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Do you think this will work?/ Do you like?
Yes & Yes
66.67% (4 votes)
66.67% (4 votes)
Yes & No
0.00% (0 votes)
0.00% (0 votes)
No & No
33.33% (2 votes)
33.33% (2 votes)
No & Yes
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Total Votes: 6
Help With an Ultimate ModMenu (GOOD CODERS)
Posted:
Help With an Ultimate ModMenu (GOOD CODERS)Posted:
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Joined: Jan 21, 201113Year Member
Posts: 239
Reputation Power: 12
Status: Offline
Joined: Jan 21, 201113Year Member
Posts: 239
Reputation Power: 12
Say you want to make an iso for waw.. But you dont know what patch to choose. Or you want more than one.
Thats what i want to try to do. I want to make a patch that has multiple patches in it..
What i was thinking is: its impossible.
But after awhile i thought: it could be possible. just have to code it right and probably use the nzp.ff as well.
You know how in the Phoenix v2 you can choose what kind of lobby, what if instead of that we have what type of modmenu.
So im asking for the help of a few coders to make the ultimate mod menu!
Thats what i want to try to do. I want to make a patch that has multiple patches in it..
What i was thinking is: its impossible.
But after awhile i thought: it could be possible. just have to code it right and probably use the nzp.ff as well.
You know how in the Phoenix v2 you can choose what kind of lobby, what if instead of that we have what type of modmenu.
So im asking for the help of a few coders to make the ultimate mod menu!
#2. Posted:
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Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
Not entirely Impossible ? I Can Help you IF You actually know how to slightly code ?
EDIT: No this wont work. All the menus have a Diff Layout and all the coding would interfiere with eachother.
BlueBerry
EDIT: No this wont work. All the menus have a Diff Layout and all the coding would interfiere with eachother.
BlueBerry
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#3. Posted:
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Joined: Jan 21, 201113Year Member
Posts: 239
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Joined: Jan 21, 201113Year Member
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Reputation Power: 12
i see. that makes sence
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#4. Posted:
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Joined: Dec 27, 201013Year Member
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Joined: Dec 27, 201013Year Member
Posts: 310
Reputation Power: 19
Good idea i am going to do this...don't worry i will give credit 8)
Lets kill WAW :arrow: :arrow: :arrow: :arrow: :arrow:
Lets kill WAW :arrow: :arrow: :arrow: :arrow: :arrow:
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#5. Posted:
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Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
SCruBZ wrote Good idea i am going to do this...don't worry i will give credit 8)
Lets kill WAW :arrow: :arrow: :arrow: :arrow: :arrow:
Its Possible ???
I Thought Having codes like
iBetrayy list[0] and coolbunnys level.submenus or whatever would clash ??
BlueBerry
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#6. Posted:
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Joined: Aug 16, 201014Year Member
Posts: 805
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EnVyxHaVoK wrotei dont see how coolbunny's would affect it if you only activated ibetreyy's. however, I have a feeling this guys doesnt know anything about coding.SCruBZ wrote Good idea i am going to do this...don't worry i will give credit 8)
Lets kill WAW :arrow: :arrow: :arrow: :arrow: :arrow:
Its Possible ???
I Thought Having codes like
iBetrayy list[0] and coolbunnys level.submenus or whatever would clash ??
BlueBerry
- 0useful
- 0not useful
#7. Posted:
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Joined: Feb 16, 201113Year Member
Posts: 3,193
Reputation Power: 173
Status: Offline
Joined: Feb 16, 201113Year Member
Posts: 3,193
Reputation Power: 173
well like you know when you choose mod menu lobby or gun game etc.
maybe it can be possible to add a whole new menu base.
may be possible. but loads of work
-shorty
maybe it can be possible to add a whole new menu base.
may be possible. but loads of work
-shorty
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#8. Posted:
Status: Offline
Joined: Dec 27, 201013Year Member
Posts: 310
Reputation Power: 19
Status: Offline
Joined: Dec 27, 201013Year Member
Posts: 310
Reputation Power: 19
-Fate- wroteWho dosnt know anything about coding lolzEnVyxHaVoK wrotei dont see how coolbunny's would affect it if you only activated ibetreyy's. however, I have a feeling this guys doesnt know anything about coding.SCruBZ wrote Good idea i am going to do this...don't worry i will give credit 8)
Lets kill WAW :arrow: :arrow: :arrow: :arrow: :arrow:
Its Possible ???
I Thought Having codes like
iBetrayy list[0] and coolbunnys level.submenus or whatever would clash ??
BlueBerry
- 0useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Feb 16, 201113Year Member
Posts: 3,193
Reputation Power: 173
Status: Offline
Joined: Feb 16, 201113Year Member
Posts: 3,193
Reputation Power: 173
SCruBZ wrote-Fate- wroteWho dosnt know anything about coding lolzEnVyxHaVoK wrotei dont see how coolbunny's would affect it if you only activated ibetreyy's. however, I have a feeling this guys doesnt know anything about coding.SCruBZ wrote Good idea i am going to do this...don't worry i will give credit 8)
Lets kill WAW :arrow: :arrow: :arrow: :arrow: :arrow:
Its Possible ???
I Thought Having codes like
iBetrayy list[0] and coolbunnys level.submenus or whatever would clash ??
BlueBerry
im gunna go with this kid knows nothing about good coders around here..
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