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Is this a good theory?

Yes!
77.59% (90 votes)
No!
22.41% (26 votes)

Total Votes: 116

#51. Posted:
Kodyak
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Just lit up the wall with DeathMachines, Nothing at all
#52. Posted:
nmball
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Kodyak wrote Just lit up the wall with DeathMachines, Nothing at all



you just posted on a different thread saying that you just tried the other theory and it didn't work. Your obviously just lying because you cant do all that at once.
#53. Posted:
FlowHax
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wow you're completely right, he could be on to something!
#54. Posted:
Dr_Kirby
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well its kinda true that u cant go fast enough to the pap room but what if u have the perk that makes u run faster.
#55. Posted:
-Toasted-
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cool i see what your saying
#56. Posted:
Fee
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good theory man best one so far 8)
#57. Posted:
Extricate
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Holy crap, that is an excellent idea. Really good find!

*Edit: Just had a good idea.. What if when you got the death machines, go to the PaP machine and unload on the machine instead of the wall. It might blow up or something nad the switch could be behind it! If so i dont think Treyarch would just leave you with no PaP, there may be one after you get through.

Just a suggestion.


Last edited by Extricate ; edited 1 time in total
#58. Posted:
FRISCY_SQUIRREL
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Well we died before we got to the dm, but im gonna try one last time!
#59. Posted:
posinlord
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anyone think that maybe the dms arent the hole thing maybe the 115 is a hint that u need a raygun or thunder gun after the dms to break the wall?
#60. Posted:
Kodyak
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I can do both, we shot the generator for about 15 seconds then booked it to PAP and we still made it, we got there, tried a bunch of theories in 60secs :d

We shot the walls for a good 30 seconds and nothing notable happened.
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