You are viewing our Forum Archives. To view or take place in current topics click here.
Were These helpful ?
Yes
75.00% (9 votes)
75.00% (9 votes)
No
25.00% (3 votes)
25.00% (3 votes)
Total Votes: 12
{TuTs}_almost_ ALL ASCENSION **GLITCHES+NODES+EASTER EGGS **
Posted:
{TuTs}_almost_ ALL ASCENSION **GLITCHES+NODES+EASTER EGGS **Posted:
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Welcome To cballer7032-MODZ Acseonsion Glitches post
{_GLITCHES_}
COMING SOON{/spoil]
{EASTER EGGS}
[spoil]three teddy bears holding sickles are located around the map. Find these and the song, Abracadavre plays. (Remember to hold Use/Reload while your crosshairs are on them to "find" them).
The first teddy bear is in the Centrifuge Room. When you go up the stairs, right and on the end of that walkway is the first bear.
The second teddy bear is behind a gate on the left, nearby the lunar lander with the claymore in the area.
The last teddy bear is nearby the "Speed Cola lunar lander", past the Speed Cola, when you have the wall in front of you. Turn right and on top of the wall there is the last teddy bear.
The song is called "Abracadavre " by Elena Siegman, which is a remix of the lobby song "Damned"
There are Matryoshka Dolls of the characters scattered around the level. They will say something to the player when Use/Reload is pressed depending on who the player is.
Tank's Doll is in the lander room beside the Stamin-Up Machine. Where you walk through the door he is on the flaming barrels on the left.
Nikolai's Doll is on the top of the shelf directly to the left of the Speed Cola Machine.
Takeo's Doll is on the shelf directly to the left of the PhD Flopper Machine.
Richtofen's Doll is on the floor below the power switch. It is on the table to the left of the door leading outside.
A small easter egg is in the room below the area where the Mystery Box and Power Switch are located. If the player goes towards the damaged windows, turns left and looks at the table, there will be papers, a black binder, two other binders in the back, and a Matryoshka Doll. If the player aims their crosshairs at the black binder in front of them, there will be an alien like voice and their character will respond to it in a way, sometimes with the information about their past.
There is a red telephone similar to the ones in 'Five.' It is next to the mystery box spawn, in the room next to the power; A second can be found where the players first begin on the wall to the left looking at the Lunar Lander; A third can be found just to the right of the PHD Flopper Machine; there may be more. (Note: it is unconfirmed what makes these phones rings, the second was found ringing after power, platforms, radio about black hole grenade and rocket have all been activated, but have not been able to duplicate).
A pair of car batteries found underneath a stairwell in the centrifuge/spawn room have "" written across the front.
When you launch the rocket, if you make your way to an area where you can physically shoot the rocket, you can blow it up by shooting the rocket with a Ray Gun as it launches.
If you look at the second panel in the loading screen, the shadow of the rockets say "115"
There are 6 hidden radios, one is near the PhD Flopper and the 2nd is near the Stamin up and the 3rd is in the start room after 1 and 2 have been activated. One of the radio is found in the Pack-a-Punch room(Exact Locations SOON AS POSSIBLE)[/color]
{EASTER EGGS}
[spoil]three teddy bears holding sickles are located around the map. Find these and the song, Abracadavre plays. (Remember to hold Use/Reload while your crosshairs are on them to "find" them).
The first teddy bear is in the Centrifuge Room. When you go up the stairs, right and on the end of that walkway is the first bear.
The second teddy bear is behind a gate on the left, nearby the lunar lander with the claymore in the area.
The last teddy bear is nearby the "Speed Cola lunar lander", past the Speed Cola, when you have the wall in front of you. Turn right and on top of the wall there is the last teddy bear.
The song is called "Abracadavre " by Elena Siegman, which is a remix of the lobby song "Damned"
There are Matryoshka Dolls of the characters scattered around the level. They will say something to the player when Use/Reload is pressed depending on who the player is.
Tank's Doll is in the lander room beside the Stamin-Up Machine. Where you walk through the door he is on the flaming barrels on the left.
Nikolai's Doll is on the top of the shelf directly to the left of the Speed Cola Machine.
Takeo's Doll is on the shelf directly to the left of the PhD Flopper Machine.
Richtofen's Doll is on the floor below the power switch. It is on the table to the left of the door leading outside.
A small easter egg is in the room below the area where the Mystery Box and Power Switch are located. If the player goes towards the damaged windows, turns left and looks at the table, there will be papers, a black binder, two other binders in the back, and a Matryoshka Doll. If the player aims their crosshairs at the black binder in front of them, there will be an alien like voice and their character will respond to it in a way, sometimes with the information about their past.
There is a red telephone similar to the ones in 'Five.' It is next to the mystery box spawn, in the room next to the power; A second can be found where the players first begin on the wall to the left looking at the Lunar Lander; A third can be found just to the right of the PHD Flopper Machine; there may be more. (Note: it is unconfirmed what makes these phones rings, the second was found ringing after power, platforms, radio about black hole grenade and rocket have all been activated, but have not been able to duplicate).
A pair of car batteries found underneath a stairwell in the centrifuge/spawn room have "" written across the front.
When you launch the rocket, if you make your way to an area where you can physically shoot the rocket, you can blow it up by shooting the rocket with a Ray Gun as it launches.
If you look at the second panel in the loading screen, the shadow of the rockets say "115"
There are 6 hidden radios, one is near the PhD Flopper and the 2nd is near the Stamin up and the 3rd is in the start room after 1 and 2 have been activated. One of the radio is found in the Pack-a-Punch room(Exact Locations SOON AS POSSIBLE)[/color]
ALL 7 NODES:
Things Needed:
Upgraded Ray gun
Upgraded thundergun
Speed cola
Matryoshka dolls
gersch device
upgraded crossbow
STEP 1
You NEED a Gersch Device for this step.
Just like get a crawler, Then
Go outside towards PHD Flopper.
don't go up the stairs towards it, look outside the map.
You should be able to see a shining/beeping generator.
Throw a Gersch device right near it.
It should suck it up, and you should hear the Mystery Man talking to you.
STEP 2
Keep the crawler from last step alive.
Run towards Stamin Up
Go through the door to the right, to the construction yard
Under the stairway to a Barrier, there will be a computer with a Triangle like figure on the screen.
Press X on it, and the Mystery Man will start talking to you.
STEP 3
You will now need to have one person buy a perk quick revive.
Kill the crawler
if It's not monkey round, keep playing through, and complete the round.
If it is monkey round, then proceed with these steps
You will have to each press a red button near the perks
One is at Juggernog, one at Stamin up, one at Speed Cola, and one at PHD Flopper.
They are a little red button on the wall.
Each player will have to click X on these buttons at THE SAME TIME
The mystery Man's voice will talk again.
STEP 4
Complete the monkey round, and then on the next round get a crawler again.
You will have to go to the pack a punch room.
In the entrance there is a pressure pad. (under where the rocket takes off)
have all 4 players stand on the pressure pad.
There is a clock on the wall with a Ballistic Knife as one of the hands.
Everyone must stand on the pad untill the clock stops ticking.
when it goes for a minute, it will set of a nuke killing the crawler.
STEP 5
This next step involves the lunar landers
When you fly from lander pad to lander pad, you will collect letters in the sky
You will have to collect these in a certain order.
You will have to get them and an order to spell "LUNA"
to do this you have to go from:
L = The home pad, to the StaminUp pad
U = The StaminUp pad back to the home pad.
N = The Home pad to the Speed Cola pad.
A = The Speed Cola Pad to the StaminUp pad.
STEP 6
requires a gersch device.
If you go to the Construction area, outside the StaminUp room, there will be a broken rocket peice with 4 lights on (if you did the steps right)
Each time you do a step correct, one of those will light up
after all 4 are lighten up, there should be a smaller light on the ground in front of it.
throw a gersch device near the light, throw a gersch device, and you need to have 4 people shoot:
3 ray gun blasts
3 crossbow bolts
2 Zues cannon blasts
3 multi grenade doll thingys
In less than 10 seconds, shoot at the device on the ground, not in the hole.
You now have a death machine for 90 seconds. (SEEMS STUPID TO ME BUT STILL A EASTER EGG)
Upgraded Ray gun
Upgraded thundergun
Speed cola
Matryoshka dolls
gersch device
upgraded crossbow
STEP 1
You NEED a Gersch Device for this step.
Just like get a crawler, Then
Go outside towards PHD Flopper.
don't go up the stairs towards it, look outside the map.
You should be able to see a shining/beeping generator.
Throw a Gersch device right near it.
It should suck it up, and you should hear the Mystery Man talking to you.
STEP 2
Keep the crawler from last step alive.
Run towards Stamin Up
Go through the door to the right, to the construction yard
Under the stairway to a Barrier, there will be a computer with a Triangle like figure on the screen.
Press X on it, and the Mystery Man will start talking to you.
STEP 3
You will now need to have one person buy a perk quick revive.
Kill the crawler
if It's not monkey round, keep playing through, and complete the round.
If it is monkey round, then proceed with these steps
You will have to each press a red button near the perks
One is at Juggernog, one at Stamin up, one at Speed Cola, and one at PHD Flopper.
They are a little red button on the wall.
Each player will have to click X on these buttons at THE SAME TIME
The mystery Man's voice will talk again.
STEP 4
Complete the monkey round, and then on the next round get a crawler again.
You will have to go to the pack a punch room.
In the entrance there is a pressure pad. (under where the rocket takes off)
have all 4 players stand on the pressure pad.
There is a clock on the wall with a Ballistic Knife as one of the hands.
Everyone must stand on the pad untill the clock stops ticking.
when it goes for a minute, it will set of a nuke killing the crawler.
STEP 5
This next step involves the lunar landers
When you fly from lander pad to lander pad, you will collect letters in the sky
You will have to collect these in a certain order.
You will have to get them and an order to spell "LUNA"
to do this you have to go from:
L = The home pad, to the StaminUp pad
U = The StaminUp pad back to the home pad.
N = The Home pad to the Speed Cola pad.
A = The Speed Cola Pad to the StaminUp pad.
STEP 6
requires a gersch device.
If you go to the Construction area, outside the StaminUp room, there will be a broken rocket peice with 4 lights on (if you did the steps right)
Each time you do a step correct, one of those will light up
after all 4 are lighten up, there should be a smaller light on the ground in front of it.
throw a gersch device near the light, throw a gersch device, and you need to have 4 people shoot:
3 ray gun blasts
3 crossbow bolts
2 Zues cannon blasts
3 multi grenade doll thingys
In less than 10 seconds, shoot at the device on the ground, not in the hole.
You now have a death machine for 90 seconds. (SEEMS STUPID TO ME BUT STILL A EASTER EGG)
MONKEYS
This is just some info on the monkeys of ascension:Space monkeys are like the hellhound and Pentagon Thief round replacement. Similar to how the Pentagon Thief has the ability to steal a your gun, space monkeys have the ability to remove your perks. This is done not by directly stealing a perk, as is the case with weapon stealing with the doctor, rather, the space monkeys navigate their way to one of the Perk-a-Cola machines that any player may have. They seem to attack the first perk from each player, so if a player has Quick Revive first they will mostly go after that perk machine. Players can tell which perk machine is being attacked by paying attention to their perk symbols, at the bottom left of the screen; while a perk machine is under attack its respective symbol will begin pulsating. It is recommended that the team split up to individual perk machines and defend the machines depending on their first perk. When playing solo, it is best to defend the perk most valued at the time. After the monkeys temporarily disable the machine all players with the perk will be subject to lose the disabled perk. Defending the perk machine under attack by killing the monkeys is the only way to prevent the perk loss. Also, after the death of the last monkey, just like with the Pentagon Thief and hellhound rounds, a max ammo drops; however, a new power up drops as well, which assigns a random perk to each player in the party. The new powerup only appears if you finish the monkey round without ANY damage to the perk machines you made purchases from. They will attack players from a few feet away by jumping on the ground, which is like being near a Gas Zombie's explosion, also they hit the player normally when close. Be careful while throwing grenades at monkeys as they can and will throw them back at you. Also if you kill all monkeys without them touching one of your perks then you get a random free perk.
VIDEO SECTION:
The following 6 users thanked cballer for this useful post:
Parks (02-07-2011), SIMPS (02-07-2011), slaace (02-07-2011), Cleanser247 (02-07-2011), -Cayden- (02-07-2011), -Influence (02-07-2011)
#2. Posted:
Status: Offline
Joined: Jan 27, 201113Year Member
Posts: 1,614
Reputation Power: 69
Status: Offline
Joined: Jan 27, 201113Year Member
Posts: 1,614
Reputation Power: 69
Very Helpful For Me!
Topic Thank'ed.
Topic Thank'ed.
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
eLeVaTiiONzHD wrote Very Helpful For Me!Thank you someone finally appreciates it
Topic Thank'ed.
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
I appolize for double posting but this is a good post ain't it
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 241
Reputation Power: 14
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 241
Reputation Power: 14
I'd actually like to just be able to do the Node/easter egg/story, whatever its called. Ive never done it, Id really like to...
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
JewBoy wrote I'd actually like to just be able to do the Node/easter egg/story, whatever its called. Ive never done it, Id really like to...It's kinda stupid but still cool
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Jun 27, 201014Year Member
Posts: 1,207
Reputation Power: 50
Status: Offline
Joined: Jun 27, 201014Year Member
Posts: 1,207
Reputation Power: 50
copied and pasted. :arrow: :arrow: :arrow:
- 0useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Status: Offline
Joined: Mar 28, 201014Year Member
Posts: 3,460
Reputation Power: 164
Incognito_1 wrote copied and pasted. :arrow: :arrow: :arrow:haha yeah sure kid this took me 4 hours you bitch
- 2useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Aug 30, 201014Year Member
Posts: 214
Reputation Power: 10
Status: Offline
Joined: Aug 30, 201014Year Member
Posts: 214
Reputation Power: 10
cool
- 0useful
- 0not useful
#10. Posted:
Status: Offline
Joined: Nov 21, 201014Year Member
Posts: 3,063
Reputation Power: 134
Status: Offline
Joined: Nov 21, 201014Year Member
Posts: 3,063
Reputation Power: 134
Nice post I guess, well done and ty
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.