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#11. Posted:
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Joined: Dec 16, 201013Year Member
Posts: 4,944
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UnknownModder wroteWe think you don't have it because you don't have proof and that video in your post is someone else's not yours so you still have no proof.TTGxL96SNIPES wrote unknown doesnt even have it, he just wants ideas so he can figure it out. Just play with the map codes its a GPD they are the least complex thing in the world.And what makes you think I don't have the GPD?
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#12. Posted:
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Joined: Apr 17, 201014Year Member
Posts: 6,332
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Joined: Apr 17, 201014Year Member
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TTG_Fighop wroteOkay yes I do not have proof but working on making my disc work so I can put up proof, if you want a video of my disc not working, I will do that.UnknownModder wroteWe think you don't have it because you don't have proof and that video in your post is someone else's not yours so you still have no proof.TTGxL96SNIPES wrote unknown doesnt even have it, he just wants ideas so he can figure it out. Just play with the map codes its a GPD they are the least complex thing in the world.And what makes you think I don't have the GPD?
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#13. Posted:
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Joined: Apr 25, 201014Year Member
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Joined: Apr 25, 201014Year Member
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UnknownModder wroteTTG_Fighop wroteOkay yes I do not have proof but working on making my disc work so I can put up proof, if you want a video of my disc not working, I will do that.UnknownModder wroteWe think you don't have it because you don't have proof and that video in your post is someone else's not yours so you still have no proof.TTGxL96SNIPES wrote unknown doesnt even have it, he just wants ideas so he can figure it out. Just play with the map codes its a GPD they are the least complex thing in the world.And what makes you think I don't have the GPD?
Unknown. You do know that this is a modding site correct? We are all a community of modders helping each other out. Whats the use of keeping a GPD to yourself? It's not like your keeping the world in your hands. I personally doubt you know how anyhow.
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#14. Posted:
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Joined: Aug 10, 201014Year Member
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I just got a new theory!!!
Then somebody needs to find out the code for "First Strike", maybe...
-Or-
set zombie_cosmodrome_discovered "1"
bind DPAD_UP spdevmap zombie_cosmodrome
Then somebody needs to find out the code for "First Strike", maybe...
set firststrike_discovered "1"
-Or-
set first_strike_discovered "1"
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#15. Posted:
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Joined: Sep 15, 201014Year Member
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So you're saying if we put a code, it will let us play ascension WITHOUT TU4. Just like five?
SIkkkkk
SIkkkkk
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#16. Posted:
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Joined: Nov 30, 201014Year Member
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EcHO_NiTeMaREzz wrote I just got a new theory!!!
set zombie_cosmodrome_discovered "1"
bind DPAD_UP spdevmap zombie_cosmodrome
Then somebody needs to find out the code for "First Strike", maybe...
set firststrike_discovered "1"
-Or-
set first_strike_discovered "1"
that will maybe work if you force bind it
like this
set zombie_cosmodrome_discovered "1"
forcebind DPAD_UP spdevmap zombie_cosmodrome
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#17. Posted:
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Joined: Nov 13, 201014Year Member
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Ill Put My Proof Vid i have it up Possibly today .. And Your Completely Wrong .. With the Firststike 1 xD
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#18. Posted:
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Joined: Feb 22, 201113Year Member
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I tried the bind and it popped up a message saying that it couldnt read the data
we are really close guys. i can taste it.
i just need to fins away to analyze tu4 to see what could bind if any will unlock acension
we are really close guys. i can taste it.
i just need to fins away to analyze tu4 to see what could bind if any will unlock acension
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#19. Posted:
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Joined: Jan 11, 201113Year Member
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Joined: Jan 11, 201113Year Member
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This doesn't work.To use binds you need to remove TU4.To play on Ascension you need the TU4,if you do this it comes up with a black screen and sometimes an error message.
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