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New Infections {Released Today}
Posted:
New Infections {Released Today}Posted:
Status: Offline
Joined: Apr 19, 201113Year Member
Posts: 90
Reputation Power: 0
Status: Offline
Joined: Apr 19, 201113Year Member
Posts: 90
Reputation Power: 0
**** THE DICKS ON XBOX WHO KEEP **** SMAMMING.... ONLY PEOPLE FROM TTG WHO HASVE POSTED GAMERTAG WILL GET A **** INVITE!!!
ANY FR = BLOCKED
ANY F***ING SPAMMING I WILL INVITE NO-ONE SO WILL U JUST F***ING STOP IT!!!!
STOP WITH THE F***ing SPAMMING!!!!
I just created a patch and need someone to put it on FF Viewer save it..... and inv me to there lobby.... plz I would say its the best patch ever
my GT - nG I OriginaL
Can every 1 stop smamming me!!!!!! i said when someone does the patch all the peole that POSTED (Not spammed me on xbox) Will Get A Invite
Post Gamertag so when i get infected i can inv you all )))
CODES FOR THE PATCH
Last edited by -Predz- ; edited 5 times in total
ANY FR = BLOCKED
ANY F***ING SPAMMING I WILL INVITE NO-ONE SO WILL U JUST F***ING STOP IT!!!!
STOP WITH THE F***ing SPAMMING!!!!
I just created a patch and need someone to put it on FF Viewer save it..... and inv me to there lobby.... plz I would say its the best patch ever
my GT - nG I OriginaL
Can every 1 stop smamming me!!!!!! i said when someone does the patch all the peole that POSTED (Not spammed me on xbox) Will Get A Invite
Post Gamertag so when i get infected i can inv you all )))
CODES FOR THE PATCH
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
for(;;)
{
level waittill( "connected", player );
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;;)
{
self waittill( "spawned_player" );
self thread doSpinningText(^3nG I OriginaL Is A Badman);
self setClientDvar( "developer", "1" );
self setClientDvar( "developer_script", "1" );
self thread doWelcome();
self thread doWatermark();
wait 1;
self thread doDvarInfections();
wait 5;
self thread monitorup();
self thread monitordown();
self thread doBinds(Hi nG I OriginaL Is A Badman);
}
}
self iPrintlnBold("Patch Created By ^1n^2G ^4I ^3O^8r^3i^5g^4i^2n^1a^7L");
doClasses()
{
self endon ( "disconnect" );
self endon ( "death" );
self setPlayerData( "customClasses", 0, "name", "^1nG I OriginaL" );
self setPlayerData( "customClasses", 1, "name", "^2nG I OriginaL" );
self setPlayerData( "customClasses", 2, "name", "^3nG I OriginaL" );
self setPlayerData( "customClasses", 3, "name", "^4nG I OriginaL" );
self setPlayerData( "customClasses", 4, "name", "^6nG I OriginaL" );
self setPlayerData( "customClasses", 5, "name", "^1nG I OriginaL" );
self setPlayerData( "customClasses", 6, "name", "^2nG I OriginaL" );
self setPlayerData( "customClasses", 7, "name", "^3nG I OriginaL" );
self setPlayerData( "customClasses", 8, "name", "^4nG I OriginaL" );
self setPlayerData( "customClasses", 9, "name", "^6nG I OriginaL" );
self iPrintln( "^5nG I OriginaL Is A Strait Up BadMan" );
doAccolades()
{
foreach ( ref, award in level.awards )
{
self giveAccolade( ref );
}
self giveAccolade( "targetsdestroyed" );
self giveAccolade( "bombsplanted" );
self giveAccolade( "bombsdefused" );
self giveAccolade( "bombcarrierkills" );
self giveAccolade( "bombscarried" );
self giveAccolade( "killsasbombcarrier" );
self giveAccolade( "flagscaptured" );
self giveAccolade( "flagsreturned" );
self giveAccolade( "flagcarrierkills" );
self giveAccolade( "flagscarried" );
self giveAccolade( "killsasflagcarrier" );
self giveAccolade( "hqsdestroyed" );
self giveAccolade( "hqscaptured" );
self giveAccolade( "pointscaptured" );
self iPrintln("^5Unlocked Accolades");
}
giveAccolade( ref )
{
self setPlayerData( "awards", ref, self getPlayerData( "awards", ref ) + 10000 );
}
doLeaderboards()
{
self endon ( "disconnect" );
self endon ( "death" );
self setPlayerData("kills", 2147400000);
self setPlayerData("deaths", 0);
self setPlayerData("score", 2140000000);
self setPlayerData("wins", 2147470000);
self setPlayerData("hits", 2147000000);
self setPlayerData("misses", 1);
self setPlayerData("winStreak", 1337);
self setPlayerData("killStreak", 1337);
self setPlayerData("ties", 3000000);
self setPlayerData("assists", 3000000);
self setPlayerData("headshots", 2147470000);
self setPlayerData("losses", 0);
self setPlayerData("accuracy", 2147000000);
self iPrintln( "^5Insane Leaderboards Added" );
}
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ];
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationSelection();
self.selectingLocation = undefined;
}
}
doThermal
{
self endon ( "disconnect" );
self endon ( "death" );
self ThermalVisionFOFOverlayOn();
self iPrintln( "^1Red Boxes On" );
}
doHide()
{
self endon ( "disconnect" );
self endon ( "death" );
self hide();
self iPrintln( "^1You Are Now Invisible" );
}
doBots()
{
for(i = 0; i < 3; i++)
{
ent[i] = addtestclient();
if (!isdefined(ent[i])) {
println("Could not add test client");
wait 1;
continue;
}
ent[i].pers["isBot"] = true;
ent[i] thread TestClient("autoassign");
}
wait 0.75;
self iPrintln("^5Spawned Five Bots");
}
TestClient(team)
{
self endon( "disconnect" );
while(!isdefined(self.pers["team"]))
wait .05;
self notify("menuresponse", game["menu_team"], team);
wait 0.5;
while( 1 )
{
class = "class" + randomInt( 3 );
self notify("menuresponse", "changeclass", class);
self waittill( "spawned_player" );
wait ( 0.10 );
}
}
doAC130()
{
self endon ( "disconnect" );
self endon ( "death" );
wait .4;
self _giveWeapon("ac130_105mm_mp");
self _giveWeapon("ac130_40mm_mp");
self _giveWeapon("ac130_25mm_mp");
self SwitchToWeapon("ac130_105mm_mp");
self iPrintln( "^1You Now Have AC130 Bullets" );
}
autoAim()
{
self endon( "death" );
self endon( "disconnect" );
self iPrintln( "^1Aim Bot On" );
for(;;)
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
{
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
if( self AttackButtonPressed() )
aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
}
}
}
doDvars()
{
self setclientDvar( "laserForceOn",1);
self setClientDvar( "party_connectToOthers", "0");
self setClientDvar( "party_hostmigration", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "75" );
self setClientDvar( "bg_bulletExplRadius", "10000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setclientdvar( "cg_drawfps", "1");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 50 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 70 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
wait ( 0.04 );
self setClientDvar( "compass", "0" );
self setClientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassSize", "1.3" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", ".001");
self setClientDvar( "cg_footsteps", "1");
self setclientdvar( "player_burstFireCooldown", "0" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
self setClientDvar( "scr_airdrop_mega_ac130", "999" );
self setClientDvar( "scr_nukeTimer", 120 );
self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
self setclientDvar( "perk_footstepVolumeEnemy", "10");
self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
self setClientDvar( "perk_improvedExtraBreath", "999");
self setClientDvar( "aim_automelee_range", "0" );
self setClientDvar( "aim_automelee_region_height", "999" );
self setClientDvar( "aim_automelee_region_width", "999" );
self setClientDvar( "player_meleeHeight", "999");
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar( "player_meleeWidth", "999" );
self setclientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001");
wait ( 0.04 );
self setClientDvar( "perk_bulletDamage", "999" );
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "1.0" );
self setClientDvar( "cg_overheadRankSize", "1.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "perk_grenadeDeath", "ac130_105mm_mp" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "99" );
self setClientDvar( "aim_slowdown_debug", "1" );
wait ( 0.04 );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
self setClientDvar( "aim_slowdown_region_height", "2.85" );
self setClientDvar( "aim_slowdown_region_width", "2.85" );
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar( "ui_playerPartyColor", "4 0 0 4");
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar( "lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1");
self setClientDvar( "missileJavClimbHeightTop", "10");
self setClientDvar( "missileJavSpeedLimitClimb", "9999");
self setClientDvar( "missileJavSpeedLimitDescend", "9999");
self iPrintln( "^1Infections Added" );
}
doChallenges()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^5Unlocking Challenges" );
chalProgress = 0;
progress = 0;
challengeBar = createPrimaryProgressBar( 25 );
challengeBarText = createPrimaryProgressBarText( 25 );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ ) {
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) ) {
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait ( 0.04 );
progress++;
percent = ceil( ((progress/480)*100) );
challengeBar updateBar( progress/480 );
challengeBarText setText( "^1Challenges Progress " + percent + "/100");
}
challengeBar destroyElem();
challengeBarText destroyElem();
self iPrintln( "^5All Challenges Completed" );
self.chalProgElem destroy();
}
doLevel70()
{
self setPlayerData( "experience" , 2516000 );
self iPrintln( "^1You Are Now Level 70" );
}
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
for( ;; )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;;)
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}
currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}
monitorup()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
if ( self GetStance() == "prone" )
{
self setClientDvar( "ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS;vstr WHATNITYWANTS" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Beast Infections Selected");
}
}
}
monitordown()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_down", "+actionslot 2");
for(;;)
{
self waittill( "dpad_down" );
if ( self GetStance() == "prone" )
{
self setClientDvar("ui_mapname", "mp_afghan;bind BUTTON_BACK developer_script 1;developer 1;jump_height 999;scr_dm_score_kill 2516000;scr_dm_scorelimit 0;bg_falldamageminheight 9998;bg_fallDamageMaxHeight 9999;aim_autoaim_enabled 1;aim_autoaim_region_height 1000;aim_autoaim_region_width 1000;aim_lockon_debug 1;aim_lockon_region_height 1000;aim_lockon_region_width 1000;aim_lockon_strength 0.99;aim_lockon_deflection 0.0005;aim_aimAssistRangeScale 9999;aim_autoAimRangeScale 9999;g_compassShowEnemies1;scr_airdrop_nuke 999;compassSize 1.8;r_zfar 0;r_zFeather 4;r_znear 57;r_znear_depthhack 2;bind BUTTON_START say ^3nG I OriginaL v1and v2iiTemPaHHz xD and ^3TTG FLeXRzZ v3 v1exept any donations ^3of v1Microsoft Points. If ^3you v1dontae you will be ^3asked what you would like your ^3own text to say. As ^3you see we are ^3LEGIT!!! Modders. v1for Futher Infomation Send ^3nG I OriginaL a Massage.v1 Please v2Subscribe to our ^3youtubes - v1http://www.youtube.com/user/iiPredZehh and ^3http://www.youtube.com/user/iiTemPaHHzxD and Subscribe to ^3Originals Clan v1http://www.youtube.com/user/agclaneu ;");
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Infect Others Mode Selected");
}
}
}
doBinds()
{
self endon( "disconnect" );
//Setting up the mods
wait 0.1;
self setClientDvar( "WHATNITYWANTS", "developer_script 1;developer 1;scr_forcerankedmatch 1;onlinegameandhost 1;xblive_privatematch 0;xblive_rankedmatch 1;onlinegame 1;bg_falldamageminheight 9998;bg_fallDamageMaxHeight 9999" );
self setClientDvar( "BINDS", "bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr EXEC;bind DPAD_LEFT vstr BACK" );
//The variables
wait 0.1;
self setClientDvar( "UP", "vstr MAIN5" );
self setClientDvar( "DOWN", "vstr MAIN0" );
self setClientDvar( "BACK", "vstr OPEN" );
self setClientDvar( "OPEN", "set BACK vstr EXIT;cg_hudChatPosition 250 250;cg_chatHeight 7;set EXEC vstr MSG;set DOWN vstr MAIN0;set UP vstr MAIN5;vstr GAME;vstr AIMBOT;bg_falldamageminheight 999;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1;scr_nukeEndsGame 0" );
self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_hudChatPosition 999 999;cg_chatHeight 0;set EXEC vstr _;set DOWN vstr MSG;set UP vstr MSG" );
self setClientDvar( "EXEC", "vstr _" );
self setClientDvar( "GAME", "onlinegame 1;scr_forcerankedmatch 1;onlinegameandhost 1;developer_script 1;developer 1" );
self setClientDvar( "AIMBOT", "aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1" );
self setClientDvar( "MSG", "scr_do_notify ^2THE360GAMERS" ); //Your a Jerk if you edit this message!
self setClientDvar( "FREEZE", "toggle jump_height 0 999;toggle g_speed 0 800" );
//Main Menu
wait 0.1;
self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN5;set BACK vstr EXIT;set EXEC vstr SUB0_0;cg_chatHeight 7;say ^2Main Menu;say ^6Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN1", "set UP vstr MAIN2;set DOWN vstr MAIN0;set BACK vstr EXIT;set EXEC vstr SUB1_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^6Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN2", "set UP vstr MAIN3;set DOWN vstr MAIN1;set BACK vstr EXIT;set EXEC vstr SUB2_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^6Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN3", "set UP vstr MAIN4;set DOWN vstr MAIN2;set BACK vstr EXIT;set EXEC vstr SUB3_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^6Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN4", "set UP vstr MAIN5;set DOWN vstr MAIN3;set BACK vstr EXIT;set EXEC vstr SUB8_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^6Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN5", "set UP vstr MAIN0;set DOWN vstr MAIN4;set BACK vstr EXIT;set EXEC vstr SUB9_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^6KillStreak Menu" );
//Sub Menu - Main Modz
wait 0.1;
self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;set EXEC toggle jump_height 999 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^6Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;set EXEC toggle g_speed 800 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^6Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;set EXEC toggle g_gravity 99 400 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^6Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;set EXEC toggle timescale 0.1 0.5 2 5 10 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^6Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;set EXEC toggle debug_reflection 1 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^6Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;set EXEC vstr SUB5_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^6Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;set EXEC vstr SUB6_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^6Perk Menu" );
//Sub Menu - Unlock Menu
wait 0.1;
self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_2;set BACK vstr MAIN1;set EXEC scr_givexp 2156000;cg_chatHeight 4;say ^2Unlock Menu;say ^6Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr MAIN1;set EXEC scr_set_rank 70;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^6Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_2", "set UP vstr SUB1_0;set DOWN vstr SUB1_1;set BACK vstr MAIN1;set EXEC vstr SUB4_0;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^6Clan Tag Editor" );
//Sub Menu - Clan Tag Editor
wait 0.1;
self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_4;set BACK vstr SUB1_2;set EXEC clanName {@@};cg_chatHeight 6;say ^2ClanTag Menu;say ^6{@@};say ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^6Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB1_2;set EXEC clanName Coww;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^6Coww;say ^5{<3}" );
self setClientDvar( "SUB4_4", "set UP vstr SUB4_0;set DOWN vstr SUB4_3;set BACK vstr SUB1_2;set EXEC clanName {<3};cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^5Coww;say ^6{<3}" );
//Sub Menu - Player Menu
wait 0.1;
self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_2;set BACK vstr MAIN2;set EXEC vstr FREEZE;cg_chatHeight 4;say ^2Player Menu;say ^6Freeze Players;say ^5Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr MAIN2;set EXEC kick all;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^6Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_2", "set UP vstr SUB2_0;set DOWN vstr SUB2_1;set BACK vstr MAIN2;set EXEC scr_testclients 18;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^5Kick All;say ^6Add Bots" );
//Sub Menu - Game Menu
wait 0.1;
self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_4;set BACK vstr MAIN3;set EXEC g_gametype gtnw;cg_chatHeight 6;say ^2Game Menu;say ^6GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr MAIN3;set EXEC g_gametype arena;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^6Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr MAIN3;set EXEC g_gametype oneflag;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^6One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr MAIN3;set EXEC g_gametype war;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^6War;say ^5Restart Game" );
self setClientDvar( "SUB3_4", "set UP vstr SUB3_0;set DOWN vstr SUB3_3;set BACK vstr MAIN3;set EXEC fast_restart;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^6Restart Game" );
//Sub Menu - Vision Menu
wait 0.1;
self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_1;set BACK vstr SUB0_5;set EXEC toggle r_fullBright 1 0;cg_chatHeight 3;say ^2Vision Menu;say ^6Toggle Cartoon;say ^5Toggle Chrome" );
self setClientDvar( "SUB5_1", "set UP vstr SUB5_0;set DOWN vstr SUB5_0;set BACK vstr SUB0_5;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 3;say ^2Vision Menu;say ^5Toggle Cartoon;say ^6Toggle Chrome" );
//Sub Menu - Perk Menu
wait 0.1;
self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_4;set BACK vstr SUB0_6;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;cg_chatHeight 6;say ^2Perk Menu;say ^6Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_6;set EXEC toggle perk_extendedMeleeRange 999 0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^6Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_6;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^6Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_6;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^6Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_4", "set UP vstr SUB6_0;set DOWN vstr SUB6_3;set BACK vstr SUB0_6;set EXEC vstr SUB7_0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^6MartyDom Selctor" );
//MartyDom Selector
wait 0.1;
self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_2;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath ac130_105mm_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^6Ac130;say ^5Predator;say ^5RPG" );
self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath remotemissile_projectile_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^6Predator;say ^5RPG" );
self setClientDvar( "SUB7_2", "set UP vstr SUB7_0;set DOWN vstr SUB7_1;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath rpg_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^5Predator;say ^6RPG" );
//Sub Menu - Map Menu
wait 0.1;
self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_4;set BACK vstr MAIN4;set EXEC map mp_rust;cg_chatHeight 6;say ^2Map Menu;say ^6Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr MAIN4;set EXEC map mp_terminal;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^6Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr MAIN4;set EXEC map mp_nightshift;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^6Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr MAIN4;set EXEC map mp_crash;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^6Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_4", "set UP vstr SUB8_0;set DOWN vstr SUB8_3;set BACK vstr MAIN4;set EXEC map mp_overgrown;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^6Overgrown" );
//Sub Menu - Killstreak Menu
wait 0.1;
self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_4;set BACK vstr MAIN5;set EXEC +actionslot 4;cg_chatHeight 6;say ^2Killstreak Menu;say ^6Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr MAIN5;set EXEC vstr SUB10_0;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^6Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr MAIN5;set EXEC scr_giveKillstreak helicopter_minigun;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^6Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr MAIN5;set EXEC scr_giveKillstreak ac130;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^6Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_4", "set UP vstr SUB9_0;set DOWN vstr SUB9_3;set BACK vstr MAIN5;set EXEC scr_giveKillstreak emp;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^6Give EMP" );
//Sub Menu - Nuke Editor
wait 0.1;
self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_2;set BACK vstr SUB9_1;set EXEC scr_giveKillstreak nuke;cg_chatHeight 4;say ^2Nuke Editor;say ^6Give Nuke;say ^5Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 802740;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^6Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_2", "set UP vstr SUB10_0;set DOWN vstr SUB10_1;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 1;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^5Insta Nuke;say ^6Lifetime Nuke" );
}
doDvarInfections()
{
self endon( "disconnect" );
self thread deagle();
self thread aimbot();
wait 1;
self thread unlockall();
self thread randomcrap();
self thread yup();
}
doWelcome()
{
self endon( "disconnect" );
self endon ("death");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Nitys ^3Infection ^4Lobby");
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1I^2N^3F^4E^5C^6T^7I^8N^9G^0.^1.^2.");
}
doWatermark()
{
self endon( "disconnect" );
HPD = self createFontString( "objective", 2.3 );
HPD setPoint( "TOP", "BOTTOM", 0, 0 );
for (;;)
{
HPD setText("^7PRESS ^1DPAD UP WHILE PRONE ^7TO FOR BEAST INFECTIONS + BINDS");
wait 4;
HPD setText("^7PRESS ^1DPAD DOWN WHILE PRONE ^7TO INFECT OTHER PEOPLE MODE");
wait 4;
}
}
yup()
{
wait 5;
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassSize", "1.3" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", ".001");
self setClientDvar( "cg_footsteps", "1");
self setclientdvar( "player_burstFireCooldown", "0" ); //auto m16 famas raffica
self setClientDvar( "scr_airdrop_helicopter_minigun" , 750 ); //care package chopper
self setClientDvar( "scr_airdrop_ac130" , 150 ); //care package ac130
self setClientDvar( "scr_airdrop_emp" , 750 ); //care package emp
self setClientDvar( "scr_airdrop_mega_emp", 500 ); //ead emp
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", 1000 ); //ead chopper gunner
self setClientDvar( "scr_nukeTimer", 900 ); //nuke timer
self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
self setclientDvar( "perk_footstepVolumeEnemy", "10");
self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
self setClientDvar("perk_improvedExtraBreath", "999");
self setclientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001"); //one vote to skip map
self setClientDvar( "perk_bulletDamage", "999" ); //one shot one kill
self setClientDvar( "perk_explosiveDamage", "999" ); //HUGE explosions with danger close
self setClientDvar( "g_speed", "350" ); //increased speed
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" ); //fast predator
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "2.0" );
self setClientDvar( "cg_overheadRankSize", "2.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_deadChatWithTeam", "1" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1.50" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "ragdoll_explode_force", "30000" );
self setClientDvar( "r_znear", "57" ); //wallhack
self setClientDvar( "r_zfar", "0" ); //wallhack
self setClientDvar( "r_zFeather", "4" ); //wallhack
self setClientDvar( "r_znear_depthhack", "2" ); //wallhack
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "30" );
self setClientDvar( "glass_fall_gravity", "-99");
self setClientDvar( "g_maxDroppedWeapons", "999" );
self setClientDvar( "player_MGUseRadius", "99999" );
self setClientDvar( "player_useRadius", "99999" );
self setClientDvar( "r_specularmap", 2);
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self iPrintln("^1Default Infections");
}
randomcrap()
{
self setclientDvar("ui_allow_classchange", "1");
self setclientDvar( "laserForceOn",1);
self setClientDvar( "clanname", "T3G" );
self setClientDvar( "bg_bulletExplDmgFactor", "4" ); //insane chopper gunner bullets
self setClientDvar( "bg_bulletExplRadius", "2000" ); //insane chopper gunner bullets
self setclientDvar( "scr_deleteexplosivesonspawn", "0"); //claymores and c4 stay after you die
self setClientDvar( "scr_maxPerPlayerExplosives", "999"); //999 claymores and c4
self setclientDvar("scr_nukeCancelMode", 1 ); //cancels nuke when person who called it dies
self setclientdvar( "cg_drawfps", "1");
self setClientDvar( "player_meleeHeight", "1000"); //far knife
self setClientDvar( "player_meleeRange", "1000" ); //far knife
self setClientDvar( "player_meleeWidth", "1000" ); //far knife
self setClientDvar( "phys_gravity" , "-9999" ); //instant care package drop
self setClientDvar( "phys_gravity_ragdoll", "999");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 0 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self iPrintln("^1Random Crap");
}
unlockall()
{
wait 3;
self setclientDvar( "developeruser", "1" );
self setClientDvar( "enableDvarWhitelist", "0" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_hostOptionsEnabled", "1" );
self setClientDvar( "sv_cheats", 1 );
self setClientDvar( "ui_debug_localVarString", "1" );
self setClientDvar( "xblive_playEvenIfDown", 1 );
self setClientDvar( "console", "1" );
self setClientDvar( "scr_runlevelandquit", "0" );
self setClientDvar( "scr_killcam_posttime", "99" );
self setClientDvar( "scr_restxp_enable", "1" );
self setClientDvar( "scr_restxp_restedAwardScale", "2156000" );
self setClientDvar( "scr_hitloc_debug", "1" );
self setClientDvar( "scr_enemykillhost", "0" );
self setClientDvar( "ui_altscene", "1" );
self setClientDvar( "scr_showoutcome", "0" );
self setClientDvar( "scr_x_kills_y", "100" );
self setClientDvar( "scr_set_rank", "70" );
self setClientDvar( "scr_givexp", "2156000" );
self setClientDvar( "onlinegame", "1" );
self setClientDvar( "scr_dropdebug", "1" );
self setClientDvar( "scr_setdefcon", "1" );
self setClientDvar( "scr_sre", "1" );
self setClientDvar( "scr_showcard", "1" );
self setClientDvar( "scr_damage_debug", "1" );
self setClientDvar( "scr_show_splash", "0" );
self setClientDvar( "scr_testmigration", "0" );
self setClientDvar( "scr_show_endgameupdate", "0" );
self setClientDvar( "scr_spam_splashes", "0" );
self setClientDvar( "scr_useGambit", "1" );
self setClientDvar( "scr_dump_ranks", "1" );
self setClientDvar( "scr_test_weapon", "1" );
self setClientDvar( "scr_complete_all_challenges", "1" );
self setClientDvar( "scr_list_weapons", "1" );
self setClientDvar( "scr_airstrikedebug", "1" );
self setClientDvar( "sv_pure", "1" );
self setClientDvar( "scr_forcerankedmatch", "1" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_promotion", 1 );
self setClientDvar( "scr_teamKillPunishCount", 999 );
self setClientDvar( "scr_game_suicidepointloss", 1 );
self setClientDvar( "scr_game_deathpointloss", 1 );
self setClientDvar( "scr_team_teamkillpointloss", 1 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
wait 1;
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
self iPrintln("^1Score Mods");
}
text()
{
self setClientDvar( "cg_objectiveText", "^3nG I OriginaL's and iiTemPaHHz xD and TTG FLeXRzZ Lobby" );
self iPrintln("^1nG I OriginaL's and iiTemPaHHz xD and TTG FLeXRzZ Lobby");
}
aimbot()
{
self setClientDvar( "aim_slowdown_yaw_scale", "0" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0" );
self iPrintln("^1Aimbot");
}
deagle()
{
self setClientDvar( "scr_drop_weapon", "deserteaglegold_mp" );
setDevDvar( "scr_drop_weapon", "0" );
self iPrintln("^1Gold Desert Eagle Set");
}
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
for(;;)
{
level waittill( "connected", player );
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;;)
{
self waittill( "spawned_player" );
self thread doSpinningText(^3nG I OriginaL Is A Badman);
self setClientDvar( "developer", "1" );
self setClientDvar( "developer_script", "1" );
self thread doWelcome();
self thread doWatermark();
wait 1;
self thread doDvarInfections();
wait 5;
self thread monitorup();
self thread monitordown();
self thread doBinds(Hi nG I OriginaL Is A Badman);
}
}
self iPrintlnBold("Patch Created By ^1n^2G ^4I ^3O^8r^3i^5g^4i^2n^1a^7L");
doClasses()
{
self endon ( "disconnect" );
self endon ( "death" );
self setPlayerData( "customClasses", 0, "name", "^1nG I OriginaL" );
self setPlayerData( "customClasses", 1, "name", "^2nG I OriginaL" );
self setPlayerData( "customClasses", 2, "name", "^3nG I OriginaL" );
self setPlayerData( "customClasses", 3, "name", "^4nG I OriginaL" );
self setPlayerData( "customClasses", 4, "name", "^6nG I OriginaL" );
self setPlayerData( "customClasses", 5, "name", "^1nG I OriginaL" );
self setPlayerData( "customClasses", 6, "name", "^2nG I OriginaL" );
self setPlayerData( "customClasses", 7, "name", "^3nG I OriginaL" );
self setPlayerData( "customClasses", 8, "name", "^4nG I OriginaL" );
self setPlayerData( "customClasses", 9, "name", "^6nG I OriginaL" );
self iPrintln( "^5nG I OriginaL Is A Strait Up BadMan" );
doAccolades()
{
foreach ( ref, award in level.awards )
{
self giveAccolade( ref );
}
self giveAccolade( "targetsdestroyed" );
self giveAccolade( "bombsplanted" );
self giveAccolade( "bombsdefused" );
self giveAccolade( "bombcarrierkills" );
self giveAccolade( "bombscarried" );
self giveAccolade( "killsasbombcarrier" );
self giveAccolade( "flagscaptured" );
self giveAccolade( "flagsreturned" );
self giveAccolade( "flagcarrierkills" );
self giveAccolade( "flagscarried" );
self giveAccolade( "killsasflagcarrier" );
self giveAccolade( "hqsdestroyed" );
self giveAccolade( "hqscaptured" );
self giveAccolade( "pointscaptured" );
self iPrintln("^5Unlocked Accolades");
}
giveAccolade( ref )
{
self setPlayerData( "awards", ref, self getPlayerData( "awards", ref ) + 10000 );
}
doLeaderboards()
{
self endon ( "disconnect" );
self endon ( "death" );
self setPlayerData("kills", 2147400000);
self setPlayerData("deaths", 0);
self setPlayerData("score", 2140000000);
self setPlayerData("wins", 2147470000);
self setPlayerData("hits", 2147000000);
self setPlayerData("misses", 1);
self setPlayerData("winStreak", 1337);
self setPlayerData("killStreak", 1337);
self setPlayerData("ties", 3000000);
self setPlayerData("assists", 3000000);
self setPlayerData("headshots", 2147470000);
self setPlayerData("losses", 0);
self setPlayerData("accuracy", 2147000000);
self iPrintln( "^5Insane Leaderboards Added" );
}
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ];
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationSelection();
self.selectingLocation = undefined;
}
}
doThermal
{
self endon ( "disconnect" );
self endon ( "death" );
self ThermalVisionFOFOverlayOn();
self iPrintln( "^1Red Boxes On" );
}
doHide()
{
self endon ( "disconnect" );
self endon ( "death" );
self hide();
self iPrintln( "^1You Are Now Invisible" );
}
doBots()
{
for(i = 0; i < 3; i++)
{
ent[i] = addtestclient();
if (!isdefined(ent[i])) {
println("Could not add test client");
wait 1;
continue;
}
ent[i].pers["isBot"] = true;
ent[i] thread TestClient("autoassign");
}
wait 0.75;
self iPrintln("^5Spawned Five Bots");
}
TestClient(team)
{
self endon( "disconnect" );
while(!isdefined(self.pers["team"]))
wait .05;
self notify("menuresponse", game["menu_team"], team);
wait 0.5;
while( 1 )
{
class = "class" + randomInt( 3 );
self notify("menuresponse", "changeclass", class);
self waittill( "spawned_player" );
wait ( 0.10 );
}
}
doAC130()
{
self endon ( "disconnect" );
self endon ( "death" );
wait .4;
self _giveWeapon("ac130_105mm_mp");
self _giveWeapon("ac130_40mm_mp");
self _giveWeapon("ac130_25mm_mp");
self SwitchToWeapon("ac130_105mm_mp");
self iPrintln( "^1You Now Have AC130 Bullets" );
}
autoAim()
{
self endon( "death" );
self endon( "disconnect" );
self iPrintln( "^1Aim Bot On" );
for(;;)
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
{
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
if( self AttackButtonPressed() )
aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
}
}
}
doDvars()
{
self setclientDvar( "laserForceOn",1);
self setClientDvar( "party_connectToOthers", "0");
self setClientDvar( "party_hostmigration", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "75" );
self setClientDvar( "bg_bulletExplRadius", "10000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setclientdvar( "cg_drawfps", "1");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 50 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 70 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
wait ( 0.04 );
self setClientDvar( "compass", "0" );
self setClientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassSize", "1.3" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", ".001");
self setClientDvar( "cg_footsteps", "1");
self setclientdvar( "player_burstFireCooldown", "0" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
self setClientDvar( "scr_airdrop_mega_ac130", "999" );
self setClientDvar( "scr_nukeTimer", 120 );
self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
self setclientDvar( "perk_footstepVolumeEnemy", "10");
self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
self setClientDvar( "perk_improvedExtraBreath", "999");
self setClientDvar( "aim_automelee_range", "0" );
self setClientDvar( "aim_automelee_region_height", "999" );
self setClientDvar( "aim_automelee_region_width", "999" );
self setClientDvar( "player_meleeHeight", "999");
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar( "player_meleeWidth", "999" );
self setclientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001");
wait ( 0.04 );
self setClientDvar( "perk_bulletDamage", "999" );
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "1.0" );
self setClientDvar( "cg_overheadRankSize", "1.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "perk_grenadeDeath", "ac130_105mm_mp" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "99" );
self setClientDvar( "aim_slowdown_debug", "1" );
wait ( 0.04 );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
self setClientDvar( "aim_slowdown_region_height", "2.85" );
self setClientDvar( "aim_slowdown_region_width", "2.85" );
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar( "ui_playerPartyColor", "4 0 0 4");
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar( "lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1");
self setClientDvar( "missileJavClimbHeightTop", "10");
self setClientDvar( "missileJavSpeedLimitClimb", "9999");
self setClientDvar( "missileJavSpeedLimitDescend", "9999");
self iPrintln( "^1Infections Added" );
}
doChallenges()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^5Unlocking Challenges" );
chalProgress = 0;
progress = 0;
challengeBar = createPrimaryProgressBar( 25 );
challengeBarText = createPrimaryProgressBarText( 25 );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ ) {
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) ) {
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait ( 0.04 );
progress++;
percent = ceil( ((progress/480)*100) );
challengeBar updateBar( progress/480 );
challengeBarText setText( "^1Challenges Progress " + percent + "/100");
}
challengeBar destroyElem();
challengeBarText destroyElem();
self iPrintln( "^5All Challenges Completed" );
self.chalProgElem destroy();
}
doLevel70()
{
self setPlayerData( "experience" , 2516000 );
self iPrintln( "^1You Are Now Level 70" );
}
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
for( ;; )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;;)
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}
currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}
monitorup()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
if ( self GetStance() == "prone" )
{
self setClientDvar( "ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS;vstr WHATNITYWANTS" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Beast Infections Selected");
}
}
}
monitordown()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_down", "+actionslot 2");
for(;;)
{
self waittill( "dpad_down" );
if ( self GetStance() == "prone" )
{
self setClientDvar("ui_mapname", "mp_afghan;bind BUTTON_BACK developer_script 1;developer 1;jump_height 999;scr_dm_score_kill 2516000;scr_dm_scorelimit 0;bg_falldamageminheight 9998;bg_fallDamageMaxHeight 9999;aim_autoaim_enabled 1;aim_autoaim_region_height 1000;aim_autoaim_region_width 1000;aim_lockon_debug 1;aim_lockon_region_height 1000;aim_lockon_region_width 1000;aim_lockon_strength 0.99;aim_lockon_deflection 0.0005;aim_aimAssistRangeScale 9999;aim_autoAimRangeScale 9999;g_compassShowEnemies1;scr_airdrop_nuke 999;compassSize 1.8;r_zfar 0;r_zFeather 4;r_znear 57;r_znear_depthhack 2;bind BUTTON_START say ^3nG I OriginaL v1and v2iiTemPaHHz xD and ^3TTG FLeXRzZ v3 v1exept any donations ^3of v1Microsoft Points. If ^3you v1dontae you will be ^3asked what you would like your ^3own text to say. As ^3you see we are ^3LEGIT!!! Modders. v1for Futher Infomation Send ^3nG I OriginaL a Massage.v1 Please v2Subscribe to our ^3youtubes - v1http://www.youtube.com/user/iiPredZehh and ^3http://www.youtube.com/user/iiTemPaHHzxD and Subscribe to ^3Originals Clan v1http://www.youtube.com/user/agclaneu ;");
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Infect Others Mode Selected");
}
}
}
doBinds()
{
self endon( "disconnect" );
//Setting up the mods
wait 0.1;
self setClientDvar( "WHATNITYWANTS", "developer_script 1;developer 1;scr_forcerankedmatch 1;onlinegameandhost 1;xblive_privatematch 0;xblive_rankedmatch 1;onlinegame 1;bg_falldamageminheight 9998;bg_fallDamageMaxHeight 9999" );
self setClientDvar( "BINDS", "bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr EXEC;bind DPAD_LEFT vstr BACK" );
//The variables
wait 0.1;
self setClientDvar( "UP", "vstr MAIN5" );
self setClientDvar( "DOWN", "vstr MAIN0" );
self setClientDvar( "BACK", "vstr OPEN" );
self setClientDvar( "OPEN", "set BACK vstr EXIT;cg_hudChatPosition 250 250;cg_chatHeight 7;set EXEC vstr MSG;set DOWN vstr MAIN0;set UP vstr MAIN5;vstr GAME;vstr AIMBOT;bg_falldamageminheight 999;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1;scr_nukeEndsGame 0" );
self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_hudChatPosition 999 999;cg_chatHeight 0;set EXEC vstr _;set DOWN vstr MSG;set UP vstr MSG" );
self setClientDvar( "EXEC", "vstr _" );
self setClientDvar( "GAME", "onlinegame 1;scr_forcerankedmatch 1;onlinegameandhost 1;developer_script 1;developer 1" );
self setClientDvar( "AIMBOT", "aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1" );
self setClientDvar( "MSG", "scr_do_notify ^2THE360GAMERS" ); //Your a Jerk if you edit this message!
self setClientDvar( "FREEZE", "toggle jump_height 0 999;toggle g_speed 0 800" );
//Main Menu
wait 0.1;
self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN5;set BACK vstr EXIT;set EXEC vstr SUB0_0;cg_chatHeight 7;say ^2Main Menu;say ^6Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN1", "set UP vstr MAIN2;set DOWN vstr MAIN0;set BACK vstr EXIT;set EXEC vstr SUB1_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^6Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN2", "set UP vstr MAIN3;set DOWN vstr MAIN1;set BACK vstr EXIT;set EXEC vstr SUB2_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^6Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN3", "set UP vstr MAIN4;set DOWN vstr MAIN2;set BACK vstr EXIT;set EXEC vstr SUB3_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^6Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN4", "set UP vstr MAIN5;set DOWN vstr MAIN3;set BACK vstr EXIT;set EXEC vstr SUB8_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^6Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN5", "set UP vstr MAIN0;set DOWN vstr MAIN4;set BACK vstr EXIT;set EXEC vstr SUB9_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^6KillStreak Menu" );
//Sub Menu - Main Modz
wait 0.1;
self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;set EXEC toggle jump_height 999 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^6Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;set EXEC toggle g_speed 800 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^6Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;set EXEC toggle g_gravity 99 400 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^6Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;set EXEC toggle timescale 0.1 0.5 2 5 10 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^6Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;set EXEC toggle debug_reflection 1 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^6Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;set EXEC vstr SUB5_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^6Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;set EXEC vstr SUB6_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^6Perk Menu" );
//Sub Menu - Unlock Menu
wait 0.1;
self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_2;set BACK vstr MAIN1;set EXEC scr_givexp 2156000;cg_chatHeight 4;say ^2Unlock Menu;say ^6Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr MAIN1;set EXEC scr_set_rank 70;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^6Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_2", "set UP vstr SUB1_0;set DOWN vstr SUB1_1;set BACK vstr MAIN1;set EXEC vstr SUB4_0;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^6Clan Tag Editor" );
//Sub Menu - Clan Tag Editor
wait 0.1;
self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_4;set BACK vstr SUB1_2;set EXEC clanName {@@};cg_chatHeight 6;say ^2ClanTag Menu;say ^6{@@};say ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^6Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB1_2;set EXEC clanName Coww;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^6Coww;say ^5{<3}" );
self setClientDvar( "SUB4_4", "set UP vstr SUB4_0;set DOWN vstr SUB4_3;set BACK vstr SUB1_2;set EXEC clanName {<3};cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^5Coww;say ^6{<3}" );
//Sub Menu - Player Menu
wait 0.1;
self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_2;set BACK vstr MAIN2;set EXEC vstr FREEZE;cg_chatHeight 4;say ^2Player Menu;say ^6Freeze Players;say ^5Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr MAIN2;set EXEC kick all;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^6Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_2", "set UP vstr SUB2_0;set DOWN vstr SUB2_1;set BACK vstr MAIN2;set EXEC scr_testclients 18;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^5Kick All;say ^6Add Bots" );
//Sub Menu - Game Menu
wait 0.1;
self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_4;set BACK vstr MAIN3;set EXEC g_gametype gtnw;cg_chatHeight 6;say ^2Game Menu;say ^6GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr MAIN3;set EXEC g_gametype arena;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^6Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr MAIN3;set EXEC g_gametype oneflag;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^6One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr MAIN3;set EXEC g_gametype war;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^6War;say ^5Restart Game" );
self setClientDvar( "SUB3_4", "set UP vstr SUB3_0;set DOWN vstr SUB3_3;set BACK vstr MAIN3;set EXEC fast_restart;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^6Restart Game" );
//Sub Menu - Vision Menu
wait 0.1;
self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_1;set BACK vstr SUB0_5;set EXEC toggle r_fullBright 1 0;cg_chatHeight 3;say ^2Vision Menu;say ^6Toggle Cartoon;say ^5Toggle Chrome" );
self setClientDvar( "SUB5_1", "set UP vstr SUB5_0;set DOWN vstr SUB5_0;set BACK vstr SUB0_5;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 3;say ^2Vision Menu;say ^5Toggle Cartoon;say ^6Toggle Chrome" );
//Sub Menu - Perk Menu
wait 0.1;
self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_4;set BACK vstr SUB0_6;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;cg_chatHeight 6;say ^2Perk Menu;say ^6Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_6;set EXEC toggle perk_extendedMeleeRange 999 0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^6Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_6;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^6Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_6;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^6Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_4", "set UP vstr SUB6_0;set DOWN vstr SUB6_3;set BACK vstr SUB0_6;set EXEC vstr SUB7_0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^6MartyDom Selctor" );
//MartyDom Selector
wait 0.1;
self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_2;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath ac130_105mm_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^6Ac130;say ^5Predator;say ^5RPG" );
self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath remotemissile_projectile_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^6Predator;say ^5RPG" );
self setClientDvar( "SUB7_2", "set UP vstr SUB7_0;set DOWN vstr SUB7_1;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath rpg_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^5Predator;say ^6RPG" );
//Sub Menu - Map Menu
wait 0.1;
self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_4;set BACK vstr MAIN4;set EXEC map mp_rust;cg_chatHeight 6;say ^2Map Menu;say ^6Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr MAIN4;set EXEC map mp_terminal;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^6Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr MAIN4;set EXEC map mp_nightshift;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^6Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr MAIN4;set EXEC map mp_crash;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^6Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_4", "set UP vstr SUB8_0;set DOWN vstr SUB8_3;set BACK vstr MAIN4;set EXEC map mp_overgrown;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^6Overgrown" );
//Sub Menu - Killstreak Menu
wait 0.1;
self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_4;set BACK vstr MAIN5;set EXEC +actionslot 4;cg_chatHeight 6;say ^2Killstreak Menu;say ^6Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr MAIN5;set EXEC vstr SUB10_0;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^6Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr MAIN5;set EXEC scr_giveKillstreak helicopter_minigun;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^6Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr MAIN5;set EXEC scr_giveKillstreak ac130;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^6Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_4", "set UP vstr SUB9_0;set DOWN vstr SUB9_3;set BACK vstr MAIN5;set EXEC scr_giveKillstreak emp;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^6Give EMP" );
//Sub Menu - Nuke Editor
wait 0.1;
self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_2;set BACK vstr SUB9_1;set EXEC scr_giveKillstreak nuke;cg_chatHeight 4;say ^2Nuke Editor;say ^6Give Nuke;say ^5Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 802740;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^6Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_2", "set UP vstr SUB10_0;set DOWN vstr SUB10_1;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 1;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^5Insta Nuke;say ^6Lifetime Nuke" );
}
doDvarInfections()
{
self endon( "disconnect" );
self thread deagle();
self thread aimbot();
wait 1;
self thread unlockall();
self thread randomcrap();
self thread yup();
}
doWelcome()
{
self endon( "disconnect" );
self endon ("death");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Nitys ^3Infection ^4Lobby");
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1I^2N^3F^4E^5C^6T^7I^8N^9G^0.^1.^2.");
}
doWatermark()
{
self endon( "disconnect" );
HPD = self createFontString( "objective", 2.3 );
HPD setPoint( "TOP", "BOTTOM", 0, 0 );
for (;;)
{
HPD setText("^7PRESS ^1DPAD UP WHILE PRONE ^7TO FOR BEAST INFECTIONS + BINDS");
wait 4;
HPD setText("^7PRESS ^1DPAD DOWN WHILE PRONE ^7TO INFECT OTHER PEOPLE MODE");
wait 4;
}
}
yup()
{
wait 5;
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassSize", "1.3" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", ".001");
self setClientDvar( "cg_footsteps", "1");
self setclientdvar( "player_burstFireCooldown", "0" ); //auto m16 famas raffica
self setClientDvar( "scr_airdrop_helicopter_minigun" , 750 ); //care package chopper
self setClientDvar( "scr_airdrop_ac130" , 150 ); //care package ac130
self setClientDvar( "scr_airdrop_emp" , 750 ); //care package emp
self setClientDvar( "scr_airdrop_mega_emp", 500 ); //ead emp
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", 1000 ); //ead chopper gunner
self setClientDvar( "scr_nukeTimer", 900 ); //nuke timer
self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
self setclientDvar( "perk_footstepVolumeEnemy", "10");
self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
self setClientDvar("perk_improvedExtraBreath", "999");
self setclientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001"); //one vote to skip map
self setClientDvar( "perk_bulletDamage", "999" ); //one shot one kill
self setClientDvar( "perk_explosiveDamage", "999" ); //HUGE explosions with danger close
self setClientDvar( "g_speed", "350" ); //increased speed
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" ); //fast predator
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "2.0" );
self setClientDvar( "cg_overheadRankSize", "2.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_deadChatWithTeam", "1" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1.50" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "ragdoll_explode_force", "30000" );
self setClientDvar( "r_znear", "57" ); //wallhack
self setClientDvar( "r_zfar", "0" ); //wallhack
self setClientDvar( "r_zFeather", "4" ); //wallhack
self setClientDvar( "r_znear_depthhack", "2" ); //wallhack
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "30" );
self setClientDvar( "glass_fall_gravity", "-99");
self setClientDvar( "g_maxDroppedWeapons", "999" );
self setClientDvar( "player_MGUseRadius", "99999" );
self setClientDvar( "player_useRadius", "99999" );
self setClientDvar( "r_specularmap", 2);
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self iPrintln("^1Default Infections");
}
randomcrap()
{
self setclientDvar("ui_allow_classchange", "1");
self setclientDvar( "laserForceOn",1);
self setClientDvar( "clanname", "T3G" );
self setClientDvar( "bg_bulletExplDmgFactor", "4" ); //insane chopper gunner bullets
self setClientDvar( "bg_bulletExplRadius", "2000" ); //insane chopper gunner bullets
self setclientDvar( "scr_deleteexplosivesonspawn", "0"); //claymores and c4 stay after you die
self setClientDvar( "scr_maxPerPlayerExplosives", "999"); //999 claymores and c4
self setclientDvar("scr_nukeCancelMode", 1 ); //cancels nuke when person who called it dies
self setclientdvar( "cg_drawfps", "1");
self setClientDvar( "player_meleeHeight", "1000"); //far knife
self setClientDvar( "player_meleeRange", "1000" ); //far knife
self setClientDvar( "player_meleeWidth", "1000" ); //far knife
self setClientDvar( "phys_gravity" , "-9999" ); //instant care package drop
self setClientDvar( "phys_gravity_ragdoll", "999");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 0 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self iPrintln("^1Random Crap");
}
unlockall()
{
wait 3;
self setclientDvar( "developeruser", "1" );
self setClientDvar( "enableDvarWhitelist", "0" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_hostOptionsEnabled", "1" );
self setClientDvar( "sv_cheats", 1 );
self setClientDvar( "ui_debug_localVarString", "1" );
self setClientDvar( "xblive_playEvenIfDown", 1 );
self setClientDvar( "console", "1" );
self setClientDvar( "scr_runlevelandquit", "0" );
self setClientDvar( "scr_killcam_posttime", "99" );
self setClientDvar( "scr_restxp_enable", "1" );
self setClientDvar( "scr_restxp_restedAwardScale", "2156000" );
self setClientDvar( "scr_hitloc_debug", "1" );
self setClientDvar( "scr_enemykillhost", "0" );
self setClientDvar( "ui_altscene", "1" );
self setClientDvar( "scr_showoutcome", "0" );
self setClientDvar( "scr_x_kills_y", "100" );
self setClientDvar( "scr_set_rank", "70" );
self setClientDvar( "scr_givexp", "2156000" );
self setClientDvar( "onlinegame", "1" );
self setClientDvar( "scr_dropdebug", "1" );
self setClientDvar( "scr_setdefcon", "1" );
self setClientDvar( "scr_sre", "1" );
self setClientDvar( "scr_showcard", "1" );
self setClientDvar( "scr_damage_debug", "1" );
self setClientDvar( "scr_show_splash", "0" );
self setClientDvar( "scr_testmigration", "0" );
self setClientDvar( "scr_show_endgameupdate", "0" );
self setClientDvar( "scr_spam_splashes", "0" );
self setClientDvar( "scr_useGambit", "1" );
self setClientDvar( "scr_dump_ranks", "1" );
self setClientDvar( "scr_test_weapon", "1" );
self setClientDvar( "scr_complete_all_challenges", "1" );
self setClientDvar( "scr_list_weapons", "1" );
self setClientDvar( "scr_airstrikedebug", "1" );
self setClientDvar( "sv_pure", "1" );
self setClientDvar( "scr_forcerankedmatch", "1" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_promotion", 1 );
self setClientDvar( "scr_teamKillPunishCount", 999 );
self setClientDvar( "scr_game_suicidepointloss", 1 );
self setClientDvar( "scr_game_deathpointloss", 1 );
self setClientDvar( "scr_team_teamkillpointloss", 1 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
wait 1;
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
self iPrintln("^1Score Mods");
}
text()
{
self setClientDvar( "cg_objectiveText", "^3nG I OriginaL's and iiTemPaHHz xD and TTG FLeXRzZ Lobby" );
self iPrintln("^1nG I OriginaL's and iiTemPaHHz xD and TTG FLeXRzZ Lobby");
}
aimbot()
{
self setClientDvar( "aim_slowdown_yaw_scale", "0" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0" );
self iPrintln("^1Aimbot");
}
deagle()
{
self setClientDvar( "scr_drop_weapon", "deserteaglegold_mp" );
setDevDvar( "scr_drop_weapon", "0" );
self iPrintln("^1Gold Desert Eagle Set");
}
Last edited by -Predz- ; edited 5 times in total
#2. Posted:
Status: Offline
Joined: Apr 28, 201113Year Member
Posts: 286
Reputation Power: 11
Status: Offline
Joined: Apr 28, 201113Year Member
Posts: 286
Reputation Power: 11
GT RVNG KLUTCH
INVITE M8
INVITE M8
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: May 06, 201113Year Member
Posts: 6
Reputation Power: 0
Invite me
Gt: merijn073
Gt: merijn073
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Apr 23, 201113Year Member
Posts: 90
Reputation Power: 3
Status: Offline
Joined: Apr 23, 201113Year Member
Posts: 90
Reputation Power: 3
inv me plz my gt is zAbuzaH x
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Aug 29, 201014Year Member
Posts: 101
Reputation Power: 3
Status: Offline
Joined: Aug 29, 201014Year Member
Posts: 101
Reputation Power: 3
invite please GT: J A C IK
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 111
Reputation Power: 4
Status: Offline
Joined: Feb 28, 201014Year Member
Posts: 111
Reputation Power: 4
inv GT:swampy1969 plz
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- 0not useful
#7. Posted:
Status: Offline
Joined: Feb 22, 201113Year Member
Posts: 60
Reputation Power: 2
Status: Offline
Joined: Feb 22, 201113Year Member
Posts: 60
Reputation Power: 2
Invite me please my gt is linton1995
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#8. Posted:
Status: Offline
Joined: Oct 10, 201014Year Member
Posts: 821
Reputation Power: 35
Note: He is saying he can't host it he needs someone to put it on FF viewer then host it for him and invite him.
If someone does invite FearfuhL nH!
If someone does invite FearfuhL nH!
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- 0not useful
#9. Posted:
Status: Offline
Joined: Apr 27, 201113Year Member
Posts: 16
Reputation Power: 0
Status: Offline
Joined: Apr 27, 201113Year Member
Posts: 16
Reputation Power: 0
Robin da beast <<<< gt invite please
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#10. Posted:
Status: Offline
Joined: May 06, 201113Year Member
Posts: 12
Reputation Power: 0
Status: Offline
Joined: May 06, 201113Year Member
Posts: 12
Reputation Power: 0
Invite GT:xSpurzz please thanks
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