You are viewing our Forum Archives. To view or take place in current topics click here.
new multi weapon glitch
Posted:

new multi weapon glitchPosted:

koffee
  • Resident Elite
Status: Offline
Joined: Apr 04, 200915Year Member
Posts: 237
Reputation Power: 10
Status: Offline
Joined: Apr 04, 200915Year Member
Posts: 237
Reputation Power: 10
this is a tutorial
1. link a teloporter to the main frame
2. get betties
3. place the last betty down and as your doing that activate the teloporter
4. then you should have no weapon in your hands
all credit goes to me
#2. Posted:
TTGxSNAKEx
  • Powerhouse
Status: Offline
Joined: Aug 05, 200915Year Member
Posts: 470
Reputation Power: 19
Status: Offline
Joined: Aug 05, 200915Year Member
Posts: 470
Reputation Power: 19
im going to try this now!




Impossible is Nothing
#3. Posted:
FatalFantasy15
  • New Member
Status: Offline
Joined: Aug 10, 200915Year Member
Posts: 2
Reputation Power: 0
Status: Offline
Joined: Aug 10, 200915Year Member
Posts: 2
Reputation Power: 0
thx
#4. Posted:
Shady87
  • Rising Star
Status: Offline
Joined: May 09, 200915Year Member
Posts: 744
Reputation Power: 35
Status: Offline
Joined: May 09, 200915Year Member
Posts: 744
Reputation Power: 35
wow this sounds really simple can we get this confirmed.....nice find
#5. Posted:
Neil
  • TTG Fanatic
Status: Offline
Joined: Apr 09, 200915Year Member
Posts: 4,267
Reputation Power: 1070
Status: Offline
Joined: Apr 09, 200915Year Member
Posts: 4,267
Reputation Power: 1070
koffee wrote this is a tutorial
1. link a teloporter to the main frame
2. get betties
3. place the last betty down and as your doing that activate the teloporter
4. then you should have no weapon in your hands
all credit goes to me



Nice find if it works.

And good layout of you tut. If only more were so simple to read and follow. Well done on that, straight to the point
#6. Posted:
koffee
  • Resident Elite
Status: Offline
Joined: Apr 04, 200915Year Member
Posts: 237
Reputation Power: 10
Status: Offline
Joined: Apr 04, 200915Year Member
Posts: 237
Reputation Power: 10
yo thnx but im only 12 so everything's simple that i write
#7. Posted:
zDeAdzShOtz
  • Powerhouse
Status: Offline
Joined: Jul 27, 200915Year Member
Posts: 495
Reputation Power: 21
Status: Offline
Joined: Jul 27, 200915Year Member
Posts: 495
Reputation Power: 21
WOOHOOO it works!!!!!!!!
#8. Posted:
Neil
  • Rated Awesome
Status: Offline
Joined: Apr 09, 200915Year Member
Posts: 4,267
Reputation Power: 1070
Status: Offline
Joined: Apr 09, 200915Year Member
Posts: 4,267
Reputation Power: 1070
koffee wrote yo thnx but im only 12 so everything's simple that i write


Lol, quality work tho
#9. Posted:
TTG_Sniper_x
  • Wise One
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 593
Reputation Power: 26
Status: Offline
Joined: Mar 21, 200915Year Member
Posts: 593
Reputation Power: 26
I'm 12 too So do you place the last betty once your about to USE the teleporter? Or do you place it as your about to link it to the mainframe?
#10. Posted:
koffee
  • Resident Elite
Status: Offline
Joined: Apr 04, 200915Year Member
Posts: 237
Reputation Power: 10
Status: Offline
Joined: Apr 04, 200915Year Member
Posts: 237
Reputation Power: 10
when your about to use it
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.