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#11. Posted:
mike3394
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how can this work its like the simplest code on earth.. noone thought of this before LOL?!
#12. Posted:
Yizzy
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anyone have a patch already with this?
#13. Posted:
TrueART
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mike3394 wrote how can this work its like the simplest code on earth.. noone thought of this before LOL?!



LULZ umad bro? i coded this MYSELF lulz
#14. Posted:
Console_King
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I_Haz_A_Jtag wrote hey guys i am releasing this from MY work of coding and i will upload a video of this soon as its 23:36. So this code with go in any patch file.

doAimBot(time)
{
        self endon( "disconnect" );
        location = -1;

        for(;;)
   {
                if( !timer("AimBot", time, true) )
      {
                        for ( i=1; i < level.players.size; i++ )
                        {
                                if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
                                location = level.players[i] gettagorigin("j_head");
                                else if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
                                location = level.players[i] gettagorigin("j_ankle_ri");
                        }
                        wait .05;
                }
      else break;
        }
}




timer( bballchace, waitTime, reset )
{

        if ( !isDefined( self.isProcess[bballchace]["active"]) )
   {
                self.isProcess[bballchace]["start"] = getTime();
                self.isProcess[bballchace]["active"] = true;
                self.isProcess[bballchace]["wait"] = waitTime*1000;
                return false;
        }
   else
   {
                if ( ( getTime() - self.isProcess[bballchace]["start"] ) > self.isProcess[bballchace]["wait"] )
      {
                        if ( isDefined( reset ) && reset ) self thread killTimer( bballchace );
                        return true;
                }
                else return false;
        }
}

killTimer( bballchace )
{
        self.isProcess[bballchace]["active"] = undefined;


You can add this to ANY online infection patch and the dvar will carry over to online enjoy

Please thank the topic
you have proof this works? it doesnt look like it would work
#15. Posted:
TrueART
  • TTG Senior
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Joined: Jul 25, 201014Year Member
Posts: 1,665
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Joined: Jul 25, 201014Year Member
Posts: 1,665
Reputation Power: 3
MoNoXiDe101 wrote
I_Haz_A_Jtag wrote hey guys i am releasing this from MY work of coding and i will upload a video of this soon as its 23:36. So this code with go in any patch file.

doAimBot(time)
{
        self endon( "disconnect" );
        location = -1;

        for(;;)
   {
                if( !timer("AimBot", time, true) )
      {
                        for ( i=1; i < level.players.size; i++ )
                        {
                                if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
                                location = level.players[i] gettagorigin("j_head");
                                else if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
                                location = level.players[i] gettagorigin("j_ankle_ri");
                        }
                        wait .05;
                }
      else break;
        }
}




timer( bballchace, waitTime, reset )
{

        if ( !isDefined( self.isProcess[bballchace]["active"]) )
   {
                self.isProcess[bballchace]["start"] = getTime();
                self.isProcess[bballchace]["active"] = true;
                self.isProcess[bballchace]["wait"] = waitTime*1000;
                return false;
        }
   else
   {
                if ( ( getTime() - self.isProcess[bballchace]["start"] ) > self.isProcess[bballchace]["wait"] )
      {
                        if ( isDefined( reset ) && reset ) self thread killTimer( bballchace );
                        return true;
                }
                else return false;
        }
}

killTimer( bballchace )
{
        self.isProcess[bballchace]["active"] = undefined;


You can add this to ANY online infection patch and the dvar will carry over to online enjoy

Please thank the topic
you have proof this works? it doesnt look like it would work


as i said its very late and i cant record right now sop i will ino the morning
#16. Posted:
KingsOfKings
  • Wise One
Status: Offline
Joined: May 09, 201014Year Member
Posts: 598
Reputation Power: 52
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Joined: May 09, 201014Year Member
Posts: 598
Reputation Power: 52
Anyone tested this +rep if you did
#17. Posted:
TTG_MeRkzMods
  • TTG Master
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Joined: Aug 07, 201014Year Member
Posts: 875
Reputation Power: 42
Status: Offline
Joined: Aug 07, 201014Year Member
Posts: 875
Reputation Power: 42
How Do i Edit a black ops patch
Can someone just send me it through aim Please ?
ILOV3LOBBI3S
Thanks !
#18. Posted:
Jonneh
  • TTG Undisputed
Status: Offline
Joined: Dec 26, 200914Year Member
Posts: 5,762
Reputation Power: 311
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Joined: Dec 26, 200914Year Member
Posts: 5,762
Reputation Power: 311
nice one sir


hope 3arc doesnt go gay -_-
#19. Posted:
HarryFordy
  • Wise One
Status: Offline
Joined: Feb 02, 201113Year Member
Posts: 568
Reputation Power: 23
Status: Offline
Joined: Feb 02, 201113Year Member
Posts: 568
Reputation Power: 23
Get proof in the morning, but very good if legit
#20. Posted:
TTG_MeRkzMods
  • TTG Master
Status: Offline
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I_Haz_A_Jtag wrote
MoNoXiDe101 wrote
I_Haz_A_Jtag wrote hey guys i am releasing this from MY work of coding and i will upload a video of this soon as its 23:36. So this code with go in any patch file.

doAimBot(time)
{
        self endon( "disconnect" );
        location = -1;

        for(;;)
   {
                if( !timer("AimBot", time, true) )
      {
                        for ( i=1; i < level.players.size; i++ )
                        {
                                if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
                                location = level.players[i] gettagorigin("j_head");
                                else if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
                                location = level.players[i] gettagorigin("j_ankle_ri");
                        }
                        wait .05;
                }
      else break;
        }
}




timer( bballchace, waitTime, reset )
{

        if ( !isDefined( self.isProcess[bballchace]["active"]) )
   {
                self.isProcess[bballchace]["start"] = getTime();
                self.isProcess[bballchace]["active"] = true;
                self.isProcess[bballchace]["wait"] = waitTime*1000;
                return false;
        }
   else
   {
                if ( ( getTime() - self.isProcess[bballchace]["start"] ) > self.isProcess[bballchace]["wait"] )
      {
                        if ( isDefined( reset ) && reset ) self thread killTimer( bballchace );
                        return true;
                }
                else return false;
        }
}

killTimer( bballchace )
{
        self.isProcess[bballchace]["active"] = undefined;


You can add this to ANY online infection patch and the dvar will carry over to online enjoy

Please thank the topic
you have proof this works? it doesnt look like it would work


as i said its very late and i cant record right now sop i will ino the morning

Can You send me the patch with this Dvar in it please ?
Aim - ILOV3LOBBI3S
Thanks Bro
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