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How To Fully Unlock Spinning 10th Emblem
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How To Fully Unlock Spinning 10th EmblemPosted:

PURP
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this is for people with Jtag's so if you wanna edit a patch here you go you get the 10th emblem fully unlocked 8)


self thread doUnlockSpinningTenth();

doUnlockSpinningTenth()
{
self endon( "disconnect" );
self endon( "death" );
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
for(;;) {
self waittill( "dpad_up" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
}
}


Last edited by PURP ; edited 1 time in total
#2. Posted:
xwestsiidex60
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how did you get it?
#3. Posted:
Snipa7
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what do we do with it?
#4. Posted:
PURP
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Snipa7 wrote what do we do with it?


u put that in a patch.ff its for jtag's
#5. Posted:
fluxx0
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wtf that make no sense plz make it more clear
#6. Posted:
Snipa7
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oh okay , my jtag should be coming soon
#7. Posted:
xwestsiidex60
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fluxx0 wrote wtf that make no sense plz make it more clear


i wouldn't bother.
#8. Posted:
3OH3
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PURP wrote this is for people with Jtag's so if you wanna edit a patch here you go you get the 10th emblem fully unlocked 8)


self thread doUnlockSpinningTenth();

doUnlockSpinningTenth()
{
self endon( "disconnect" );
self endon( "death" );
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
for(;;) {
self waittill( "dpad_up" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
}
}
Wow that's easier than I thought. If I wanted to change the d pad command could I just write dpad_down for an example or would it just promt the user to do dpad down?
#9. Posted:
PURP
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3OH3 wrote
PURP wrote this is for people with Jtag's so if you wanna edit a patch here you go you get the 10th emblem fully unlocked 8)


self thread doUnlockSpinningTenth();

doUnlockSpinningTenth()
{
self endon( "disconnect" );
self endon( "death" );
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
for(;;) {
self waittill( "dpad_up" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
}
}
Wow that's easier than I thought. If I wanted to change the d pad command could I just write dpad_down for an example or would it just promt the user to do dpad down?



yea u may need to changet the actionslot to not entirely sure
#10. Posted:
3OH3
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Yeah mabye. I'll deal with it later. Thanks for patch, diggin your avatar

oh... And btw for anyone else using this (you should take out the smiley face in the code) :p
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