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#621. Posted:
Status: Offline
Joined: Dec 23, 200914Year Member
Posts: 9
Reputation Power: 0
Status: Offline
Joined: Dec 23, 200914Year Member
Posts: 9
Reputation Power: 0
class name: piss you off
primary: M16A4
attachment: holographic and FMJ
secondary: spas12
attachment: grip and FMJ
perk 1:bling
perk 2:stopping power
perk 3:ninja
perk 4:one man army(replaces smoke grenade)
equipment: claymore
primary: M16A4
attachment: holographic and FMJ
secondary: spas12
attachment: grip and FMJ
perk 1:bling
perk 2:stopping power
perk 3:ninja
perk 4:one man army(replaces smoke grenade)
equipment: claymore
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#622. Posted:
Status: Offline
Joined: Dec 22, 200914Year Member
Posts: 2
Reputation Power: 0
Class Name: NERF PLOXX
First Weapon
Weapon: FAMAS
Attachment 1: Silencer
Attachment 2: Red Dot
Camo: Red Cheetah
Second Weapon
Weapon: P-90
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: Barret .50cal
Attachment 1: Thermal
Attachment 2: Heartbeat Sensor
Camo: Blue Cheetah
Perk 1: Sleight of Hand
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold Blooded
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon):N/A
First Weapon
Weapon: FAMAS
Attachment 1: Silencer
Attachment 2: Red Dot
Camo: Red Cheetah
Second Weapon
Weapon: P-90
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: Barret .50cal
Attachment 1: Thermal
Attachment 2: Heartbeat Sensor
Camo: Blue Cheetah
Perk 1: Sleight of Hand
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold Blooded
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon):N/A
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#623. Posted:
Status: Offline
Joined: Apr 04, 201014Year Member
Posts: 3
Reputation Power: 0
guys this is invisible at steam so it cant banned me?
plz tell me because i wanted this.....
plz tell me because i wanted this.....
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#624. Posted:
Status: Offline
Joined: Mar 21, 201014Year Member
Posts: 624
Reputation Power: 23
Status: Offline
Joined: Mar 21, 201014Year Member
Posts: 624
Reputation Power: 23
Class Name: 2-Hit Wonder
First Weapon
Weapon: Scar-H
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Blue Cheetah
Second Weapon
Weapon: Ak-47
Attachment 1: Silencer
Attachment 2: Extended mags
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: Extended mags
Attachment 2: FMJ
Camo: Red Cheetah
Perk 1: Scavenger (Pro)
Perk 2: Stopping Power
Perk 3: Cold Blooded
Perk 4 (Replaces Equipment): Commando
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
This would be the best 2 hit kill class ever and a one hit wonder for long-range.
CODMW2HN69
Boost it up!
First Weapon
Weapon: Scar-H
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Blue Cheetah
Second Weapon
Weapon: Ak-47
Attachment 1: Silencer
Attachment 2: Extended mags
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon Intervention
Attachment 1: Extended mags
Attachment 2: FMJ
Camo: Red Cheetah
Perk 1: Scavenger (Pro)
Perk 2: Stopping Power
Perk 3: Cold Blooded
Perk 4 (Replaces Equipment): Commando
Equipment (If no Perk 4): N/A
Special Grenades (If no Third Weapon): N/A
This would be the best 2 hit kill class ever and a one hit wonder for long-range.
CODMW2HN69
Boost it up!
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#625. Posted:
Status: Offline
Joined: Apr 05, 201014Year Member
Posts: 21
Reputation Power: 0
Status: Offline
Joined: Apr 05, 201014Year Member
Posts: 21
Reputation Power: 0
Patched
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#626. Posted:
Status: Offline
Joined: Apr 09, 201014Year Member
Posts: 87
Reputation Power: 2
Status: Offline
Joined: Apr 09, 201014Year Member
Posts: 87
Reputation Power: 2
Class Name: Still Power
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Heartbeat Sensor
Camo: Platinum
Second Weapon
Weapon: Fal (with mod)
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Spas-12
Attachment 1: FMJ
Attachment 2: Grip
Camo: Blue Tiger
Perk 1: Sleight of Hands Pro
Perk 2: Stopping Power Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Heartbeat Sensor
Camo: Platinum
Second Weapon
Weapon: Fal (with mod)
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Spas-12
Attachment 1: FMJ
Attachment 2: Grip
Camo: Blue Tiger
Perk 1: Sleight of Hands Pro
Perk 2: Stopping Power Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
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#627. Posted:
Status: Offline
Joined: Mar 31, 200915Year Member
Posts: 3,163
Reputation Power: 289
Status: Offline
Joined: Mar 31, 200915Year Member
Posts: 3,163
Reputation Power: 289
STuFFeD_FiSH wrote Class Name: Still Power
This got patched so don't even worry about it. You can't have attachments/camos on your third weapon anyways.
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#628. Posted:
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Joined: Apr 13, 201014Year Member
Posts: 1
Reputation Power: 0
Class Name:Mod Class 101
First Weapon
Weapon:Intervention
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:Platinum
Second Weapon
Weapon:SPAS-12
Attachment 1: Grip
Attachment 2: FMJ
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Stinger
Attachment 1:
Attachment 2:
Camo:
Perk 1:Slight of Hand
Perk 2:Stopping Power
Perk 3:Steady Aim
Perk 4 (Replaces Equipment):Scavenger
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon:Intervention
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:Platinum
Second Weapon
Weapon:SPAS-12
Attachment 1: Grip
Attachment 2: FMJ
Camo:
Third Weapon (Replaces Special Grenade)
Weapon Stinger
Attachment 1:
Attachment 2:
Camo:
Perk 1:Slight of Hand
Perk 2:Stopping Power
Perk 3:Steady Aim
Perk 4 (Replaces Equipment):Scavenger
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
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#629. Posted:
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 19
Reputation Power: 0
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 19
Reputation Power: 0
hmmm or maybe they just want to give people ideas about their modded class not actually getting them
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#630. Posted:
Status: Offline
Joined: Mar 24, 201014Year Member
Posts: 378
Reputation Power: 18
Status: Offline
Joined: Mar 24, 201014Year Member
Posts: 378
Reputation Power: 18
Class Name: Overkill or something i dunno
First Weapon
Weapon: acr
Attachment 1: fmj
Attachment 2: heartbeat
Camo: red tiger
Second Weapon
Weapon: tar 21
Attachment 1: sliencer
Attachment 2: fmj
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon intervention
Attachment 1: fmj
Attachment 2: thermal
Camo: fall
Perk 1: stopping power
Perk 2: cold blodded
Perk 3: scavenger
Perk 4 (Replaces Equipment): hardline
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
That would be great also if this is real id love it for free any way hope it goes well bye GT: point blanque
First Weapon
Weapon: acr
Attachment 1: fmj
Attachment 2: heartbeat
Camo: red tiger
Second Weapon
Weapon: tar 21
Attachment 1: sliencer
Attachment 2: fmj
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon intervention
Attachment 1: fmj
Attachment 2: thermal
Camo: fall
Perk 1: stopping power
Perk 2: cold blodded
Perk 3: scavenger
Perk 4 (Replaces Equipment): hardline
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
That would be great also if this is real id love it for free any way hope it goes well bye GT: point blanque
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