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#131. Posted:
TTG_iRaaTeD
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TTGCURTz wrote
TTG_iRaaTeD wrote
TTG_oSoNiCxD wrote
TTG_iRaaTeD wrote
TTGCURTz wrote
TTG_iRaaTeD wrote How can you say jtags aren't coming back online when Eaton is already online with his? :/

HES NOT ON A JTAG HES ON A FLASHED XBOX IF YOU TOOK 2HOURS IN UR DAY AND LOOKED INTO THIS YOU WOULD THINK THE SAME AS L96SNIPES WOULD SO YER

JUST STOP POSTING HES ON A JTAG COZ HES NOT

But when I was on Eaton's website he did actually say he was using a xenon jtag so that wrecks that theory.
yea but he could just be sayin that so we think and dont find out an ruin his money system

He could be but also another thing when I was in his lobby he was using k brizzles final tree patch so he would need somthing that works like a jtag and even if it was a flashed xbox like that other guy said he is still running unsigned codes.


eATON SAYS THINGS TO EEP THE MONEY ROLLING IN IF U WAS EATON AND U WAS ON A FLASHED XBOX WOULD YOU RELEASE THAT YOUR ON A FLASHED XBOX OR WOULD U SAY U WAS ON A JTAG YER U WOULD SAY U WAS ON A JTAG TO GET MONEYAS SOON AS EVERYONE FINDS OUT HOW TO HOST ONLINE THEN EATON WILL RELEASE THATS HES ON A FLASHED XBOX
SO YERRR THNX

-TTGCURTz

Soz mr capital letters.
#132. Posted:
xX1FAMAS1Xx
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i think that this is one of the best posts that i have ever seen i mean look at u all actually thinking posts like this are going to get people testing new things and are going to get people back online with mods
i would thank this 100 times if i could
+ all the rep i got
#133. Posted:
c0dcoders
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TTGxL96SNIPES wrote
c0dcoders wrote
TTGxL96SNIPES wrote
c0dcoders wrote Wow, I wish there was an easier way to say this but your kind of an idiot. XBE/Eaton are online with jtags and can modify game content including host 10th lobbies. Theres no such thing as being to host a modded lobby complete with a mod menu and not be able to do rank/challenge hacks. Also the update from 12611 to 12625 was such a basic update you dont have to re-implement the entire framework of the rebooter in order to develop a dash that is live ready. Another thing is there is no defined line between signed code an unsigned code. Can we hide the fact that we are running unsigned code on our jtags? In theory yes we can we just don't know how to. Not to say that we will ever find out how to hide from microsoft while connected to their server or how to even connect to live with jtags, but we know it CAN be done and i remain confident it will be done in the future. Never underestimate what hackers can do with enough experience a good enough understanding of the console they are hacking. Microsoft certainly may not be stupid but neither are we, and I guarantee the jtag has not reached the end of its days.



I assure you we are not idiots...tbh you are the idiot. Modded lobbies can be completed with out use of a JTAG. Look at WaW and hotswapping even. You need to think outside the box. With the dev you can tear the game apart.

You need to look more into things before you try to call us idiots, also they were hosting an hour or 2 after the newest kernel update if your trying to imply that they managed to code a whole new freeboot and get their image totally made in and hour then you need to look at what your saying, also your neglecting the fact that you need to have checks removed or be sending false info to the servers if you have any chance of getting online.

Also don't say it is like a undectable JTAG because as soon as you connect to XBL guess what...they know you are on their servers.

You really need to look into what we are saying here and look at the guy who re arranged his whole mw2 hud via profile editing. I highly doubt they are on a JTAG.

Please do not try to call us idiots when we have multiple valid points that can back up this argument.

Perhaps you misunderstood my post. I wasn't calling "us" idiots, i was calling you an idiot. What I said the update didnt require the complete re-implementation of a new freeboot, nearly tweaks to the existing one. And the waw hotsawps is bad example because waw didnt use xex checks, leading to the exploit. Newer games use xex checks and are therefor impossible to iso mod without modifying the xex and breaking the signature. And yes, people have gotten jtags online, don't deny they haven't(theres proof on the main page of ttg)



There is no proof on the main page, proof to me would be showing Eaton boot up his JTAG, go show Xellous and then go straight into XeX menu from Game library boot his game and play.

That would be proof, why else would they always say "what makes you guys think we are on jtags?"


Stop trying to troll. As far as the WaW hot swaps i was saying you have to do something along those lines but not that exact thing, i obviously know that you can't do them with out modding the XeX anymore, the RSA needs to be removed which would then break the signature.

Just think outside the box, no JTAG is going undetectable in my mind, as soon as you connect to an M$ XBL server they know you are on it.

Your stupid, you CAN'T ISO MOD MW2! the game has xex checks in place preventing you from modifying the patches or any game files for that matter without first removing those checks. Removing the checks involved modifying the xex. Guess what happens when you modify the xex, you break the signature on it. Guess what RSA is put in place for, to prevent the running of unsigned code. ALL code that runs on a retail is signed so modifying the xex in ANY way would prevent it from running on a retail. If you really wana disprove me go flash you disk drive, mod a MW2 iso, and watch as the xbox refuses to read it because the signature is invalid. You can't trick RSA on a retail, period.
#134. Posted:
M24SNIPES
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Not True! DonIsCon did it like a year ago
#135. Posted:
NinjaNoFear
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Good job this thread is very detailed I remeber back in the day when every kid had a jtag.. In my opnion not that many people will host lobbies..

who was the first person to find out iso mods in Waw ?
#136. Posted:
Portland
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Look guys here is the simple fact of how its done! :O

Dev kit - Writing "whatever" code you want right to an ISO disc. Code meaning the modded patch, mod menu script etc. you are basically REMAKING THE GAME and burning a new game to an ISO.

-Put your MW2 disc in a dev kit you know what you can do? Rip the whole game script out and edit it.

-Put Xex Menu on a disc put it in a dev kit know what you can do? Rip the scripting out.

With this being said ^^^^^^^^ Once you have the scripting to both things you can now put both on 1 iso disc and that is how you make it look like you run through "session sample" first then you game starts... FOLLOW?

Flashed Xbox - Put your ISO in your xbox and go to a private match and you have your "text on screen" (Kbrizzle Final Tree Patch Mod Menu)

If you guys cant understand how easy it is done, sorry. Learn that a Dev Kit will allow you to do anything.....

(NO ONE IS ON A JTAG; Dev Kit's are the KEY to SUCCESS for lobbies now)

Thanks, hope this clears up all questions.
#137. Posted:
M24SNIPES
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Could you release these script files so that we can edit them? Also I have a JTAG not a DEVKit so how big of a problem is it?
#138. Posted:
Coca_Cola
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how come on his aim he posts he nows how to get online now then R3ckl3ssam ?
or is that different to reckless am ?
#139. Posted:
Coca_Cola
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R3cKL3SS_aM wrote Look guys here is the simple fact of how its done! :O

Dev kit - Writing "whatever" code you want right to an ISO disc. Code meaning the modded patch, mod menu script etc. you are basically REMAKING THE GAME and burning a new game to an ISO.

-Put your MW2 disc in a dev kit you know what you can do? Rip the whole game script out and edit it.

-Put Xex Menu on a disc put it in a dev kit know what you can do? Rip the scripting out.

With this being said ^^^^^^^^ Once you have the scripting to both things you can now put both on 1 iso disc and that is how you make it look like you run through "session sample" first then you game starts... FOLLOW?

Flashed Xbox - Put your ISO in your xbox and go to a private match and you have your "text on screen" (Kbrizzle Final Tree Patch Mod Menu)

If you guys cant understand how easy it is done, sorry. Learn that a Dev Kit will allow you to do anything.....

(NO ONE IS ON A JTAG; Dev Kit's are the KEY to SUCCESS for lobbies now)

Thanks, hope this clears up all questions.

so what you ares aying is that people can make modded iso's for retails now?
anyone wanna make me one for mw2 ? LL
#140. Posted:
Portland
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TTG_MUM_VIOLATOR wrote
R3cKL3SS_aM wrote Look guys here is the simple fact of how its done! :O

Dev kit - Writing "whatever" code you want right to an ISO disc. Code meaning the modded patch, mod menu script etc. you are basically REMAKING THE GAME and burning a new game to an ISO.

-Put your MW2 disc in a dev kit you know what you can do? Rip the whole game script out and edit it.

-Put Xex Menu on a disc put it in a dev kit know what you can do? Rip the scripting out.

With this being said ^^^^^^^^ Once you have the scripting to both things you can now put both on 1 iso disc and that is how you make it look like you run through "session sample" first then you game starts... FOLLOW?

Flashed Xbox - Put your ISO in your xbox and go to a private match and you have your "text on screen" (Kbrizzle Final Tree Patch Mod Menu)

If you guys cant understand how easy it is done, sorry. Learn that a Dev Kit will allow you to do anything.....

(NO ONE IS ON A JTAG; Dev Kit's are the KEY to SUCCESS for lobbies now)

Thanks, hope this clears up all questions.

so what you ares aying is that people can make modded iso's for retails now?
anyone wanna make me one for mw2 ? LL


Yes the main KEY is know someone with a Dev Kit or know how to use one...
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