP Room with Death Machines and getting new weapons
-Going to player corresponding dolls and shooting/pressing x on them with death machines


Although we had proved several ideas wrong, there are still things that are still work-in-progress and have not been disproved yet:

-"Hitsam" and "Hyena"
-PPSH-41 (From Box after completing easter egg)
-Spelling out several words BEFORE spelling Luna to basically "enter" in the codes you can say into the "system" which will activate certain things in the map
-Using Monkeys to charge "something"
-Secrets of the Centrifuge Room
-Mystery Man could be Dr. Maxis or Victor Reznov EDIT: Now discovered to be known as Gerch.

As of now, there is NO 5th Node until further notice. It has said to be achieved by two different people (which I will not name) but is noted as "untrue" until further notice/proof as well.

If anyone suggests they have found the 5th Node, it is most likely untrue, as we have searched countless hours for it, but have yet to find it. It may still exist, but until it is really found, it cannot be found.

The farthest you can get up to this point that has been proven to work is the Death Machine, and to a stretch, getting Nicholai to say to the Mystery Box, "Aww, where's the Reaper?".




May you find anything related to the next step, please send it to either me or Goonz (can be found under the stickies) before posting about it to approve it.

Thank you, my fellow TTG members, and I hope not to see the end of this as my friends and I continue to search and complete this Massive Easter Egg!

Video of us Playing recorded by Goooonz_HD:



The 8 Steps of Vorkuta:



Credit for Video Goes to PhilipJFry


Proof This is the End of the Easter Egg for Now:

I have read countless posts on the forums here and over at TTG. There are absurd posts and insightful ones, but the ones that caught my attention is the subject on everyones mind. Is there another step? Looking at the code no there isn't. Most people who disbelieve there isnt another step site the code as reference. I am going to do the same thing, but to prove the opposite point. here is the section of code i want you to pay attention to. (Now its been years since my Comp Programming course, keep that in mind) Note my annotations -

If ( letter == level.passkey[ level.passkey_progress ] ) **CHECK TO SEE IF YOU ARE GETTING LETTERS IN THE RIGHT ORDER**
{
level.passkey_progress++; **IF CORRECT ORDER - ADDS TO THE PROGRESS**
if ( level.passkey_progress == level.passkey.size ) **A CHECK TO SEE IF PASSKEY IS (LUNA)**
{
flag_set( "passkey_confirmed" ); **IF IT IS LUNA THEN PASSKEY CONFIRMED**
}
}
else **NOT CORRECT ORDER**
{
level.passkey_progress = 0; **SET PROGRESS TO 0* IF NOT A PASSKEY LETTER**
}
if ( letter == level.secret1[ level.secret1_progress ] ) **SECRET 1 - CORRECT ORDER?**
{
level.secret1_progress++; **SECRET 1 - ADD TO PROGRESS**
if ( level.secret1_progress == level.secret1.size ) **IS SECRET 1 "HITSAM"**
{
**THIS IS WHERE THERE SHOULD BE CODE TO ACTIVATE SECRET 1**
}
}
else
{
level.secret1_progress = 0; **SET PROGRESS TO ZERO IF NOT A SECRET 2 LETTER**
}
if ( letter == level.secret2[ level.secret2_progress ] ) **SECRET 2 - CORRECT ORDER?**
{
level.secret2_progress++; **SECRET 2 - ADD TO PROGRESS**
if ( level.secret2_progress == level.secret2.size ) **IS SECRET 2 "HYENA"**
{
**AGAIN NO CODE TO ACTIVATE SECRET 2**
}
}
else
{
level.secret2_progress = 0; **SET PROGRESS TO ZERO IF NOT A SECRET 2 LETTER**
}
}


Now, because there is no code for secret 1 or 2 ... they do nothing (at the moment) I have tried both hyena and hitsam and NOTHING happened around the map, characters saying things, etc. I believe treyarch will hot fix the code to include something here to change what the secrets activate. The other source to disproving the continuation of the easter egg is people have noclipped and said there is nothing else to be found. It is possible (i will site the monkey buttons which actually spawns the buttons from nothing - which again is in the code) that there will be a room or some other egg that will spawn after the code has been fixed. Treyarch did this as a security against people who noclip and look through the code, After which the contigency plan of dynamically changing the egg will come to fruition.

Hopefully we can have a mature discussion on this ... if you have any questions feel free to ask.

EDIT
To clear up some confusion i am posting the part in the code that says what the lander words are.

level.passkey = array( "l", "u", "n", "a" );
level.passkey_progress = 0;
level.secret1 = array( "h", "i", "t", "s", "a", "m" );
level.secret1_progress = 0;
level.secret2 = array( "h", "y", "e", "n", "a" );
level.secret2_progress = 0;

//end


Credit Goes to This Post on the Call of Duty Forums:

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There has been a rumor going around to wait until March 1st for the DLC for PS3 to come out, and I think that might be a good idea, and Treyarch doesn't want XBOX to get ahead of PS3, so this is not confirmed yet. We will confirm if it is or not true later on.

We will keep you updated for more details on this!





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:inlove: Heart

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Last edited by Heart ; edited 18 times in total

The following 44 users thanked Heart for this useful post:

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#2. Posted:
Guard
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I like this, but it will take some time to find the 5th node, don't expect it right off the bat.
#3. Posted:
-iJac0bHD-
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Lol so you BS'ed everyone for quite awhile then.
#4. Posted:
milkxking
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werent you just saying eariler that you knew the last step and you said you get the ppsh and you were gonna make a video of it...now your saying none of that stuff is confirmed and whoever says they did it is a liar...haha wow dude you just got yourself caught in a lie.
#5. Posted:
Heart
  • TTG Senior
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milkxking wrote werent you just saying eariler that you knew the last step and you said you get the ppsh and you were gonna make a video of it...now your saying none of that stuff is confirmed and whoever says they did it is a liar...haha wow dude you just got yourself caught in a lie.


I realize how you must feel at this point, but it's time to give the community the staight-up truth. We needed to see what works and does not works once and for all, and this is our conclusion. Don't like it? Well, too bad. This is what it is, and I guess you will have to deal with it...unless you would like to find it yourself.
#6. Posted:
TTGMurKiiN
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i just wish there was more to it
#7. Posted:
XcXFactor
  • Ladder Climber
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Ok we get it, but all of the "node finders" were just confusing us in the first place. And -Spartacus- and all them claimed they found the 5th node and you were filming it.
#8. Posted:
Heart
  • TTG Senior
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Just think about it guys, would you rather just see the honest TRUTH? Are you tired of hearing these lies? Well, here is your final answer.
#9. Posted:
TTGMurKiiN
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i want to hear the truth but i just wish there was somthing that was cool at the end
#10. Posted:
-iJac0bHD-
  • TTG Senior
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Yeah Heart that was pretty fked up...
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