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all you need to know about ascension
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all you need to know about ascensionPosted:
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Joined: Feb 12, 201113Year Member
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Hey guys,
Im going to show you how to get to high rounds, glitches, easter eggs, weapon strats, etc.
I hope that you like this so lets get moving.
Sections
Monkeys - 1
Zombies - 2
Easter Eggs - 3
Weapon Strategies - 4
Information on weapons perks etc. - 5
Section One - Monkeys
- Monkeys Will Steal your Perks.
- Have 2+ people @ juggernaut, they will also be able to protect Quick Revive.
- If a monkey takes a perk, you can buy it immediatly after it has been taken, they won't take it again.
- If you throw a grenade at a monkey it will throw it back, but if you throw it behind the monkey one of them will go chase it, and most likely die(tip).
- When monkeys don't touch a perk you will get a random perk, if you have all 4 perks. If they don't touch one you will have 5 perks!
- Always, try to use these following weapons on monkeys, Shotguns, Rayguns, thunderguns, Maryochie dolls(they don't throw them back.), Gersch Device, Ballistic Knife w/ Sickle, Crossbow Upgraded.
- Put Claymores by perk machines that you aren't protecting or by juggernaut.
- By throwing a Gersch Device at a monkey, they will jsut teleport through it, or you just don't get any points.
- To camp in juggernaut room, don't open the top door.
- The perks, that are the most important in best to worst: Juggernog, Speed Cola, PHD Flopper, Stamina-Up, Quick Revive.(they depend on costs too, thats why QR is last.)
- Don't ever leave your perk machine until monkeys are over.
Section Two - Zombies
- The best ways to make a crawler are: shoot a raygun at it, throw grenades at it, shoot a crossbow, use a china lake, and a m72 law.
- To succesfully survive a zombie round, all stick together, or jsut run around solo making sure every one has Quick Revive.
- PHD Flopper, is very usefull for killing zombies from levels 1 - 27, at round 27 they are mostly becoming crawlers, so be carefull.
- The best weapons are in the following: Raygun, Thundergun, RPK, Gersche Devices, Mariochie Dolls, Upgraded Crossbow, HK21, ballistic knife upgraded w/ Sickle, AK74u, Commando, Shotgun(early rounds.), Death Machine(lol), AUG, M72 Law Upgraded.
- Always call the lander, for wherever you are, incase you get over ran.
- If a teamate is being over ran, and you are near a lander, call it your teamate must be on the other lander though, that way he will get over to you for free.
Section Three - Easter Eggs
- There are 3 Teddy Bears with Sickle's by holding "X" on each of them, a song will play.
- The first teddybear is in the Centrifuge Room. When you go up the stairs, right and on the end of that walkway is the first bear.
The second teddy bear is behind a gate on the left(it has a star on it.), nearby the lunar lander with the claymore in the area.
The last teddy bear is nearby the "Speed Cola lunar lander", past the Speed Cola, when you have the wall in front of you. Turn right and on top of the wall there is the last teddy bear.
- There are 4 Dolls hold "X" on them.
- There are 6 Radios hold "X" on them to listen to them.
- There are the 8 Nodes.
Hidden:
Videos for the nodes
Hidden:
- A small easter egg is in the room below the area where the Mystery Box and Power Switch are located. If the player goes towards the damaged windows, turns left and looks at the table, there will be papers, a black binder, two other binders in the back, and a Matryoshka Doll. If the player aims their crosshairs at the black binder in front of them, there will be an alien like voice and their character will respond to it in a way, sometimes with the information about their past.
Section Four - Weapon Strategies
- Well if you leave the first room, and go to your left towards stamina-up, buy the AK74u($1200), ammo refills($600), it is a great weapon all around go for head shots its almost a guaranty that you will get alot of money.
- The MP5K Is also a good weapon($1000), ammo refills($500) it isn't as accurate, but you won't have to go to stamina up to get your ammo.
- Here are some ways to get the raygun & Thundergun, when looking at the box jump and shoot, then do a 360 and jump and shoot at the same spot, its not 100% that you will get one, but it works.
- A LMG of any type RPK or HK21, they will get you alot of money so be sure one person always has one, they will be a lander user.
- Raygun's are always great, they can get crawlers, and kill many zombies.
- The thundergun can push zombies away, you always want that.
Section Five - Information
Weapons
Hidden:
How to use the Pack a Punch Machine
Hidden:
Perk Machines
Hidden:
Door Costs
Hidden:
Lunar Lander Locations
Hidden:
Im going to show you how to get to high rounds, glitches, easter eggs, weapon strats, etc.
I hope that you like this so lets get moving.
Sections
Monkeys - 1
Zombies - 2
Easter Eggs - 3
Weapon Strategies - 4
Information on weapons perks etc. - 5
Section One - Monkeys
- Monkeys Will Steal your Perks.
- Have 2+ people @ juggernaut, they will also be able to protect Quick Revive.
- If a monkey takes a perk, you can buy it immediatly after it has been taken, they won't take it again.
- If you throw a grenade at a monkey it will throw it back, but if you throw it behind the monkey one of them will go chase it, and most likely die(tip).
- When monkeys don't touch a perk you will get a random perk, if you have all 4 perks. If they don't touch one you will have 5 perks!
- Always, try to use these following weapons on monkeys, Shotguns, Rayguns, thunderguns, Maryochie dolls(they don't throw them back.), Gersch Device, Ballistic Knife w/ Sickle, Crossbow Upgraded.
- Put Claymores by perk machines that you aren't protecting or by juggernaut.
- By throwing a Gersch Device at a monkey, they will jsut teleport through it, or you just don't get any points.
- To camp in juggernaut room, don't open the top door.
- The perks, that are the most important in best to worst: Juggernog, Speed Cola, PHD Flopper, Stamina-Up, Quick Revive.(they depend on costs too, thats why QR is last.)
- Don't ever leave your perk machine until monkeys are over.
Section Two - Zombies
- The best ways to make a crawler are: shoot a raygun at it, throw grenades at it, shoot a crossbow, use a china lake, and a m72 law.
- To succesfully survive a zombie round, all stick together, or jsut run around solo making sure every one has Quick Revive.
- PHD Flopper, is very usefull for killing zombies from levels 1 - 27, at round 27 they are mostly becoming crawlers, so be carefull.
- The best weapons are in the following: Raygun, Thundergun, RPK, Gersche Devices, Mariochie Dolls, Upgraded Crossbow, HK21, ballistic knife upgraded w/ Sickle, AK74u, Commando, Shotgun(early rounds.), Death Machine(lol), AUG, M72 Law Upgraded.
- Always call the lander, for wherever you are, incase you get over ran.
- If a teamate is being over ran, and you are near a lander, call it your teamate must be on the other lander though, that way he will get over to you for free.
Section Three - Easter Eggs
- There are 3 Teddy Bears with Sickle's by holding "X" on each of them, a song will play.
- The first teddybear is in the Centrifuge Room. When you go up the stairs, right and on the end of that walkway is the first bear.
The second teddy bear is behind a gate on the left(it has a star on it.), nearby the lunar lander with the claymore in the area.
The last teddy bear is nearby the "Speed Cola lunar lander", past the Speed Cola, when you have the wall in front of you. Turn right and on top of the wall there is the last teddy bear.
- There are 4 Dolls hold "X" on them.
- There are 6 Radios hold "X" on them to listen to them.
- There are the 8 Nodes.
Hidden:
Videos for the nodes
Hidden:
- A small easter egg is in the room below the area where the Mystery Box and Power Switch are located. If the player goes towards the damaged windows, turns left and looks at the table, there will be papers, a black binder, two other binders in the back, and a Matryoshka Doll. If the player aims their crosshairs at the black binder in front of them, there will be an alien like voice and their character will respond to it in a way, sometimes with the information about their past.
Section Four - Weapon Strategies
- Well if you leave the first room, and go to your left towards stamina-up, buy the AK74u($1200), ammo refills($600), it is a great weapon all around go for head shots its almost a guaranty that you will get alot of money.
- The MP5K Is also a good weapon($1000), ammo refills($500) it isn't as accurate, but you won't have to go to stamina up to get your ammo.
- Here are some ways to get the raygun & Thundergun, when looking at the box jump and shoot, then do a 360 and jump and shoot at the same spot, its not 100% that you will get one, but it works.
- A LMG of any type RPK or HK21, they will get you alot of money so be sure one person always has one, they will be a lander user.
- Raygun's are always great, they can get crawlers, and kill many zombies.
- The thundergun can push zombies away, you always want that.
Section Five - Information
Weapons
Hidden:
How to use the Pack a Punch Machine
Hidden:
Perk Machines
Hidden:
Door Costs
Hidden:
Lunar Lander Locations
Hidden:
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