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[Release] Infectable Binds
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[Release] Infectable BindsPosted:

TTG_Buzz
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All Credit to Lee 0312

"Infectable button binds

Well I thought I should release, since I've been doing it for a month now and it just gets boring fast.

Step 1: Add this code to your patch.

self setclientdvar( "ui_mapname", "mp_afghan; bind button_back VSTR binds1" );


Step 2: Add your binds into your patch like this.

self setclientdvar( "binds1", "add your binds in here for example bind DPAD_UP toggle jump_height 333 666 999; bind DPAD_DOWN say ^1Se7ensins; etc" );


Step 3: Load the patch up on your JTAG and start a game in system-link.

Step 4: Connect from your retail.

Step 5: Then back out on your retail and start a split-screen game, if you go online and try to start a game it wont work.

Step 6: Back out of the split-screen game then start a private match, press back to activate the binds."
#2. Posted:
kamilsthird
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I already posted this 5 minutes ago, in the proper section.
#3. Posted:
TTG_Buzz
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kamilsthird wrote I already posted this 5 minutes ago, in the proper section.


My most sincere apologies then. I was unaware
#4. Posted:
mrmob11
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Need help witha bind, how do you make super jump work with this, i did "self setclientdvar( "bind DPAD_UP toggle jump_height 999;" )
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