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#131. Posted:
ilovemods
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JuGGerNAUT headshots will not kill you

Pro olny a headshot can kill lol
#132. Posted:
ilovemods
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ExTeNDeD.. killstreaks last longer
Pro..ReDdot/thermal/holo wont be affected by EMP
#133. Posted:
ripgut
  • TTG Contender
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My perk would be a "Equipment" perk. Not sure what it would be called though.

An example of how it would work, let's say you're using commando and have a tac insertion.

It would take like 3 or 4 seconds to put down the T.I. but if you could use the "Equipment Perk" it would increase the speed of the T.I. going down.

Other examples would be like grenades could have shorter or longer explosion times, higher explosion range (without the need of danger close.).

It could give you 2 claymores instead of one, semtex's could have farther range, blast shields might have an increased resistance to explosions.

So basically I think that a nice perk would be some kind of perk to "enhance" all the types of equipment you can use.

Something useful, that's also realistic.
#134. Posted:
JxOxSxHx
  • Powerhouse
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TTG_Eagle wrote Auto Tap.

You can use it on any gun.
It fires 5 Bullets in a single shot.
Imagine the Intervention firing like to bursts of the M16!


it does that all ready look it it
#135. Posted:
TTG_Saviour
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Bump
#136. Posted:
Olliefaheed
  • Blind Luck
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Mine wopuld be called BUGGY it would allow snipers to blend into their surroundings. Like a charmeleon ( if thats what it is )
#137. Posted:
garrit1222
  • TTG Senior
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umm ur guy has a mustash
#138. Posted:
KnifeParty
  • Rising Star
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fearbroz wrote Blue Perk:

SureShot - Reduces recoil of your
Primary Weapons

SureShot Pro - Reduces recoil of your Secondary Weapons

Red Perk:

Goggles: Enemies glow red when spotted by your crosshair

Goggles Pro: You can see threw Smoke grenades, and Flash grenades will not blind you, Stun grenades still work on you

Yellow Perk:

High Caliber - Increases the Range of Sub Machine guns, but lowers range of Assault rifles

High Caliber Pro - Increases the Range of Pistols, Machine Pistols , but lowers range of Launchers and Shotguns

------

Theres my ideas, overpowered?


Best perk discussion ever saw.
#139. Posted:
X360prime
  • Resident Elite
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blue perk: NUTz- give's your player a big NUT sack

Red Perk: ****-give's u a roster tail

Yellow Perk: Lynch- allows u to take the people on the other team and burn them
#140. Posted:
xLRemiiX
  • Powerhouse
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Spy: Let you hear other enemy team

Spy Pro: will not show you on HeartBeat and Uav
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