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#101. Posted:
BaggierGravy
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want to play tomarow superior?
#102. Posted:
TankDempsey
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zombieguy93 wrote
TankDempsey wrote
iSuperior wrote
StopThePro wrote Maybe the signs are just decoration? Did that ever occur to you? Of course there should be "no entry without permission" signs.. it's a freaking CHOSMODRONE. Sure, they're gonna let everyone come into secret areas, that's fine. The Easter Egg is over.


The Easter Egg isnt Over

Yeah Im Sure CosmoDrome's Normally Have Perk Machines in Them Too -.-

Seriously Dude The Easter Egg is Meant to Be Hard To Find Out, I Decoded This Because i Feel That This Relates. Have You added the Last Signs up? They Seem to add up 2 me, we just need to find the next step of the Egg.


You base all of this on a hunch of yours that the easter egg isnt over, despite that in the month of searching, NO ONE has found ANYTHING. What makes you think that your hunch is right as oppose to every other piece of evidence that says the egg is over. This easter egg is already much longer and more elaborate then the flyswatter so why does there have to be more? They are making more zombie maps so why would the need to expand on it? Seriously you have no answers for the questions im asking and no evidence that there is anything beyond the DM's. I just find it funny tho how many sheep you got to flock to you just because their desperate hopes that there is more, when there clearly isnt...



BTW.. ive been here longer and made more (useful and non-useful) posts so the real question is if you hate me so much, why are you here? Signs are just signs and dont mean anything.. by that logic, we should start a new theory based on the shape of the puddles around the map.. and one about the radios above jug being about the same size as a door way
why did you even make an account on this website in the first place? BTW its a trick question
#103. Posted:
Finish
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Have you Tried Shooting the Tubes Over to the Holes w/ The Death machines just a thought.
#104. Posted:
Ask4Mods
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Good post, lot of hard work nice
#105. Posted:
BaggierGravy
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maybe we have to hoook the tubes up somehow. maybe throw a gerch and the tubes get sucked over there
#106. Posted:
iSuperior
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baggiergravy wrote maybe we have to hoook the tubes up somehow. maybe throw a gerch and the tubes get sucked over there


Yes but HOW. You cant shoot tubes and they automatically suck up, we need to think hard on this.
#107. Posted:
zombieguy93
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i can personally inform you that throwing a gersh at the tubes doesn't work. I also tried shooting the generator but then realized Why the hell am i doing this.
#108. Posted:
FriendRequest
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I'm sorry but i doubt you can enter where the 5th sign is because zombies spawn there. Even if they removed it they'd have to add another zombie spawn somewhere.
#109. Posted:
RandomBox
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zombieguy93 wrote I also tried shooting the generator but then realized Why the hell am i doing this.


This sir, is the quote of the day
#110. Posted:
zombieguy93
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RandomBox wrote
zombieguy93 wrote I also tried shooting the generator but then realized Why the hell am i doing this.


This sir, is the quote of the day


thnx bro im honored
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