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#41. Posted:
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Joined: Dec 08, 201013Year Member
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Ok, This is a cool and very interesting video. I have a few questions that arised when I watched this and would like to ask you the creator. I noticed that the location of the map is way down then normal. Which would make sense if you had the WAW, First Strike, And Escalation Mappack. Although for you, it doesn't show up.
Do you have the Escalation or any other mappacks?
Have you modified any of your content to get that to display?
If you have escalation mappack you would see call of the dead. Unless you renamed the file and cause it to do a compile error.
-For being a programming student it's easy for that to happen if you change names of data. Then it will throw back errors.
Although if you did edit it to find that this was in the original code, Such as referencing Coast for varies things. Then please show some images of the coding.
I've never gone into game modding in the 360 so I'm not sure how that will go. Although I can guarntee you that programming languages vary, The Structure doesn't.
That's cool you found that. Although if you showed us how to do it. More community members would be able to work on the code faster before (if it can) be patched or locked out.
P.S sorry for typos -Tired about to take a final so rushed.
Do you have the Escalation or any other mappacks?
Have you modified any of your content to get that to display?
If you have escalation mappack you would see call of the dead. Unless you renamed the file and cause it to do a compile error.
-For being a programming student it's easy for that to happen if you change names of data. Then it will throw back errors.
Although if you did edit it to find that this was in the original code, Such as referencing Coast for varies things. Then please show some images of the coding.
I've never gone into game modding in the 360 so I'm not sure how that will go. Although I can guarntee you that programming languages vary, The Structure doesn't.
That's cool you found that. Although if you showed us how to do it. More community members would be able to work on the code faster before (if it can) be patched or locked out.
P.S sorry for typos -Tired about to take a final so rushed.
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#42. Posted:
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Joined: Aug 14, 201014Year Member
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How did you do this? or was it random?
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#43. Posted:
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Joined: Sep 02, 201014Year Member
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It'd help if you could hold a camera steady.
Sorry but I call bs, I very much doubt this is anything more than you just playing with codding and attempting to waste peoples time.
Sorry but I call bs, I very much doubt this is anything more than you just playing with codding and attempting to waste peoples time.
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#44. Posted:
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Joined: Mar 14, 201113Year Member
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Not That Hard I Can DO This On My Jtag Lol
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#45. Posted:
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i hope that happens that would be a good map ;D
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#46. Posted:
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Motto: bonk
Motto: bonk
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Motto: bonk
Cola_Jr wrote i hope that happens that would be a good map ;D
I'm pretty sure Coast = Call Of The Dead.
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